Player Matchup

Set
Set
FindRose
Set
Level 27
God Stats
0W - 1L
1,831 SR
Queue Stats
67W - 43L
1,540 Elo+
Party 2
Cerberus
Cerberus
MaverickAbyss
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,636 Elo+
Solo
Achilles
Achilles
Vxlueble
Achilles
Level 29
God Stats
23W - 24L
1,492 SR
Queue Stats
43W - 46L
1,417 Elo+
Party 2
Sol
Sol
voulpi
Sol
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 120L
1,513 Elo+
Solo
Anubis
Anubis
xVa1nX
Anubis
Level 28
God Stats
21W - 12L
1,702 SR
Queue Stats
161W - 139L
1,557 Elo+
Solo
Team Averages
Level 24
1,605 SR
1,532 Elo+

VS

Team Averages
Level 34
1,625 SR
1,557 Elo+
Sylvanus
Sylvanus
CHULALIN4
Sylvanus
Level 28
God Stats
1W - 0L
1,798 SR
Queue Stats
8W - 4L
1,443 Elo+
Party 1
Loki
Loki
RIGO231212
Loki
Level 16
God Stats
1W - 0L
1,745 SR
Queue Stats
5W - 0L
1,643 Elo+
Party 1
Chronos
Chronos
Snaidr
Chronos
Level 24
God Stats
1W - 1L
1,770 SR
Queue Stats
4W - 2L
1,814 Elo+
Solo
Merlin
Merlin
Soulds Hunter
Merlin
Level 86
God Stats
2W - 0L
1,430 SR
Queue Stats
12W - 5L
1,652 Elo+
Party 1
Izanami
Izanami
jessglz1023
Izanami
Level 16
God Stats
4W - 2L
1,380 SR
Queue Stats
5W - 5L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 3
11,484
638
11,464
16,502
10,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
MaverickAbyss
Cerberus
13
1 / 1 / 1
8,063
448
5,470
15,539
12,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Vxlueble
Achilles
13
0 / 5 / 2
8,135
452
4,392
13,425
11,109
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
voulpi
Sol
13
1 / 3 / 3
7,475
415
7,319
11,794
4,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
xVa1nX
Anubis
17
5 / 5 / 1
10,271
571
9,196
15,585
7,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CHULALIN4
Sylvanus
13
1 / 3 / 3
7,843
436
4,805
8,786
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 2 / 2
8,744
486
3,082
10,796
3,381
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Snaidr
Chronos
19
8 / 3 / 2
11,355
631
18,755
13,851
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 7 / 1
9,381
521
10,736
11,531
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
jessglz1023
Izanami
13
1 / 4 / 2
7,939
441
9,130
9,186
2,642
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
19
Kills
16
16
Deaths
19
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CHULALIN4
Sylvanus
1
3
3
0.83
L
12
2
3
6.75
L
Cerberus
MaverickAbyss
Cerberus
1
1
1
1.5
W
3
2
2
2
W
Chronos
Snaidr
Chronos
8
3
2
3
W
3
7
1
0.5
L
Achilles
Vxlueble
Achilles
0
5
2
0.2
W
Izanami
jessglz1023
Izanami
1
4
2
0.5
L
Sol
voulpi
Sol
1
3
3
0.83
L
Anubis
xVa1nX
Anubis
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,841
Damage
46,508
72,845
Taken
54,150
46,202
Mitigated
20,890
28,403
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CHULALIN4
Sylvanus
4,805
1,437
1,602
2,937
8,786
6,754
170
4,624
4,162
17,240
4,687
L
11,464
5,334
0
7,870
16,502
10,688
0
5,425
11,077
0
90,703
L
Cerberus
MaverickAbyss
Cerberus
5,470
269
1,256
5,022
15,539
12,460
96
3,902
11,637
34,250
0
W
3,082
762
0
0
10,796
3,381
0
3,484
7,312
0
49,288
W
Chronos
Snaidr
Chronos
18,755
5,143
0
6,889
13,851
4,881
588
4,142
9,709
81,103
0
W
10,736
647
0
0
11,531
3,232
822
5,409
6,122
71,419
0
L
Achilles
Vxlueble
Achilles
4,392
1,015
0
1,512
13,425
11,109
510
9,246
4,179
4,946
33,396
W
Izanami
jessglz1023
Izanami
9,130
6,870
0
471
9,186
2,642
250
4,734
4,452
0
40,901
L
Sol
voulpi
Sol
7,319
2,157
0
5,237
11,794
4,028
354
4,572
7,222
55,190
0
L
Anubis
xVa1nX
Anubis
9,196
1,108
0
7,506
15,585
7,917
532
10,914
4,671
72,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,428
Gold Earned
45,262
559
Minions Killed
466
0
Camps Cleared
0
1,657,828
Distance Traveled
1,673,848
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,843
436
38
2
0
306,099
2
L
Set
11,484
638
149
8
0
377,886
2
L
Cerberus
8,063
448
89
5
0
344,438
0
W
Loki
8,744
486
75
4
0
379,137
0
W
Chronos
11,355
631
151
8
0
356,211
1
W
Merlin
9,381
521
128
7
0
305,704
2
L
Achilles
8,135
452
72
4
0
337,801
5
W
Izanami
7,939
441
74
4
0
326,697
5
L
Sol
7,475
415
100
6
0
289,951
3
L
Anubis
10,271
571
149
8
0
307,752
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role