Player Matchup

Erlang Shen
Erlang Shen
CH33T4H
Erlang Shen
Level 109
God Stats
17W - 11L
1,702 SR
Queue Stats
102W - 94L
1,545 Elo+
Party 2
Kali
Kali
Charmio
Kali
Level 108
God Stats
3W - 2L
1,249 SR
Queue Stats
242W - 218L
1,536 Elo+
Party 2
Scylla
Scylla
Lykanroc
Scylla
Level 130
God Stats
4W - 2L
1,421 SR
Queue Stats
155W - 153L
1,448 Elo+
Party 3
Sylvanus
Sylvanus
Montainblasterr
Sylvanus
Level 146
God Stats
8W - 7L
1,414 SR
Queue Stats
305W - 276L
1,578 Elo+
Party 3
Chernobog
Chernobog
ValoricP
Chernobog
Level 39
God Stats
6W - 4L
1,722 SR
Queue Stats
9W - 11L
1,479 Elo+
Party 2
Team Averages
Level 106
1,502 SR
1,517 Elo+

VS

Team Averages
Level 44
1,528 SR
1,420 Elo+
Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Clashes
Jing Wei
Level 41
God Stats
4W - 5L
1,420 SR
Queue Stats
79W - 71L
1,445 Elo+
Party 1
Poseidon
Poseidon
Serperian
Poseidon
Level 47
God Stats
0W - 2L
1,506 SR
Queue Stats
193W - 223L
1,319 Elo+
Solo
Chaac
Chaac
Siegfried_021
Chaac
Level 39
God Stats
4W - 3L
1,608 SR
Queue Stats
157W - 154L
1,413 Elo+
Party 1
Guan Yu
Guan Yu
Soul_Dreamer15
Guan Yu
Level 47
God Stats
40W - 25L
1,607 SR
Queue Stats
187W - 194L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CH33T4H
Erlang Shen
12
11 / 3 / 0
7,690
769
11,943
9,342
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kali
Charmio
Kali
11
4 / 0 / 1
6,352
635
3,246
5,774
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Lykanroc
Scylla
9
1 / 1 / 3
5,610
561
2,210
3,837
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
9
1 / 2 / 5
5,367
537
3,418
5,933
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
ValoricP
Chernobog
6
1 / 0 / 1
4,488
449
2,670
2,586
504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 4 / 1
5,246
525
3,994
7,999
1,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Clashes
Jing Wei
9
1 / 0 / 1
5,220
522
2,240
3,275
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
Serperian
Poseidon
10
2 / 6 / 0
5,838
584
2,531
6,096
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 6 / 2
5,234
523
4,096
10,747
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 2 / 1
5,260
526
1,701
8,469
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
18
Kills
6
6
Deaths
18
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
4
1
0.38
W
Erlang Shen
CH33T4H
Erlang Shen
11
3
0
3.67
W
Kali
Charmio
Kali
4
0
1
4.5
L
Jing Wei
Clashes
Jing Wei
1
0
1
1.5
W
Scylla
Lykanroc
Scylla
1
1
3
2.5
W
Sylvanus
1
2
5
1.75
L
Poseidon
Serperian
Poseidon
2
6
0
0.33
L
1
6
2
0.33
L
1
2
1
0.75
W
Chernobog
ValoricP
Chernobog
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,487
Damage
14,562
27,472
Taken
36,586
12,674
Mitigated
15,946
11,478
Healing
11,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,994
1,181
0
2,500
7,999
1,748
0
2,482
5,351
19,685
0
W
Erlang Shen
CH33T4H
Erlang Shen
11,943
7,747
0
3,905
9,342
5,331
914
2,685
5,950
0
42,461
W
Kali
Charmio
Kali
3,246
1,702
0
3,567
5,774
2,309
0
1,553
4,221
0
36,560
L
Jing Wei
Clashes
Jing Wei
2,240
1,316
0
1,559
3,275
719
908
833
2,442
0
24,071
W
Scylla
Lykanroc
Scylla
2,210
57
0
758
3,837
1,106
0
1,324
2,513
27,702
0
W
Sylvanus
3,418
1,260
332
2,315
5,933
3,424
0
1,293
4,640
16,141
7,944
L
Poseidon
Serperian
Poseidon
2,531
838
0
0
6,096
1,391
264
210
5,858
27,305
0
L
4,096
1,112
0
2,643
10,747
7,918
0
0
10,747
2,712
17,254
L
1,701
216
814
3,840
8,469
4,170
213
1,385
7,084
0
17,042
W
Chernobog
ValoricP
Chernobog
2,670
1,326
26
575
2,586
504
0
440
2,146
0
13,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,507
Gold Earned
26,798
279
Minions Killed
222
0
Camps Cleared
0
980,996
Distance Traveled
907,298
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,246
525
39
4
0
182,139
1
W
Erlang Shen
7,690
769
80
8
0
199,408
0
W
Kali
6,352
635
74
7
0
230,096
2
L
Jing Wei
5,220
522
62
6
0
185,898
1
W
Scylla
5,610
561
59
6
0
184,782
2
W
Sylvanus
5,367
537
43
4
0
180,105
2
L
Poseidon
5,838
584
63
6
0
157,598
0
L
Chaac
5,234
523
34
3
0
182,651
0
L
Guan Yu
5,260
526
24
2
0
199,012
2
W
Chernobog
4,488
449
23
2
0
186,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role