Player Matchup

Khepri
Khepri
Davidomatico_8
Khepri
Level 45
God Stats
4W - 2L
1,695 SR
Queue Stats
42W - 31L
1,516 Elo+
Party 1
Skadi
Skadi
IRA-Bloodhound
Skadi
Level 25
God Stats
32W - 24L
1,625 SR
Queue Stats
52W - 53L
1,477 Elo+
Party 1
Gilgamesh
Gilgamesh
MRLegoshi15
Gilgamesh
Level 15
God Stats
6W - 5L
1,131 SR
Queue Stats
127W - 124L
1,581 Elo+
Party 2
Thanatos
Thanatos
TGL_Branso_0714Y
Thanatos
Level 57
God Stats
18W - 32L
1,388 SR
Queue Stats
444W - 448L
1,450 Elo+
Party 2
Hel
Hel
lSarinl
Hel
Level 123
God Stats
7W - 7L
1,652 SR
Queue Stats
204W - 189L
1,532 Elo+
Party 2
Team Averages
Level 53
1,498 SR
1,511 Elo+

VS

Team Averages
Level 69
1,570 SR
1,600 Elo+
Janus
Janus
BabyYodaFeetPics
Janus
Level 69
God Stats
54W - 48L
1,568 SR
Queue Stats
228W - 205L
1,550 Elo+
Party 3
Sobek
Sobek
GabeLehBabe
Sobek
Level 106
God Stats
13W - 16L
1,437 SR
Queue Stats
445W - 415L
1,625 Elo+
Party 3
Tyr
Tyr
GabeLehBabe
Tyr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,679 Elo+
Party 3
Ullr
Ullr
Kaizel--
Ullr
Level 119
God Stats
17W - 13L
1,688 SR
Queue Stats
588W - 504L
1,615 Elo+
Party 3
Gilgamesh
Gilgamesh
Skybass_
Gilgamesh
Level 49
God Stats
21W - 8L
1,659 SR
Queue Stats
221W - 237L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
5,415
417
2,177
8,204
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 7 / 1
5,423
417
4,051
9,047
2,226
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
MRLegoshi15
Gilgamesh
8
0 / 7 / 0
5,365
413
2,606
10,909
4,899
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 2 / 3
6,036
464
2,807
7,979
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
14
8 / 3 / 1
8,211
632
11,999
10,343
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,790
522
4,453
8,049
2,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 1 / 7
7,234
556
6,669
9,526
8,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
8 / 0 / 3
8,693
669
6,478
5,831
3,831
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ullr
13
7 / 1 / 3
8,058
620
9,561
7,827
2,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Skybass_
Gilgamesh
12
2 / 1 / 5
7,391
569
5,111
8,186
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
9
Kills
21
21
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
6
1
0.25
L
0
2
0
0
W
3
1
7
6.5
W
8
0
3
9.5
L
0
7
1
0.07
W
Ullr
7
1
3
8.5
L
Gilgamesh
MRLegoshi15
Gilgamesh
0
7
0
0
W
Gilgamesh
Skybass_
Gilgamesh
2
1
5
4.5
L
1
2
3
1.25
L
Hel
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,640
Damage
32,272
46,482
Taken
39,419
18,104
Mitigated
21,519
17,682
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,453
41
0
1,005
8,049
2,622
0
5,999
1,696
38,418
0
L
2,177
484
0
1,833
8,204
3,950
0
2,330
5,799
13,619
0
W
6,669
522
0
4,304
9,526
8,589
240
3,071
6,301
21,263
0
W
6,478
1,418
0
2,205
5,831
3,831
0
374
5,244
0
33,999
L
4,051
2,437
312
2,033
9,047
2,226
0
2,769
6,203
0
28,283
W
Ullr
9,561
3,086
0
3,452
7,827
2,627
42
2,473
5,296
0
48,998
L
Gilgamesh
MRLegoshi15
Gilgamesh
2,606
754
29
2,266
10,909
4,899
0
0
10,909
0
21,408
W
Gilgamesh
Skybass_
Gilgamesh
5,111
1,943
0
3,071
8,186
3,850
264
1,529
6,423
0
37,742
L
2,807
321
0
5,068
7,979
3,070
0
1,816
6,032
0
24,131
L
Hel
11,999
516
902
5,239
10,343
3,959
0
3,642
6,417
53,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,450
Gold Earned
38,166
260
Minions Killed
349
0
Camps Cleared
0
1,250,361
Distance Traveled
1,377,917
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,790
522
80
6
0
242,510
4
L
Khepri
5,415
417
17
1
0
216,225
0
W
Sobek
7,234
556
21
2
0
275,641
5
W
Tyr
8,693
669
78
6
0
290,513
0
L
Skadi
5,423
417
57
4
0
200,538
0
W
Ullr
8,058
620
91
7
0
261,394
6
L
Gilgamesh
5,365
413
50
4
0
237,873
2
W
Gilgamesh
7,391
569
79
6
0
307,859
0
L
Thanatos
6,036
464
45
3
0
324,557
0
L
Hel
8,211
632
91
7
0
271,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role