Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
CaptainOrbit
Sobek
Level 43
God Stats
6W - 3L
1,612 SR
Queue Stats
83W - 113L
1,343 Elo+
Party 1
Sol
Sol
Catmmander
Sol
Level 30
God Stats
25W - 37L
1,373 SR
Queue Stats
135W - 179L
1,289 Elo+
Party 1
Arachne
Arachne
RequiemSun-
Arachne
Level 39
God Stats
1W - 5L
1,162 SR
Queue Stats
77W - 78L
1,408 Elo+
Party 2
Artemis
Artemis
SmiteBae4Life
Artemis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 97L
1,299 Elo+
Party 1
Team Averages
Level 54
1,429 SR
1,368 Elo+

VS

Team Averages
Level 71
1,512 SR
1,448 Elo+
Loki
Loki
AnneFrank666
Loki
Level 67
God Stats
1W - 0L
1,695 SR
Queue Stats
145W - 111L
1,559 Elo+
Party 3
Bellona
Bellona
CrazyAndIrish
Bellona
Level 60
God Stats
32W - 35L
1,468 SR
Queue Stats
165W - 184L
1,455 Elo+
Party 3
Geb
Geb
CrazyNIrish
Geb
Level 102
God Stats
11W - 6L
1,597 SR
Queue Stats
286W - 300L
1,428 Elo+
Party 3
Hou Yi
Hou Yi
SillyGooose6615
Hou Yi
Level 80
God Stats
7W - 10L
1,250 SR
Queue Stats
226W - 282L
1,366 Elo+
Solo
Anubis
Anubis
xRachh
Anubis
Level 46
God Stats
60W - 48L
1,551 SR
Queue Stats
108W - 124L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 4 / 2
7,406
529
6,773
7,077
3,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 6 / 0
7,026
502
3,283
12,750
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 6 / 1
6,163
440
9,822
9,017
2,198
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
RequiemSun-
Arachne
10
0 / 6 / 3
6,541
467
4,644
11,739
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artemis
12
3 / 4 / 0
7,887
563
6,357
8,927
3,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
9,296
664
8,438
11,889
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
13
5 / 3 / 2
8,259
590
8,263
11,492
9,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 13
7,687
549
5,012
11,727
7,865
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 2 / 6
7,792
557
10,971
11,753
3,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
xRachh
Anubis
13
5 / 3 / 5
7,986
570
5,626
6,780
3,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
9
Kills
26
26
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
2
0.75
W
7
0
5
9.5
L
3
6
0
0.5
L
1
6
1
0.25
W
Bellona
5
3
2
2
W
1
1
13
7.5
L
Arachne
RequiemSun-
Arachne
0
6
3
0.25
W
8
2
6
5.5
L
Artemis
3
4
0
0.75
W
Anubis
xRachh
Anubis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,879
Damage
38,310
49,510
Taken
53,641
21,594
Mitigated
28,267
11,360
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,773
513
0
1,811
7,077
3,058
0
1,408
5,669
30,746
0
W
8,438
3,226
0
4,901
11,889
4,163
0
3,456
8,433
0
71,587
L
3,283
432
0
2,331
12,750
8,641
0
3,110
9,640
15,424
0
L
9,822
2,152
0
2,159
9,017
2,198
0
3,650
5,367
30,431
0
W
Bellona
8,263
1,559
0
3,592
11,492
9,037
795
1,036
10,456
0
41,235
W
5,012
653
1,532
1,335
11,727
7,865
14
5,058
6,669
20,739
0
L
Arachne
RequiemSun-
Arachne
4,644
2,919
0
2,874
11,739
4,571
0
2,470
9,269
0
35,004
W
10,971
5,790
748
4,688
11,753
3,728
22
6,579
5,174
0
51,231
L
Artemis
6,357
3,662
0
2,185
8,927
3,126
270
0
8,927
0
42,593
W
Anubis
xRachh
Anubis
5,626
693
0
1,740
6,780
3,474
1,962
3,749
3,031
36,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,023
Gold Earned
41,020
286
Minions Killed
423
0
Camps Cleared
0
1,223,971
Distance Traveled
1,301,339
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,406
529
68
5
0
238,348
4
W
Loki
9,296
664
128
9
0
306,070
1
L
Sobek
7,026
502
17
1
0
255,046
7
L
Sol
6,163
440
46
3
0
216,282
0
W
Bellona
8,259
590
81
6
0
256,734
4
W
Geb
7,687
549
47
3
0
280,731
1
L
Arachne
6,541
467
68
5
0
294,247
5
W
Hou Yi
7,792
557
75
5
0
233,057
2
L
Artemis
7,887
563
87
6
0
220,048
0
W
Anubis
7,986
570
92
7
0
224,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role