Player Matchup

Kuzenbo
Kuzenbo
BaziBang
Kuzenbo
Level 64
God Stats
4W - 5L
1,564 SR
Queue Stats
48W - 51L
1,433 Elo+
Solo
Mulan
Mulan
KikoChuu
Mulan
Level 87
God Stats
17W - 9L
1,710 SR
Queue Stats
123W - 148L
1,400 Elo+
Solo
Ullr
Ullr
XxXSHADOWXxX208
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 65L
1,231 Elo+
Party 1
Vulcan
Vulcan
llll REMY llll
Vulcan
Level 97
God Stats
4W - 4L
1,496 SR
Queue Stats
99W - 97L
1,206 Elo+
Party 1
Artemis
Artemis
r0oster
Artemis
Level 76
God Stats
2W - 4L
1,661 SR
Queue Stats
58W - 59L
1,206 Elo+
Party 1
Team Averages
Level 71
1,586 SR
1,295 Elo+

VS

Team Averages
Level 82
1,456 SR
1,379 Elo+
Hercules
Hercules
DDMEGADEWDEW
Hercules
Level 101
God Stats
2W - 3L
1,427 SR
Queue Stats
43W - 55L
1,437 Elo+
Solo
Hera
Hera
SnarkyGoblin94
Hera
Level 86
God Stats
0W - 1L
1,408 SR
Queue Stats
19W - 39L
1,310 Elo+
Party 3
Olorun
Olorun
UrNansFlipFlop-x
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,467 Elo+
Party 2
Fenrir
Fenrir
de_aztechief
Fenrir
Level 27
God Stats
0W - 1L
1,475 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Medusa
Medusa
frenchfry616
Medusa
Level 69
God Stats
0W - 1L
1,469 SR
Queue Stats
11W - 40L
1,182 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BaziBang
Kuzenbo
16
3 / 3 / 9
11,083
792
8,280
13,219
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
KikoChuu
Mulan
18
8 / 3 / 9
12,488
892
16,035
14,972
15,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 7 / 11
9,161
654
6,798
10,906
4,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 3 / 13
12,731
909
15,422
9,605
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
r0oster
Artemis
18
7 / 4 / 6
12,057
861
11,801
12,827
6,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DDMEGADEWDEW
Hercules
15
3 / 2 / 4
9,355
668
6,834
10,923
7,430
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 7 / 7
11,421
816
9,689
11,953
4,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 6 / 8
11,507
822
10,437
14,540
5,965
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
19
6 / 4 / 7
12,128
866
11,440
18,275
11,780
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
17
3 / 6 / 6
10,533
752
8,310
15,003
6,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
52
25
Kills
20
20
Deaths
25
48
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BaziBang
Kuzenbo
3
3
9
2.5
L
Hercules
DDMEGADEWDEW
Hercules
3
2
4
2.5
W
Mulan
KikoChuu
Mulan
8
3
9
4.17
L
4
7
7
1.07
L
4
6
8
1.33
W
0
7
11
0.79
L
Fenrir
6
4
7
2.38
L
Medusa
3
6
6
1
W
7
3
13
4.5
W
Artemis
r0oster
Artemis
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,336
Damage
46,710
61,529
Taken
70,694
45,055
Mitigated
36,244
12,183
Healing
13,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BaziBang
Kuzenbo
8,280
2,101
0
3,568
13,219
13,869
917
4,732
8,487
17,407
0
L
Hercules
DDMEGADEWDEW
Hercules
6,834
2,190
383
3,337
10,923
7,430
0
3,138
7,655
0
25,753
W
Mulan
KikoChuu
Mulan
16,035
3,013
0
2,654
14,972
15,794
1,650
5,754
9,218
0
41,933
L
9,689
2,313
886
1,568
11,953
4,175
177
4,199
7,595
37,611
0
L
10,437
5,251
501
2,812
14,540
5,965
102
5,712
8,642
30,017
0
W
6,798
2,464
0
393
10,906
4,194
756
3,969
6,937
0
22,545
L
Fenrir
11,440
3,686
195
2,423
18,275
11,780
0
5,865
12,190
0
30,138
L
Medusa
8,310
2,957
247
1,037
15,003
6,894
0
5,390
9,379
0
43,696
W
15,422
6,523
40
1,032
9,605
5,054
420
2,583
7,022
49,823
0
W
Artemis
r0oster
Artemis
11,801
6,686
0
4,496
12,827
6,144
4,415
3,173
9,654
0
46,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,520
Gold Earned
54,944
278
Minions Killed
294
10
Camps Cleared
6
1,263,178
Distance Traveled
1,164,188
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,083
792
19
1
0
273,191
0
L
Hercules
9,355
668
47
3
0
200,564
0
W
Mulan
12,488
892
53
4
1
244,188
3
L
Hera
11,421
816
62
4
1
223,259
0
L
Olorun
11,507
822
47
3
0
225,752
5
W
Ullr
9,161
654
28
2
0
218,082
0
L
Fenrir
12,128
866
48
3
2
256,308
0
L
Medusa
10,533
752
90
6
3
258,305
0
W
Vulcan
12,731
909
97
7
3
282,705
1
W
Artemis
12,057
861
81
6
6
245,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role