Player Matchup

Sol
Sol
D3ATHR10T69
Sol
Level 147
God Stats
4W - 2L
1,457 SR
Queue Stats
45W - 65L
1,416 Elo+
Party 2
Cupid
Cupid
KaitieKiwiUwU
Cupid
Level 27
God Stats
2W - 6L
1,417 SR
Queue Stats
19W - 22L
1,346 Elo+
Party 2
Ne Zha
Ne Zha
SparkleFairie
Ne Zha
Level 132
God Stats
0W - 3L
1,495 SR
Queue Stats
71W - 78L
1,618 Elo+
Solo
Team Averages
Level 102
1,456 SR
1,460 Elo+

VS

Team Averages
Level 52
1,557 SR
1,546 Elo+
Geb
Geb
Ghzerost
Geb
Level 48
God Stats
3W - 0L
1,679 SR
Queue Stats
10W - 9L
1,540 Elo+
Party 1
Sol
Sol
Lurtzee21
Sol
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,548 Elo+
Party 1
Horus
Horus
Quiv1
Horus
Level 102
God Stats
15W - 18L
1,493 SR
Queue Stats
217W - 226L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 1
8,180
818
15,383
11,627
3,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 8 / 4
6,475
648
4,898
9,761
3,258
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 10 / 1
6,162
616
5,942
13,231
6,013
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 18
8,711
871
5,781
12,954
10,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
13 / 2 / 9
9,863
986
16,305
10,761
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
Quiv1
Horus
12
7 / 2 / 12
8,641
864
9,036
10,241
8,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
6
Kills
23
23
Deaths
6
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
3
2
18
6
L
0
8
4
0.25
W
13
2
9
8.75
W
Horus
Quiv1
Horus
7
2
12
6.5
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,223
Damage
31,122
34,619
Taken
33,956
13,186
Mitigated
24,509
7,711
Healing
11,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,383
4,315
0
5,440
11,627
3,915
0
8,068
3,559
34,904
0
W
5,781
779
0
1,676
12,954
10,777
309
5,569
7,385
10,524
0
L
4,898
2,915
207
1,702
9,761
3,258
0
6,717
3,044
0
16,811
W
16,305
5,680
0
4,166
10,761
4,960
2,474
5,130
5,631
38,664
3,177
W
Horus
Quiv1
Horus
9,036
3,391
3,029
2,968
10,241
8,772
260
4,966
5,275
8,424
13,198
L
5,942
2,075
0
362
13,231
6,013
0
8,778
4,453
0
13,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,817
Gold Earned
27,215
95
Minions Killed
85
3
Camps Cleared
6
467,800
Distance Traveled
609,734
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,180
818
46
5
1
164,878
1
W
Geb
8,711
871
6
1
0
206,198
1
L
Cupid
6,475
648
37
4
1
156,770
0
W
Sol
9,863
986
48
5
6
197,884
2
W
Horus
8,641
864
31
3
0
205,652
0
L
Ne Zha
6,162
616
12
1
1
146,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role