Player Matchup

Baron Samedi
Baron Samedi
DrD00f evil inc
Baron Samedi
Level 102
God Stats
14W - 9L
1,711 SR
Queue Stats
142W - 113L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
S0ul419
Sylvanus
Level 112
God Stats
12W - 4L
1,550 SR
Queue Stats
158W - 134L
1,493 Elo+
Party 2
Chiron
Chiron
YallNeedTherapy
Chiron
Level 69
God Stats
5W - 4L
1,605 SR
Queue Stats
85W - 107L
1,482 Elo+
Solo
Team Averages
Level 94
1,622 SR
1,505 Elo+

VS

Team Averages
Level 68
1,569 SR
1,383 Elo+
Cupid
Cupid
ElliotArchon
Cupid
Level 113
God Stats
0W - 2L
1,229 SR
Queue Stats
66W - 77L
1,247 Elo+
Party 1
Ares
Ares
Gabe Jones 015
Ares
Level 6
God Stats
1W - 1L
1,802 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
ninjaman2802
Sol
Level 84
God Stats
0W - 3L
1,676 SR
Queue Stats
73W - 70L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DrD00f evil inc
Baron Samedi
15
8 / 1 / 10
11,425
714
23,705
12,630
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
S0ul419
Sylvanus
13
1 / 3 / 17
11,258
704
7,581
27,752
31,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
9 / 0 / 8
11,883
743
14,117
13,735
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
9,210
576
12,740
18,010
7,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 6 / 3
9,036
565
4,656
16,643
16,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 7 / 2
8,904
557
18,765
17,086
6,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
18
Kills
4
4
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DrD00f evil inc
Baron Samedi
8
1
10
13
L
3
5
1
0.7
L
0
6
3
0.25
W
Sylvanus
S0ul419
Sylvanus
1
3
17
3.17
W
9
0
8
13
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,403
Damage
36,161
54,117
Taken
51,739
46,765
Mitigated
30,607
38,185
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DrD00f evil inc
Baron Samedi
23,705
1,487
5,480
6,436
12,630
9,060
546
4,439
8,191
48,769
0
L
12,740
5,081
335
5,412
18,010
7,311
24
10,587
6,455
0
41,839
L
4,656
459
0
735
16,643
16,337
0
9,971
5,656
11,151
0
W
Sylvanus
S0ul419
Sylvanus
7,581
1,670
3,868
12,342
27,752
31,542
418
12,209
15,543
19,032
0
W
14,117
3,245
2,481
7,578
13,735
6,163
1,848
5,733
8,002
0
50,459
L
18,765
6,199
0
3,558
17,086
6,959
0
8,341
8,146
49,958
4,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,566
Gold Earned
27,150
150
Minions Killed
175
5
Camps Cleared
6
841,517
Distance Traveled
813,547
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,425
714
44
3
1
278,122
1
L
Cupid
9,210
576
83
5
2
284,810
5
L
Ares
9,036
565
11
1
0
279,043
0
W
Sylvanus
11,258
704
21
1
0
265,418
2
W
Chiron
11,883
743
85
5
4
297,977
4
L
Sol
8,904
557
81
5
4
249,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role