Player Matchup

Sobek
Sobek
Bronze III
 
Sobek
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Bronze III
BalinbowBakusa
Chiron
Bronze III
Level 143
God Stats
1W - 0L
1,260 SR
Queue Stats
22W - 7L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum IV
Sleekki
Ratatoskr
Platinum IV
Level 158
God Stats
1W - 1L
1,875 SR
Queue Stats
183W - 199L
1,548 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 153
1,545 SR
1,516 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 75
1,637 SR
1,486 MMR
Charybdis
Charybdis
Bronze III
LordMahoo
Charybdis
Bronze III
Level 81
God Stats
0W - 1L
1,812 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
MeatSlinger12
Zhong Kui
Gold III
Level 108
God Stats
52W - 60L
1,601 SR
Queue Stats
334W - 344L
1,458 MMR
Solo
Hun Batz
Hun Batz
Bronze III
RonnieFrmDaO
Hun Batz
Bronze III
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
6 / 0 / 9
10,591
815
6,652
14,666
13,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
13 / 1 / 6
10,789
830
22,081
12,603
4,779
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ratatoskr
Sleekki
Ratatoskr
12
1 / 4 / 12
9,014
693
6,021
14,317
10,295
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
GebCerberusGilgameshMorgan Le FayFenrir

VS

Bans
ArtemisCabrakanTiamatAthenaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LordMahoo
Charybdis
10
1 / 7 / 2
7,702
592
9,218
12,290
2,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
MeatSlinger12
Zhong Kui
12
4 / 3 / 1
8,360
643
10,187
13,811
6,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
RonnieFrmDaO
Hun Batz
10
0 / 10 / 4
7,344
565
5,123
14,485
3,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
5
5
Deaths
20
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
6
0
9
10.5
W
13
1
6
16
L
Charybdis
LordMahoo
Charybdis
1
7
2
0.29
L
Zhong Kui
MeatSlinger12
Zhong Kui
4
3
1
1.5
L
Hun Batz
RonnieFrmDaO
Hun Batz
0
10
4
0.2
W
Ratatoskr
Sleekki
Ratatoskr
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,754
Damage
24,528
41,586
Taken
40,586
28,555
Mitigated
12,726
15,365
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,652
514
0
6,994
14,666
13,481
78
3,184
8,832
24,806
0
W
22,081
10,584
700
5,543
12,603
4,779
1,873
2,588
9,792
0
50,962
L
Charybdis
LordMahoo
Charybdis
9,218
5,560
0
1,002
12,290
2,804
0
2,047
10,243
0
25,454
L
Zhong Kui
MeatSlinger12
Zhong Kui
10,187
417
0
3,235
13,811
6,615
0
3,162
10,649
24,998
0
L
Hun Batz
RonnieFrmDaO
Hun Batz
5,123
892
0
340
14,485
3,307
0
2,656
11,829
0
13,507
W
Ratatoskr
Sleekki
Ratatoskr
6,021
931
150
1,978
14,317
10,295
527
3,925
10,038
5,534
22,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,394
Gold Earned
23,406
140
Minions Killed
112
7
Camps Cleared
4
791,391
Distance Traveled
610,397
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,591
815
38
3
3
264,613
3
W
Chiron
10,789
830
59
5
1
261,445
1
L
Charybdis
7,702
592
50
4
2
188,438
1
L
Zhong Kui
8,360
643
54
4
1
213,024
2
L
Hun Batz
7,344
565
8
1
1
208,935
2
W
Ratatoskr
9,014
693
43
3
3
265,333
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role