Player Matchup

Hades
Hades
Leodidos
Hades
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SilentSam96
Cthulhu
Level 3
God Stats
0W - 4L
1,560 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Nike
Nike
eddyeddy202
Nike
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Team Averages
Level 37
1,520 SR
1,500 Elo+

VS

Team Averages
Level 62
1,603 SR
1,533 Elo+
Bellona
Bellona
TheeYungKee
Bellona
Level 76
God Stats
76W - 55L
1,517 SR
Queue Stats
443W - 372L
1,558 Elo+
Party 1
Ra
Ra
mirzhan1992
Ra
Level 7
God Stats
8W - 9L
1,651 SR
Queue Stats
11W - 11L
1,460 Elo+
Solo
Sylvanus
Sylvanus
xTeleKnesis
Sylvanus
Level 102
God Stats
28W - 13L
1,641 SR
Queue Stats
279W - 202L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Leodidos
Hades
15
4 / 11 / 5
13,308
605
23,230
26,753
13,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SilentSam96
Cthulhu
15
3 / 6 / 4
12,929
588
10,136
17,305
15,533
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

16
4 / 6 / 6
13,814
628
14,679
21,767
16,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TheeYungKee
Bellona
19
15 / 2 / 6
15,928
724
32,063
24,041
23,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
6 / 5 / 8
13,629
620
9,687
13,137
4,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
xTeleKnesis
Sylvanus
17
2 / 4 / 16
13,719
624
16,848
25,023
28,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
23
23
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
Leodidos
Hades
4
11
5
0.59
L
Cthulhu
SilentSam96
Cthulhu
3
6
4
0.83
W
Bellona
TheeYungKee
Bellona
15
2
6
9
L
4
6
6
1.17
W
6
5
8
2
W
Sylvanus
xTeleKnesis
Sylvanus
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,045
Damage
58,598
65,825
Taken
62,201
44,946
Mitigated
55,770
11,355
Healing
25,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Leodidos
Hades
23,230
4,024
563
8,430
26,753
13,215
0
9,749
17,004
54,641
0
L
Cthulhu
SilentSam96
Cthulhu
10,136
567
0
98
17,305
15,533
0
6,210
11,095
30,140
0
W
Bellona
TheeYungKee
Bellona
32,063
14,549
0
5,479
24,041
23,052
1,109
14,085
9,856
0
67,102
L
14,679
1,260
0
2,264
21,767
16,198
0
11,139
10,628
0
43,796
W
9,687
191
4,491
2,331
13,137
4,040
324
8,836
4,301
53,770
0
W
Sylvanus
xTeleKnesis
Sylvanus
16,848
2,664
4,207
8,938
25,023
28,678
1,050
11,068
13,855
37,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,051
Gold Earned
43,276
196
Minions Killed
221
6
Camps Cleared
13
1,070,280
Distance Traveled
1,128,735
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,308
605
70
3
5
313,398
1
L
Cthulhu
12,929
588
48
2
1
362,674
0
W
Bellona
15,928
724
84
4
8
416,367
1
L
Nike
13,814
628
78
4
0
394,208
2
W
Ra
13,629
620
95
4
5
350,596
4
W
Sylvanus
13,719
624
42
2
0
361,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role