Player Matchup

Nu Wa
Nu Wa
IceWolfZ
Nu Wa
Level 160
God Stats
3W - 5L
1,239 SR
Queue Stats
439W - 458L
1,414 Elo+
Party 1
Skadi
Skadi
Its_Pointless_
Skadi
Level 66
God Stats
9W - 6L
1,439 SR
Queue Stats
107W - 153L
1,328 Elo+
Party 3
Ganesha
Ganesha
Ken_Kasaki
Ganesha
Level 69
God Stats
8W - 4L
1,522 SR
Queue Stats
230W - 261L
1,445 Elo+
Party 3
Nemesis
Nemesis
Ovacad0_Command0
Nemesis
Level 89
God Stats
16W - 18L
1,318 SR
Queue Stats
226W - 246L
1,467 Elo+
Party 3
King Arthur
King Arthur
xxMUNCHIEZxx
King Arthur
Level 156
God Stats
3W - 4L
1,352 SR
Queue Stats
401W - 443L
1,400 Elo+
Party 1
Team Averages
Level 108
1,374 SR
1,411 Elo+

VS

Team Averages
Level 85
1,464 SR
1,466 Elo+
Merlin
Merlin
AnneFrank666
Merlin
Level 67
God Stats
1W - 2L
1,361 SR
Queue Stats
145W - 111L
1,565 Elo+
Party 2
Bellona
Bellona
CrazyAndIrish
Bellona
Level 60
God Stats
32W - 35L
1,479 SR
Queue Stats
165W - 184L
1,463 Elo+
Party 2
Fafnir
Fafnir
CrazyNIrish
Fafnir
Level 102
God Stats
10W - 13L
1,455 SR
Queue Stats
286W - 300L
1,437 Elo+
Party 2
Mercury
Mercury
marmaku
Mercury
Level 149
God Stats
5W - 4L
1,594 SR
Queue Stats
350W - 371L
1,426 Elo+
Solo
Artemis
Artemis
xRachh
Artemis
Level 46
God Stats
13W - 22L
1,429 SR
Queue Stats
108W - 124L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IceWolfZ
Nu Wa
14
4 / 4 / 3
8,792
628
6,203
8,165
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 2 / 2
7,495
535
9,836
8,203
2,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Ken_Kasaki
Ganesha
12
0 / 1 / 12
7,916
565
6,308
10,652
9,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 4 / 4
8,492
607
5,187
10,488
4,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
xxMUNCHIEZxx
King Arthur
12
3 / 2 / 3
7,760
554
5,439
10,830
6,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
11 / 3 / 0
9,113
651
15,397
9,863
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
13
2 / 4 / 0
7,364
526
4,731
10,903
6,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
10
0 / 4 / 4
7,081
506
4,568
13,426
12,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mercury
marmaku
Mercury
3
0 / 2 / 0
4,573
327
314
2,079
607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
xRachh
Artemis
9
0 / 6 / 3
5,768
412
4,852
10,018
2,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
19
Kills
13
13
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
11
3
0
3.67
L
Bellona
2
4
0
0.5
L
Fafnir
0
4
4
0.5
W
Nu Wa
IceWolfZ
Nu Wa
4
4
3
1.38
W
7
2
2
4
W
Ganesha
Ken_Kasaki
Ganesha
0
1
12
6
W
5
4
4
1.75
L
Mercury
marmaku
Mercury
0
2
0
0
L
Artemis
xRachh
Artemis
0
6
3
0.25
W
King Arthur
xxMUNCHIEZxx
King Arthur
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,973
Damage
29,862
48,338
Taken
46,289
25,351
Mitigated
26,046
8,743
Healing
12,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,397
1,235
0
2,845
9,863
3,628
0
3,463
6,400
57,341
0
L
Bellona
4,731
707
0
3,677
10,903
6,843
468
1,756
9,147
0
39,022
L
Fafnir
4,568
1,841
1,803
2,700
13,426
12,227
0
4,284
9,142
26,059
0
W
Nu Wa
IceWolfZ
Nu Wa
6,203
1,141
0
2,586
8,165
2,149
278
4,632
3,533
49,853
0
W
9,836
6,855
0
1,643
8,203
2,993
812
3,739
4,464
0
38,644
W
Ganesha
Ken_Kasaki
Ganesha
6,308
1,163
0
2,035
10,652
9,308
248
4,350
6,302
30,072
0
W
5,187
2,514
0
1,729
10,488
4,324
32
4,384
6,104
0
51,404
L
Mercury
marmaku
Mercury
314
221
0
123
2,079
607
0
671
1,408
0
3,621
L
Artemis
xRachh
Artemis
4,852
3,136
0
1,041
10,018
2,741
0
3,483
6,535
0
28,130
W
King Arthur
xxMUNCHIEZxx
King Arthur
5,439
735
0
750
10,830
6,577
426
3,083
7,747
5,685
30,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,455
Gold Earned
33,899
336
Minions Killed
276
0
Camps Cleared
0
1,344,837
Distance Traveled
1,075,106
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,113
651
100
7
0
265,692
1
L
Bellona
7,364
526
74
5
0
266,553
3
L
Fafnir
7,081
506
39
3
0
249,848
0
W
Nu Wa
8,792
628
74
5
0
249,435
4
W
Skadi
7,495
535
99
7
0
247,379
0
W
Ganesha
7,916
565
6
0
0
290,338
4
W
Nemesis
8,492
607
87
6
0
305,769
7
L
Mercury
4,573
327
13
1
0
51,865
1
L
Artemis
5,768
412
50
4
0
241,148
1
W
King Arthur
7,760
554
70
5
0
251,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role