Player Matchup

Chaac
Chaac
MechedReality
Chaac
Level 108
God Stats
106W - 96L
1,522 SR
Queue Stats
298W - 384L
1,422 Elo+
Party 2
Ah Puch
Ah Puch
Moeite
Ah Puch
Level 145
God Stats
10W - 8L
1,529 SR
Queue Stats
280W - 327L
1,450 Elo+
Party 2
Neith
Neith
That1Panther
Neith
Level 26
God Stats
2W - 0L
1,567 SR
Queue Stats
9W - 4L
1,633 Elo+
Solo
Team Averages
Level 93
1,539 SR
1,502 Elo+

VS

Team Averages
Level 63
1,526 SR
1,547 Elo+
Artio
Artio
Alumineium
Artio
Level 88
God Stats
1W - 2L
1,579 SR
Queue Stats
51W - 63L
1,362 Elo+
Party 1
Thor
Thor
MyMyPlayer
Thor
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 17L
1,820 Elo+
Solo
Izanami
Izanami
lorkan360
Izanami
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
8,149
815
4,615
9,936
4,779
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Moeite
Ah Puch
13
5 / 0 / 7
8,543
854
11,249
4,248
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 7
7,886
789
11,757
5,292
1,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 6 / 1
6,101
610
4,713
19,678
7,298
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

6
0 / 2 / 1
5,831
583
1,433
3,029
931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
lorkan360
Izanami
11
1 / 4 / 1
6,880
688
3,375
10,023
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
1
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
0
6
1
0.08
W
4
1
4
6
W
Ah Puch
Moeite
Ah Puch
5
0
7
8.5
L
0
2
1
0.25
W
3
1
7
6.5
L
Izanami
lorkan360
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,621
Damage
9,521
19,476
Taken
32,730
8,101
Mitigated
10,462
7,659
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
4,713
316
186
4,212
19,678
7,298
0
7,808
11,414
12,680
0
W
4,615
1,394
0
5,231
9,936
4,779
867
2,060
7,876
0
20,070
W
Ah Puch
Moeite
Ah Puch
11,249
566
0
1,328
4,248
1,349
753
1,511
2,737
32,162
0
L
1,433
242
101
228
3,029
931
0
421
2,552
0
3,762
W
11,757
4,754
0
1,100
5,292
1,973
1,238
1,423
3,869
0
36,949
L
Izanami
lorkan360
Izanami
3,375
2,560
0
1,604
10,023
2,233
0
2,300
7,487
0
30,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,578
Gold Earned
18,812
146
Minions Killed
96
9
Camps Cleared
1
602,059
Distance Traveled
432,098
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,101
610
24
2
1
186,493
1
W
Chaac
8,149
815
21
2
1
208,672
4
W
Ah Puch
8,543
854
64
6
5
201,114
4
L
Thor
5,831
583
8
1
0
67,832
0
W
Neith
7,886
789
61
6
3
192,273
2
L
Izanami
6,880
688
64
6
0
177,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role