Player Matchup

Olorun
Olorun
DefyShadows
Olorun
Level 19
God Stats
2W - 3L
1,684 SR
Queue Stats
8W - 16L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
FridayKnights
Cthulhu
Level 26
God Stats
6W - 4L
1,559 SR
Queue Stats
39W - 45L
1,501 Elo+
Party 2
Bakasura
Bakasura
Horroz
Bakasura
Level 16
God Stats
2W - 2L
1,684 SR
Queue Stats
5W - 7L
1,398 Elo+
Party 2
Team Averages
Level 20
1,642 SR
1,451 Elo+

VS

Team Averages
Level 34
1,571 SR
1,317 Elo+
Sobek
Sobek
ColonelBonez
Sobek
Level 81
God Stats
1W - 0L
1,712 SR
Queue Stats
10W - 11L
1,330 Elo+
Party 1
Nemesis
Nemesis
Eronka
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,219 Elo+
Party 1
Chronos
Chronos
JDferrell
Chronos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 3 / 9
7,693
641
6,625
7,045
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
12
6 / 4 / 5
8,543
712
10,362
11,862
5,782
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Horroz
Bakasura
12
5 / 5 / 7
8,886
741
8,194
12,769
5,310
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 9
8,693
724
6,139
16,258
16,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Eronka
Nemesis
12
4 / 5 / 6
9,049
754
4,985
8,481
3,382
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
JDferrell
Chronos
14
7 / 3 / 4
10,169
847
12,038
8,868
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
12
Kills
11
12
Deaths
12
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
4
9
1.13
L
Olorun
1
3
9
1.83
W
Nemesis
Eronka
Nemesis
4
5
6
1.4
L
Cthulhu
6
4
5
2.13
L
Bakasura
Horroz
Bakasura
5
5
7
1.7
W
Chronos
JDferrell
Chronos
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,181
Damage
23,162
31,676
Taken
33,607
13,849
Mitigated
23,191
10,550
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,139
898
572
4,848
16,258
16,790
398
6,765
8,884
25,804
0
L
Olorun
6,625
3,287
511
1,180
7,045
2,757
698
5,269
1,776
14,292
2,005
W
Nemesis
Eronka
Nemesis
4,985
1,846
0
1,141
8,481
3,382
944
4,764
3,283
0
10,343
L
Cthulhu
10,362
847
743
3,419
11,862
5,782
314
7,869
3,993
26,375
0
L
Bakasura
Horroz
Bakasura
8,194
5,339
99
4,598
12,769
5,310
60
5,975
6,794
0
25,733
W
Chronos
JDferrell
Chronos
12,038
2,442
0
2,358
8,868
3,019
1,576
4,578
3,884
32,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
27,911
122
Minions Killed
97
6
Camps Cleared
4
611,455
Distance Traveled
671,966
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,693
724
27
2
0
229,365
3
L
Olorun
7,693
641
23
2
0
177,814
0
W
Nemesis
9,049
754
18
2
2
217,458
0
L
Cthulhu
8,543
712
47
4
0
219,547
1
L
Bakasura
8,886
741
52
4
6
214,094
4
W
Chronos
10,169
847
52
4
2
225,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role