Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Ajd753
Aphrodite
Level 107
God Stats
5W - 1L
1,802 SR
Queue Stats
7W - 10L
1,448 Elo+
Party 3
Amaterasu
Amaterasu
JunJun5989
Amaterasu
Level 107
God Stats
1W - 2L
1,570 SR
Queue Stats
23W - 33L
1,496 Elo+
Party 3
Mercury
Mercury
covert_crescent1
Mercury
Level 119
God Stats
4W - 8L
1,489 SR
Queue Stats
348W - 319L
1,513 Elo+
Solo
Jormungandr
Jormungandr
farrapohumano
Jormungandr
Level 47
God Stats
1W - 4L
1,362 SR
Queue Stats
20W - 22L
1,173 Elo+
Party 2
Team Averages
Level 97
1,545 SR
1,426 Elo+

VS

Team Averages
Level 109
1,540 SR
1,462 Elo+
Artemis
Artemis
 
Artemis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
King__Boog
Gilgamesh
Level 124
God Stats
2W - 2L
1,621 SR
Queue Stats
27W - 31L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
PewPewPowTtch
Hun Batz
Level 41
God Stats
1W - 0L
1,302 SR
Queue Stats
10W - 11L
1,396 Elo+
Solo
Xing Tian
Xing Tian
Quiik_Stonks
Xing Tian
Level 108
God Stats
3W - 0L
1,583 SR
Queue Stats
9W - 8L
1,485 Elo+
Party 1
Agni
Agni
thedonfoe
Agni
Level 156
God Stats
3W - 1L
1,692 SR
Queue Stats
68W - 87L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 5 / 3
7,554
755
4,779
14,039
11,472
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Ajd753
Aphrodite
13
2 / 7 / 4
7,691
769
3,656
12,012
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
JunJun5989
Amaterasu
13
2 / 5 / 2
7,285
729
5,465
13,802
11,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 6 / 4
8,148
815
4,352
8,555
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
farrapohumano
Jormungandr
14
1 / 5 / 4
7,910
791
6,583
14,794
11,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 2 / 5
9,902
990
15,190
6,368
2,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
King__Boog
Gilgamesh
14
4 / 1 / 19
9,063
906
9,134
8,729
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
PewPewPowTtch
Hun Batz
14
4 / 4 / 4
8,099
810
6,464
7,896
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
Quiik_Stonks
Xing Tian
14
5 / 0 / 21
9,950
995
8,238
8,006
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
15
7 / 3 / 14
9,953
995
13,061
6,549
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
9
Kills
28
28
Deaths
10
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
5
3
0.7
W
Artemis
 
Artemis
8
2
5
5.25
L
Aphrodite
Ajd753
Aphrodite
2
7
4
0.57
L
Amaterasu
JunJun5989
Amaterasu
2
5
2
0.6
W
Gilgamesh
King__Boog
Gilgamesh
4
1
19
13.5
W
Hun Batz
PewPewPowTtch
Hun Batz
4
4
4
1.5
W
Xing Tian
Quiik_Stonks
Xing Tian
5
0
21
15.5
L
2
6
4
0.67
L
Jormungandr
farrapohumano
Jormungandr
1
5
4
0.6
W
Agni
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
52,087
63,202
Taken
37,548
42,566
Mitigated
24,932
13,992
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,779
273
0
2,007
14,039
11,472
0
4,801
8,822
17,724
0
W
Artemis
 
Artemis
15,190
7,462
0
762
6,368
2,512
567
4,900
1,468
0
48,159
L
Aphrodite
Ajd753
Aphrodite
3,656
302
3,371
4,224
12,012
5,253
204
4,268
7,495
15,300
0
L
Amaterasu
JunJun5989
Amaterasu
5,465
2,067
0
1,671
13,802
11,178
265
5,147
8,162
0
16,577
W
Gilgamesh
King__Boog
Gilgamesh
9,134
3,331
0
1,485
8,729
8,337
0
3,198
5,531
0
15,354
W
Hun Batz
PewPewPowTtch
Hun Batz
6,464
1,728
0
433
7,896
3,408
0
2,779
5,117
0
18,807
W
Xing Tian
Quiik_Stonks
Xing Tian
8,238
946
0
1,242
8,006
8,425
1
2,887
5,119
15,202
0
L
4,352
147
0
310
8,555
2,965
0
2,379
5,935
0
15,498
L
Jormungandr
farrapohumano
Jormungandr
6,583
1,349
0
2,409
14,794
11,698
0
4,169
10,183
29,183
0
W
Agni
13,061
1,020
0
251
6,549
2,250
55
1,936
4,613
29,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
46,967
189
Minions Killed
211
6
Camps Cleared
9
964,200
Distance Traveled
984,605
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,554
755
47
5
1
190,611
0
W
Artemis
9,902
990
82
8
5
183,672
1
L
Aphrodite
7,691
769
35
4
0
180,727
0
L
Amaterasu
7,285
729
26
3
2
192,107
1
W
Gilgamesh
9,063
906
17
2
0
209,122
2
W
Hun Batz
8,099
810
35
4
2
195,931
0
W
Xing Tian
9,950
995
24
2
0
201,370
0
L
Mercury
8,148
815
25
3
2
210,718
0
L
Jormungandr
7,910
791
56
6
1
190,037
1
W
Agni
9,953
995
53
5
2
194,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role