Player Matchup

Cthulhu
Cthulhu
Coneboi7
Cthulhu
Level 106
God Stats
13W - 5L
1,617 SR
Queue Stats
94W - 137L
1,410 Elo+
Party 3
Tiamat
Tiamat
FinalTorment
Tiamat
Level 48
God Stats
30W - 27L
1,675 SR
Queue Stats
496W - 420L
1,584 Elo+
Party 2
Khepri
Khepri
LavishLadyLuck
Khepri
Level 145
God Stats
159W - 125L
1,690 SR
Queue Stats
785W - 699L
1,592 Elo+
Party 2
Chernobog
Chernobog
SweatySweatpants
Chernobog
Level 109
God Stats
14W - 12L
1,742 SR
Queue Stats
514W - 438L
1,580 Elo+
Party 2
Sun Wukong
Sun Wukong
zleepi
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,747 Elo+
Party 3
Team Averages
Level 85
1,645 SR
1,583 Elo+

VS

Team Averages
Level 89
1,653 SR
1,578 Elo+
Pele
Pele
ObnoxiousPsycho
Pele
Level 46
God Stats
19W - 15L
1,630 SR
Queue Stats
178W - 197L
1,378 Elo+
Solo
Cthulhu
Cthulhu
SWATkiller1234
Cthulhu
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Salchipapita79
Kukulkan
Level 16
God Stats
0W - 1L
1,823 SR
Queue Stats
11W - 5L
1,759 Elo+
Party 1
Apollo
Apollo
YampY09xX
Apollo
Level 83
God Stats
6W - 6L
1,680 SR
Queue Stats
80W - 63L
1,659 Elo+
Party 1
Bacchus
Bacchus
tactico1996
Bacchus
Level 158
God Stats
1W - 1L
1,632 SR
Queue Stats
55W - 40L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coneboi7
Cthulhu
16
4 / 0 / 6
10,691
563
10,887
14,289
13,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
15
3 / 1 / 10
10,006
527
12,874
13,347
18,768
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 4 / 10
9,198
484
3,150
13,453
12,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
18
4 / 0 / 6
11,372
599
8,159
10,071
4,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
zleepi
Sun Wukong
20
14 / 3 / 4
12,807
674
15,683
15,037
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
8,064
424
7,468
15,732
5,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 8 / 0
8,314
438
8,992
17,125
9,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
14
2 / 6 / 2
8,738
460
13,190
11,797
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
YampY09xX
Apollo
16
5 / 3 / 2
10,261
540
8,064
12,038
4,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
tactico1996
Bacchus
12
0 / 2 / 7
7,997
421
5,491
11,974
12,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
25
Kills
8
8
Deaths
25
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Coneboi7
Cthulhu
4
0
6
7
W
Tiamat
3
1
10
8
W
0
4
10
1.25
L
1
6
4
0.5
L
0
8
0
0
L
Kukulkan
2
6
2
0.5
W
Chernobog
4
0
6
7
L
Apollo
YampY09xX
Apollo
5
3
2
2
L
Bacchus
tactico1996
Bacchus
0
2
7
1.75
W
Sun Wukong
zleepi
Sun Wukong
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,753
Damage
43,205
66,197
Taken
68,666
56,601
Mitigated
35,962
25,262
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Coneboi7
Cthulhu
10,887
1,679
541
3,725
14,289
13,833
214
7,521
6,079
51,855
0
W
Tiamat
12,874
1,909
0
7,300
13,347
18,768
788
5,761
7,347
56,876
0
W
3,150
327
0
2,774
13,453
12,750
138
5,240
8,066
31,636
0
L
7,468
2,058
0
3,350
15,732
5,127
198
4,174
11,386
0
49,563
L
8,992
1,869
0
733
17,125
9,070
730
6,915
9,141
42,699
0
L
Kukulkan
13,190
1,146
0
1,779
11,797
3,923
0
4,984
6,813
66,854
0
W
Chernobog
8,159
5,711
0
4,639
10,071
4,381
3,468
3,436
6,533
0
98,106
L
Apollo
YampY09xX
Apollo
8,064
4,760
0
2,564
12,038
4,888
1,106
4,053
7,985
0
89,754
L
Bacchus
tactico1996
Bacchus
5,491
630
0
1,524
11,974
12,954
0
5,478
6,328
16,532
0
W
Sun Wukong
zleepi
Sun Wukong
15,683
2,909
0
6,283
15,037
6,869
480
4,402
10,427
0
93,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,074
Gold Earned
43,374
558
Minions Killed
491
0
Camps Cleared
0
1,957,934
Distance Traveled
1,779,465
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,691
563
120
6
0
399,553
1
W
Tiamat
10,006
527
96
5
0
363,581
7
W
Khepri
9,198
484
53
3
0
373,635
9
L
Pele
8,064
424
93
5
0
398,071
4
L
Cthulhu
8,314
438
97
5
0
326,896
3
L
Kukulkan
8,738
460
136
7
0
313,421
1
W
Chernobog
11,372
599
164
9
0
407,979
3
L
Apollo
10,261
540
150
8
0
356,258
1
L
Bacchus
7,997
421
15
1
0
384,819
8
W
Sun Wukong
12,807
674
125
7
0
413,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role