Player Matchup

Fenrir
Fenrir
MyBalls47
Fenrir
Level 46
God Stats
13W - 10L
1,460 SR
Queue Stats
489W - 440L
1,501 Elo+
Party 1
Anhur
Anhur
ODuinn35
Anhur
Level 29
God Stats
16W - 18L
1,742 SR
Queue Stats
375W - 336L
1,508 Elo+
Party 1
Thanatos
Thanatos
ProRogueAce
Thanatos
Level 17
God Stats
4W - 2L
1,606 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 1
Chaac
Chaac
TankEvans12
Chaac
Level 47
God Stats
8W - 1L
1,742 SR
Queue Stats
199W - 172L
1,433 Elo+
Party 1
Anubis
Anubis
xXSparkleFartXx
Anubis
Level 61
God Stats
257W - 207L
1,526 SR
Queue Stats
463W - 413L
1,495 Elo+
Party 1
Team Averages
Level 40
1,615 SR
1,495 Elo+

VS

Team Averages
Level 52
1,357 SR
1,401 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Aerotics
Medusa
Level 18
God Stats
2W - 4L
1,279 SR
Queue Stats
15W - 23L
1,474 Elo+
Party 3
Ymir
Ymir
Gemini_Cough
Ymir
Level 41
God Stats
17W - 34L
1,261 SR
Queue Stats
107W - 204L
1,222 Elo+
Party 2
Nu Wa
Nu Wa
Thisslestar
Nu Wa
Level 28
God Stats
7W - 19L
1,286 SR
Queue Stats
78W - 163L
1,184 Elo+
Party 2
Loki
Loki
TurtleGaming43
Loki
Level 128
God Stats
2W - 5L
1,459 SR
Queue Stats
385W - 354L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MyBalls47
Fenrir
14
6 / 4 / 12
8,811
551
6,576
14,536
9,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
ODuinn35
Anhur
14
6 / 1 / 12
9,117
570
10,618
8,298
2,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ProRogueAce
Thanatos
15
8 / 0 / 6
9,256
579
4,110
9,923
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 2 / 3
8,999
562
9,441
10,679
6,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
16 / 2 / 5
10,639
665
19,515
11,119
5,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 4 / 4
6,626
414
3,946
11,424
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
Aerotics
Medusa
10
2 / 8 / 3
6,637
415
5,917
10,971
2,101
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 2
7,545
472
2,742
15,753
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 14 / 1
6,487
405
7,131
12,112
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 5 / 1
7,981
499
9,004
12,369
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
37
Kills
9
9
Deaths
37
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
4
0.5
L
Medusa
Aerotics
Medusa
2
8
3
0.44
L
1
6
2
0.33
W
Fenrir
MyBalls47
Fenrir
6
4
12
3
W
Anhur
ODuinn35
Anhur
6
1
12
12
W
Thanatos
ProRogueAce
Thanatos
8
0
6
11
W
1
2
3
1.25
L
1
14
1
0.11
L
5
5
1
1.1
W
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,260
Damage
28,740
54,555
Taken
62,629
27,217
Mitigated
25,245
29,817
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,946
1,325
524
2,582
11,424
8,286
0
1,100
10,324
19,121
0
L
Medusa
Aerotics
Medusa
5,917
3,144
0
1,316
10,971
2,101
0
1,401
9,570
0
27,267
L
2,742
649
0
264
15,753
8,621
156
4,557
11,196
27,940
0
W
Fenrir
MyBalls47
Fenrir
6,576
2,231
105
4,561
14,536
9,268
63
2,492
11,982
0
37,256
W
Anhur
ODuinn35
Anhur
10,618
5,479
0
3,007
8,298
2,337
743
2,081
6,087
0
50,260
W
Thanatos
ProRogueAce
Thanatos
4,110
638
0
13,074
9,923
4,279
0
1,753
8,034
0
57,817
W
9,441
2,352
0
2,288
10,679
6,185
2,346
2,500
8,033
0
53,637
L
7,131
1,600
0
0
12,112
2,268
71
8,728
3,384
27,811
0
L
9,004
2,785
0
1,081
12,369
3,969
0
3,729
8,640
0
39,736
W
19,515
586
0
6,782
11,119
5,148
1,408
4,183
6,600
65,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,822
Gold Earned
35,276
434
Minions Killed
237
0
Camps Cleared
0
1,510,289
Distance Traveled
1,324,328
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,626
414
33
2
0
271,270
8
L
Medusa
6,637
415
45
3
0
274,397
2
L
Ymir
7,545
472
52
3
0
269,081
0
W
Fenrir
8,811
551
53
3
0
313,927
2
W
Anhur
9,117
570
84
5
0
284,183
2
W
Thanatos
9,256
579
91
6
0
324,938
1
W
Chaac
8,999
562
87
5
0
299,371
0
L
Nu Wa
6,487
405
41
3
0
221,691
0
L
Loki
7,981
499
66
4
0
287,889
1
W
Anubis
10,639
665
119
7
0
287,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role