Player Matchup

Chronos
Chronos
Fenez
Chronos
Level 145
God Stats
4W - 3L
1,595 SR
Queue Stats
305W - 335L
1,500 Elo+
Solo
Ravana
Ravana
RandyDavis
Ravana
Level 127
God Stats
0W - 3L
1,685 SR
Queue Stats
53W - 67L
1,517 Elo+
Solo
Ullr
Ullr
Sixty2G
Ullr
Level 46
God Stats
0W - 2L
1,853 SR
Queue Stats
29W - 33L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
Soylent_Soup
Nu Wa
Level 146
God Stats
6W - 6L
1,396 SR
Queue Stats
605W - 607L
1,471 Elo+
Solo
Kukulkan
Kukulkan
shinydinky
Kukulkan
Level 91
God Stats
0W - 2L
1,479 SR
Queue Stats
108W - 96L
1,549 Elo+
Party 1
Team Averages
Level 111
1,601 SR
1,502 Elo+

VS

Team Averages
Level 146
1,528 SR
1,564 Elo+
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Cromalis xMGDx
Raijin
Level 159
God Stats
6W - 2L
1,491 SR
Queue Stats
134W - 111L
1,643 Elo+
Party 2
Hades
Hades
I Pranx I
Hades
Level 153
God Stats
1W - 1L
1,316 SR
Queue Stats
104W - 105L
1,577 Elo+
Party 3
Vamana
Vamana
Ice queen6823
Vamana
Level 154
God Stats
13W - 7L
1,832 SR
Queue Stats
554W - 416L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fenez
Chronos
11
0 / 3 / 2
6,296
630
4,601
6,250
2,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ravana
RandyDavis
Ravana
15
2 / 3 / 5
7,982
798
5,118
13,691
11,109
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Ullr
Sixty2G
Ullr
18
7 / 4 / 2
9,014
901
7,101
9,848
4,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 3 / 0
2,510
251
0
1,426
553
Kukulkan
shinydinky
Kukulkan
14
1 / 6 / 2
7,652
765
9,151
7,641
2,902
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
2 / 2 / 9
8,566
857
6,401
8,647
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
 
Scylla
14
5 / 2 / 6
8,507
851
5,265
6,640
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 6
9,688
969
8,947
6,776
2,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hades
I Pranx I
Hades
14
2 / 2 / 8
8,136
814
7,192
9,068
5,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 3 / 6
9,233
923
7,346
10,492
11,964
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
10
Kills
19
19
Deaths
11
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
2
9
3.25
W
Scylla
 
Scylla
5
2
6
4
W
3
2
6
3
L
Chronos
Fenez
Chronos
0
3
2
0.33
W
Hades
I Pranx I
Hades
2
2
8
3
W
7
3
6
3.33
L
Ravana
RandyDavis
Ravana
2
3
5
1.5
L
Ullr
Sixty2G
Ullr
7
4
2
2
L
0
3
0
0
L
Kukulkan
shinydinky
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,971
Damage
35,151
38,856
Taken
41,623
20,867
Mitigated
28,462
9,465
Healing
19,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,401
578
964
1,420
8,647
6,402
306
2,482
5,938
2,861
7,240
W
Scylla
 
Scylla
5,265
209
1,751
2,427
6,640
2,254
1,286
2,252
4,206
17,023
0
W
8,947
374
887
1,231
6,776
2,602
1,577
2,753
3,973
28,737
0
L
Chronos
Fenez
Chronos
4,601
834
26
872
6,250
2,284
0
3,608
2,642
9,702
0
W
Hades
I Pranx I
Hades
7,192
153
1,823
3,455
9,068
5,240
889
4,278
4,609
14,210
0
W
7,346
3,387
942
4,278
10,492
11,964
483
1,987
8,334
0
12,088
L
Ravana
RandyDavis
Ravana
5,118
899
360
5,257
13,691
11,109
0
7,202
6,090
0
11,047
L
Ullr
Sixty2G
Ullr
7,101
2,340
384
2,265
9,848
4,019
0
5,219
4,293
0
23,730
L
0
0
0
0
1,426
553
0
1,362
0
0
0
L
Kukulkan
shinydinky
Kukulkan
9,151
619
0
301
7,641
2,902
0
4,860
2,683
20,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
44,130
84
Minions Killed
101
0
Camps Cleared
0
622,916
Distance Traveled
951,089
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,566
857
7
1
0
203,727
2
W
Scylla
8,507
851
23
2
0
193,341
0
W
Raijin
9,688
969
46
5
0
195,096
2
L
Chronos
6,296
630
14
1
0
117,366
1
W
Hades
8,136
814
23
2
0
187,486
4
W
Vamana
9,233
923
2
0
0
171,439
0
L
Ravana
7,982
798
12
1
0
181,616
1
L
Ullr
9,014
901
32
3
0
171,508
0
L
Nu Wa
2,510
251
0
0
0
0
0
L
Kukulkan
7,652
765
26
3
0
152,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role