Player Matchup

Hun Batz
Hun Batz
NoAwards
Hun Batz
Level 29
God Stats
5W - 2L
1,513 SR
Queue Stats
32W - 43L
1,221 Elo+
Party 2
Tiamat
Tiamat
YOU_BAKA_chan
Tiamat
Level 77
God Stats
0W - 1L
1,700 SR
Queue Stats
77W - 57L
1,406 Elo+
Party 2
Geb
Geb
b4e2a0r
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 41
1,571 SR
1,376 Elo+

VS

Team Averages
Level 72
1,416 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
JAAAAAAACK
Cu Chulainn
Level 109
God Stats
4W - 3L
1,436 SR
Queue Stats
113W - 99L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
JustJackTV
Gilgamesh
Level 88
God Stats
1W - 2L
1,181 SR
Queue Stats
114W - 111L
1,468 Elo+
Party 1
Discordia
Discordia
Ultra100
Discordia
Level 18
God Stats
12W - 4L
1,631 SR
Queue Stats
33W - 29L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
NoAwards
Hun Batz
10
1 / 5 / 2
7,274
661
6,322
10,281
4,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 2
7,180
653
5,323
8,730
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
11
1 / 2 / 1
7,929
721
4,216
13,373
11,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JAAAAAAACK
Cu Chulainn
12
5 / 0 / 6
8,574
779
9,503
10,197
6,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
JustJackTV
Gilgamesh
13
6 / 2 / 6
8,906
810
9,516
10,818
6,060
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
Ultra100
Discordia
11
1 / 1 / 8
7,701
700
4,820
3,484
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
JAAAAAAACK
Cu Chulainn
5
0
6
8
W
Gilgamesh
JustJackTV
Gilgamesh
6
2
6
4.5
L
Hun Batz
NoAwards
Hun Batz
1
5
2
0.4
W
Discordia
Ultra100
Discordia
1
1
8
5
L
1
5
2
0.4
L
Geb
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
23,839
32,384
Taken
24,499
20,070
Mitigated
13,702
4,975
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
JAAAAAAACK
Cu Chulainn
9,503
1,491
0
1,878
10,197
6,610
156
4,062
6,135
7,027
25,714
W
Gilgamesh
JustJackTV
Gilgamesh
9,516
2,466
1,127
3,017
10,818
6,060
1,030
4,227
6,591
0
30,358
L
Hun Batz
NoAwards
Hun Batz
6,322
1,851
0
808
10,281
4,135
0
2,663
7,618
0
23,140
W
Discordia
Ultra100
Discordia
4,820
553
327
802
3,484
1,032
707
2,062
1,422
21,285
0
L
5,323
868
0
1,362
8,730
4,430
0
1,368
7,362
18,399
0
L
Geb
4,216
535
0
2,805
13,373
11,505
0
3,473
9,900
10,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,383
Gold Earned
25,181
79
Minions Killed
106
3
Camps Cleared
6
572,863
Distance Traveled
691,405
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,574
779
42
4
3
235,773
3
W
Gilgamesh
8,906
810
36
3
2
240,845
2
L
Hun Batz
7,274
661
41
4
2
198,204
1
W
Discordia
7,701
700
28
3
1
214,787
0
L
Tiamat
7,180
653
25
2
1
145,925
0
L
Geb
7,929
721
13
1
0
228,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role