Player Matchup

Danzaburou
Danzaburou
Highwind256
Danzaburou
Level 125
God Stats
6W - 4L
1,680 SR
Queue Stats
185W - 120L
1,562 Elo+
Party 1
Chang'e
Chang'e
HuggableJesus
Chang'e
Level 145
God Stats
1W - 0L
1,839 SR
Queue Stats
187W - 126L
1,561 Elo+
Party 1
Ganesha
Ganesha
Zombiepro977414
Ganesha
Level 93
God Stats
18W - 12L
1,608 SR
Queue Stats
128W - 82L
1,578 Elo+
Party 1
Team Averages
Level 121
1,709 SR
1,567 Elo+

VS

Team Averages
Level 31
1,477 SR
1,275 Elo+
Kukulkan
Kukulkan
Crownus
Kukulkan
Level 6
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 3L
1,157 Elo+
Party 2
Cthulhu
Cthulhu
Lilduax
Cthulhu
Level 58
God Stats
6W - 8L
1,645 SR
Queue Stats
112W - 131L
1,360 Elo+
Party 2
Tiamat
Tiamat
Sinbadism
Tiamat
Level 29
God Stats
4W - 3L
1,179 SR
Queue Stats
26W - 23L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Highwind256
Danzaburou
12
5 / 0 / 6
8,293
754
8,835
5,060
2,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
12
6 / 0 / 5
8,309
755
6,897
4,928
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 1 / 11
8,128
739
4,689
7,008
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crownus
Kukulkan
9
0 / 4 / 0
6,086
553
2,088
5,133
1,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Lilduax
Cthulhu
8
0 / 4 / 0
5,999
545
5,246
10,556
8,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Sinbadism
Tiamat
9
0 / 3 / 0
6,138
558
3,089
6,958
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
1
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Crownus
Kukulkan
0
4
0
0
W
Danzaburou
Highwind256
Danzaburou
5
0
6
8
W
Chang'e
6
0
5
8.5
L
Cthulhu
Lilduax
Cthulhu
0
4
0
0
L
Tiamat
Sinbadism
Tiamat
0
3
0
0
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,421
Damage
10,423
16,996
Taken
22,647
11,082
Mitigated
11,210
10,157
Healing
1,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Crownus
Kukulkan
2,088
395
0
0
5,133
1,094
0
4,082
1,051
12,838
0
W
Danzaburou
Highwind256
Danzaburou
8,835
5,319
0
3,059
5,060
2,090
2,060
3,185
1,623
0
28,641
W
Chang'e
6,897
1,561
2,344
3,616
4,928
1,827
400
2,841
1,965
26,564
0
L
Cthulhu
Lilduax
Cthulhu
5,246
208
51
395
10,556
8,044
0
4,914
5,448
16,094
0
L
Tiamat
Sinbadism
Tiamat
3,089
327
0
1,296
6,958
2,072
0
2,909
4,049
16,690
0
W
4,689
101
0
1,138
7,008
7,165
421
3,950
2,693
16,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,730
Gold Earned
18,223
133
Minions Killed
89
6
Camps Cleared
3
595,291
Distance Traveled
533,397
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,086
553
27
2
1
168,975
0
W
Danzaburou
8,293
754
73
7
2
179,980
2
W
Chang'e
8,309
755
56
5
4
200,202
4
L
Cthulhu
5,999
545
25
2
0
183,926
3
L
Tiamat
6,138
558
37
3
2
180,496
1
W
Ganesha
8,128
739
4
0
0
215,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role