Player Matchup

Zhong Kui
Zhong Kui
Animamusik
Zhong Kui
Level 79
God Stats
53W - 40L
1,591 SR
Queue Stats
503W - 499L
1,430 Elo+
Solo
Merlin
Merlin
LeftySmote
Merlin
Level 88
God Stats
5W - 8L
1,086 SR
Queue Stats
770W - 805L
1,330 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxBr_GamersxX
Tsukuyomi
Level 149
God Stats
9W - 10L
1,459 SR
Queue Stats
357W - 487L
1,363 Elo+
Solo
Xbalanque
Xbalanque
lFeverrr-_-
Xbalanque
Level 100
God Stats
3W - 2L
1,632 SR
Queue Stats
32W - 32L
1,404 Elo+
Party 1
Fafnir
Fafnir
rashidr7
Fafnir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,404 Elo+
Party 1
Team Averages
Level 103
1,454 SR
1,386 Elo+

VS

Team Averages
Level 87
1,480 SR
1,352 Elo+
Nemesis
Nemesis
Grim Katana
Nemesis
Level 66
God Stats
47W - 31L
1,522 SR
Queue Stats
196W - 235L
1,324 Elo+
Solo
Ullr
Ullr
II DKrc II
Ullr
Level 77
God Stats
8W - 11L
1,511 SR
Queue Stats
52W - 51L
1,383 Elo+
Solo
Aphrodite
Aphrodite
Lasinmanos13
Aphrodite
Level 63
God Stats
18W - 13L
1,484 SR
Queue Stats
279W - 329L
1,303 Elo+
Solo
Hades
Hades
Rogue Morals
Hades
Level 108
God Stats
7W - 9L
1,456 SR
Queue Stats
149W - 149L
1,393 Elo+
Solo
Sylvanus
Sylvanus
angeleyesangie
Sylvanus
Level 121
God Stats
22W - 35L
1,426 SR
Queue Stats
987W - 1,211L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Animamusik
Zhong Kui
16
6 / 3 / 3
10,102
561
15,245
15,337
9,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
LeftySmote
Merlin
17
3 / 0 / 3
9,821
546
6,072
8,890
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
XxBr_GamersxX
Tsukuyomi
16
4 / 2 / 7
9,947
553
7,427
11,184
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
lFeverrr-_-
Xbalanque
14
8 / 2 / 3
8,853
492
17,542
13,477
4,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
rashidr7
Fafnir
13
2 / 0 / 6
8,755
486
3,122
10,982
11,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Grim Katana
Nemesis
13
1 / 1 / 1
7,753
431
5,179
9,875
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 2 / 0
7,510
417
7,233
9,531
2,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Lasinmanos13
Aphrodite
13
1 / 6 / 2
8,636
480
5,989
15,188
4,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 8 / 3
6,743
375
7,199
17,662
11,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
16
2 / 6 / 2
9,224
512
9,928
16,595
14,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
23
Kills
6
7
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Animamusik
Zhong Kui
6
3
3
2.5
L
Nemesis
Grim Katana
Nemesis
1
1
1
1.5
L
2
2
0
1
L
Aphrodite
Lasinmanos13
Aphrodite
1
6
2
0.33
W
Merlin
LeftySmote
Merlin
3
0
3
4.5
L
0
8
3
0.19
W
Tsukuyomi
XxBr_GamersxX
Tsukuyomi
4
2
7
3.75
L
Sylvanus
2
6
2
0.5
W
Xbalanque
lFeverrr-_-
Xbalanque
8
2
3
4.75
W
Fafnir
rashidr7
Fafnir
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,408
Damage
35,528
59,870
Taken
68,851
33,133
Mitigated
38,080
25,574
Healing
17,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Animamusik
Zhong Kui
15,245
3,340
0
5,409
15,337
9,594
1,978
7,316
7,987
54,406
7,187
L
Nemesis
Grim Katana
Nemesis
5,179
1,135
0
2,778
9,875
3,982
0
2,329
7,546
0
47,659
L
7,233
4,535
0
1,179
9,531
2,966
0
2,223
7,308
0
38,260
L
Aphrodite
Lasinmanos13
Aphrodite
5,989
281
555
7,029
15,188
4,956
160
4,207
10,981
48,909
0
W
Merlin
LeftySmote
Merlin
6,072
138
62
3,672
8,890
3,433
347
4,559
4,037
70,642
0
L
7,199
963
0
3,086
17,662
11,968
496
2,853
14,809
29,261
0
W
Tsukuyomi
XxBr_GamersxX
Tsukuyomi
7,427
1,980
0
5,337
11,184
4,431
484
806
10,338
0
64,647
L
Sylvanus
9,928
3,273
0
3,282
16,595
14,208
0
11,570
5,025
46,246
9,307
W
Xbalanque
lFeverrr-_-
Xbalanque
17,542
9,683
630
4,301
13,477
4,541
2,991
5,086
8,311
0
69,941
W
Fafnir
rashidr7
Fafnir
3,122
1,093
2,393
3,770
10,982
11,134
58
3,571
7,371
11,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,478
Gold Earned
39,866
504
Minions Killed
422
0
Camps Cleared
0
1,622,411
Distance Traveled
1,475,381
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,102
561
116
6
0
278,700
2
L
Nemesis
7,753
431
85
5
0
313,116
4
L
Ullr
7,510
417
82
5
0
310,080
2
L
Aphrodite
8,636
480
99
6
0
298,120
0
W
Merlin
9,821
546
135
8
0
342,642
3
L
Hades
6,743
375
35
2
0
278,846
3
W
Tsukuyomi
9,947
553
128
7
0
338,473
4
L
Sylvanus
9,224
512
121
7
0
275,219
4
W
Xbalanque
8,853
492
109
6
0
307,509
2
W
Fafnir
8,755
486
16
1
0
355,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role