Player Matchup

Fenrir
Fenrir
Brody0233
Fenrir
Level 18
God Stats
16W - 24L
1,295 SR
Queue Stats
52W - 91L
1,125 Elo+
Party 2
Awilix
Awilix
OneCandy3191547
Awilix
Level 80
God Stats
7W - 9L
1,499 SR
Queue Stats
234W - 282L
1,292 Elo+
Party 2
Tiamat
Tiamat
trexterminater3
Tiamat
Level 44
God Stats
13W - 17L
1,506 SR
Queue Stats
190W - 268L
1,305 Elo+
Party 2
Team Averages
Level 47
1,433 SR
1,241 Elo+

VS

Team Averages
Level 37
1,627 SR
1,340 Elo+
Achilles
Achilles
Ironthrone7248
Achilles
Level 6
God Stats
3W - 0L
1,757 SR
Queue Stats
4W - 3L
1,406 Elo+
Solo
Hun Batz
Hun Batz
NoAwards
Hun Batz
Level 29
God Stats
5W - 2L
1,393 SR
Queue Stats
32W - 43L
1,217 Elo+
Party 1
Hera
Hera
YOU_BAKA_chan
Hera
Level 77
God Stats
2W - 0L
1,730 SR
Queue Stats
77W - 57L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brody0233
Fenrir
12
5 / 4 / 2
8,884
808
2,096
6,759
3,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 7 / 4
7,746
704
5,960
13,110
4,310
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 8 / 3
7,427
675
4,569
8,816
4,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
9 / 3 / 7
9,706
882
6,840
7,065
2,625
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
NoAwards
Hun Batz
12
5 / 4 / 8
8,802
800
4,682
7,431
2,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 14
9,304
846
9,839
6,351
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
19
19
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Brody0233
Fenrir
5
4
2
1.5
W
Achilles
9
3
7
4.17
W
Hun Batz
NoAwards
Hun Batz
5
4
8
2.25
L
2
7
4
0.57
W
5
1
14
12
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,625
Damage
21,361
28,685
Taken
20,847
12,034
Mitigated
7,682
1,722
Healing
2,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Brody0233
Fenrir
2,096
79
0
245
6,759
3,421
0
2,690
4,069
0
5,392
W
Achilles
6,840
3,450
0
1,248
7,065
2,625
2,041
1,594
5,471
0
29,916
W
Hun Batz
NoAwards
Hun Batz
4,682
287
0
770
7,431
2,691
86
1,412
6,019
0
18,756
L
5,960
1,833
0
1,130
13,110
4,310
19
4,616
8,494
0
32,422
W
9,839
1,418
0
926
6,351
2,366
317
2,115
4,236
28,091
0
L
4,569
176
0
347
8,816
4,303
0
2,768
6,048
12,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
27,812
88
Minions Killed
112
3
Camps Cleared
6
557,075
Distance Traveled
612,532
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,884
808
7
1
0
189,959
2
W
Achilles
9,706
882
38
3
4
211,853
1
W
Hun Batz
8,802
800
30
3
1
208,078
1
L
Awilix
7,746
704
63
6
2
203,991
2
W
Hera
9,304
846
44
4
1
192,601
0
L
Tiamat
7,427
675
18
2
1
163,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role