Player Matchup

Ymir
Ymir
Aszaszindark95
Ymir
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
167W - 172L
1,606 Elo+
Solo
Ullr
Ullr
NoLifeLoki
Ullr
Level 80
God Stats
58W - 41L
1,634 SR
Queue Stats
136W - 102L
1,660 Elo+
Solo
Zeus
Zeus
SLAYA77777
Zeus
Level 160
God Stats
6W - 9L
1,575 SR
Queue Stats
298W - 278L
1,598 Elo+
Party 1
King Arthur
King Arthur
TheeOnlyCornFed
King Arthur
Level 160
God Stats
25W - 28L
1,604 SR
Queue Stats
460W - 419L
1,624 Elo+
Party 1
Mercury
Mercury
TysonFury
Mercury
Level 105
God Stats
2W - 0L
1,681 SR
Queue Stats
19W - 9L
1,898 Elo+
Solo
Team Averages
Level 125
1,599 SR
1,677 Elo+

VS

Team Averages
Level 135
1,633 SR
1,586 Elo+
Set
Set
Drunkenlover
Set
Level 148
God Stats
0W - 2L
1,357 SR
Queue Stats
27W - 40L
1,499 Elo+
Solo
Ne Zha
Ne Zha
Furler
Ne Zha
Level 160
God Stats
2W - 1L
1,876 SR
Queue Stats
345W - 324L
1,612 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vaithro
Tsukuyomi
Level 107
God Stats
4W - 5L
1,613 SR
Queue Stats
127W - 94L
1,606 Elo+
Solo
Fenrir
Fenrir
Vivo06
Fenrir
Level 117
God Stats
2W - 2L
1,731 SR
Queue Stats
170W - 151L
1,628 Elo+
Solo
Loki
Loki
brennanhen
Loki
Level 145
God Stats
9W - 5L
1,587 SR
Queue Stats
810W - 770L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 13
8,808
489
5,838
9,685
11,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 4 / 7
9,922
551
11,445
12,259
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
5 / 6 / 7
8,973
499
13,142
15,134
11,904
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
TheeOnlyCornFed
King Arthur
16
4 / 3 / 3
9,746
541
7,598
15,255
18,122
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
TysonFury
Mercury
20
9 / 1 / 9
11,382
632
16,760
13,502
6,220
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 1
9,830
546
9,041
13,677
7,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Furler
Ne Zha
15
1 / 6 / 2
8,561
476
8,089
13,346
6,034
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Vaithro
Tsukuyomi
18
5 / 4 / 0
10,344
575
13,519
13,848
11,507
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Vivo06
Fenrir
11
1 / 6 / 3
7,594
422
6,646
18,307
16,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 6 / 3
9,013
501
6,961
14,437
6,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
26
Kills
14
14
Deaths
26
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
5
4
1
1.38
L
Ne Zha
Furler
Ne Zha
1
6
2
0.33
W
7
4
7
2.63
W
5
6
7
1.42
W
King Arthur
TheeOnlyCornFed
King Arthur
4
3
3
1.83
W
Mercury
TysonFury
Mercury
9
1
9
13.5
L
Tsukuyomi
Vaithro
Tsukuyomi
5
4
0
1.25
L
Fenrir
Vivo06
Fenrir
1
6
3
0.42
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,783
Damage
44,256
65,835
Taken
73,615
52,384
Mitigated
47,400
18,481
Healing
15,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,838
1,867
0
2,093
9,685
11,782
104
593
9,092
30,514
0
L
9,041
3,488
0
2,577
13,677
7,140
762
6,323
7,354
589
71,517
L
Ne Zha
Furler
Ne Zha
8,089
1,020
0
1,552
13,346
6,034
0
1,899
11,447
2,186
54,695
W
11,445
5,058
0
2,368
12,259
4,356
2,385
262
11,997
0
56,213
W
13,142
1,052
0
5,254
15,134
11,904
504
28
15,106
61,846
0
W
King Arthur
TheeOnlyCornFed
King Arthur
7,598
1,199
0
2,042
15,255
18,122
0
0
15,255
1,399
61,985
W
Mercury
TysonFury
Mercury
16,760
10,016
0
6,724
13,502
6,220
0
247
13,255
0
102,286
L
Tsukuyomi
Vaithro
Tsukuyomi
13,519
3,801
0
3,800
13,848
11,507
0
1,480
12,368
0
79,194
L
Fenrir
Vivo06
Fenrir
6,646
889
603
2,567
18,307
16,168
0
6,201
12,106
0
18,776
L
6,961
1,863
0
4,362
14,437
6,551
0
3,363
11,074
1,529
64,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,831
Gold Earned
45,342
540
Minions Killed
514
0
Camps Cleared
0
1,766,253
Distance Traveled
1,757,114
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,808
489
49
3
0
341,763
2
L
Set
9,830
546
141
8
0
355,708
2
L
Ne Zha
8,561
476
90
5
0
326,988
5
W
Ullr
9,922
551
101
6
0
313,486
0
W
Zeus
8,973
499
98
5
0
294,878
4
W
King Arthur
9,746
541
133
7
0
374,593
2
W
Mercury
11,382
632
159
9
0
441,533
1
L
Tsukuyomi
10,344
575
151
8
0
390,678
3
L
Fenrir
7,594
422
25
1
0
328,458
6
L
Loki
9,013
501
107
6
0
355,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role