Player Matchup

Baron Samedi
Baron Samedi
Bretttles
Baron Samedi
Level 102
God Stats
6W - 2L
1,791 SR
Queue Stats
118W - 88L
1,575 Elo+
Party 1
Cupid
Cupid
Nekusasu69
Cupid
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
114W - 53L
1,698 Elo+
Solo
Ymir
Ymir
Wes4x
Ymir
Level 46
God Stats
28W - 28L
1,574 SR
Queue Stats
458W - 417L
1,558 Elo+
Party 1
Team Averages
Level 56
1,622 SR
1,611 Elo+

VS

Team Averages
Level 82
1,641 SR
1,610 Elo+
Discordia
Discordia
N0M3RCYxD
Discordia
Level 114
God Stats
31W - 15L
1,719 SR
Queue Stats
640W - 582L
1,677 Elo+
Party 2
Apollo
Apollo
jeginuvi
Apollo
Level 119
God Stats
18W - 10L
1,655 SR
Queue Stats
595W - 550L
1,667 Elo+
Party 2
Guan Yu
Guan Yu
joshuapicillo
Guan Yu
Level 12
God Stats
2W - 1L
1,550 SR
Queue Stats
56W - 59L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bretttles
Baron Samedi
14
1 / 6 / 10
10,395
650
11,040
13,203
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
15
7 / 4 / 3
11,303
706
14,875
12,698
4,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Wes4x
Ymir
14
5 / 5 / 7
11,619
726
6,979
19,792
15,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
N0M3RCYxD
Discordia
15
6 / 3 / 5
11,647
728
17,043
9,278
3,661
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
jeginuvi
Apollo
16
9 / 3 / 6
12,574
786
15,175
12,814
5,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
13
0 / 7 / 13
10,439
652
5,886
21,326
23,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
13
Kills
15
15
Deaths
13
20
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bretttles
Baron Samedi
1
6
10
1
W
Discordia
N0M3RCYxD
Discordia
6
3
5
2.83
L
Cupid
7
4
3
2.13
L
Ymir
Wes4x
Ymir
5
5
7
1.7
W
Apollo
jeginuvi
Apollo
9
3
6
4
W
Guan Yu
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,894
Damage
38,104
45,693
Taken
43,418
25,484
Mitigated
32,701
12,040
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bretttles
Baron Samedi
11,040
1,271
1,305
2,625
13,203
6,172
262
3,893
9,143
49,335
0
W
Discordia
N0M3RCYxD
Discordia
17,043
905
0
1,127
9,278
3,661
57
3,934
5,146
44,417
0
L
Cupid
14,875
7,006
1,019
3,117
12,698
4,031
863
6,971
5,508
0
58,055
L
Ymir
Wes4x
Ymir
6,979
986
0
3,974
19,792
15,281
240
6,822
12,374
13,493
0
W
Apollo
jeginuvi
Apollo
15,175
6,937
0
969
12,814
5,868
2,911
6,526
6,007
0
58,177
W
Guan Yu
5,886
391
1,899
4,382
21,326
23,172
190
7,056
13,927
0
11,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
34,660
197
Minions Killed
162
10
Camps Cleared
4
808,133
Distance Traveled
861,885
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,395
650
81
5
4
268,306
5
W
Discordia
11,647
728
71
4
2
301,108
4
L
Cupid
11,303
706
100
6
6
268,362
4
L
Ymir
11,619
726
16
1
0
271,465
3
W
Apollo
12,574
786
81
5
2
290,656
2
W
Guan Yu
10,439
652
10
1
0
270,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role