Player Matchup

Mulan
Mulan
LankyUwU
Mulan
Level 17
God Stats
7W - 4L
1,785 SR
Queue Stats
86W - 79L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rookini
Tsukuyomi
Level 21
God Stats
5W - 4L
1,617 SR
Queue Stats
28W - 29L
1,390 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zendry
Morgan Le Fay
Level 21
God Stats
4W - 3L
1,634 SR
Queue Stats
27W - 30L
1,384 Elo+
Party 1
Cupid
Cupid
Zugzor
Cupid
Level 18
God Stats
3W - 3L
1,510 SR
Queue Stats
25W - 26L
1,388 Elo+
Party 1
He Bo
He Bo
andresf2389
He Bo
Level 26
God Stats
5W - 10L
1,497 SR
Queue Stats
43W - 58L
1,334 Elo+
Solo
Team Averages
Level 21
1,609 SR
1,399 Elo+

VS

Team Averages
Level 33
1,501 SR
1,554 Elo+
Chiron
Chiron
CibeffuwuQueen
Chiron
Level 29
God Stats
16W - 9L
1,668 SR
Queue Stats
86W - 86L
1,467 Elo+
Solo
Fenrir
Fenrir
Leodidos
Fenrir
Level 103
God Stats
6W - 2L
1,754 SR
Queue Stats
24W - 16L
1,828 Elo+
Party 2
Athena
Athena
MysteryRosier
Athena
Level 24
God Stats
16W - 18L
1,332 SR
Queue Stats
121W - 147L
1,307 Elo+
Solo
Cthulhu
Cthulhu
SilentSam96
Cthulhu
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
eddyeddy202
Tiamat
Level 5
God Stats
7W - 6L
1,251 SR
Queue Stats
20W - 14L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
LankyUwU
Mulan
12
0 / 5 / 5
8,186
409
4,384
11,051
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Rookini
Tsukuyomi
14
3 / 7 / 2
9,360
468
9,744
13,712
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Zendry
Morgan Le Fay
16
4 / 3 / 1
10,128
506
9,402
9,134
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
Zugzor
Cupid
16
4 / 5 / 1
10,069
503
5,311
11,491
2,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
5,335
267
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 5
12,386
619
14,324
16,769
6,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Leodidos
Fenrir
18
8 / 2 / 0
11,621
581
5,798
15,051
7,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 2 / 6
9,468
473
2,045
10,927
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
SilentSam96
Cthulhu
15
0 / 0 / 4
9,817
491
2,052
7,132
5,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
15
3 / 5 / 7
10,404
520
5,088
10,821
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
11
Kills
20
20
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
L
Mulan
LankyUwU
Mulan
0
5
5
0.5
W
Fenrir
Leodidos
Fenrir
8
2
0
4
W
1
2
6
2
L
Tsukuyomi
Rookini
Tsukuyomi
3
7
2
0.57
W
Cthulhu
SilentSam96
Cthulhu
0
0
4
2
L
Morgan Le Fay
Zendry
Morgan Le Fay
4
3
1
1.5
L
Cupid
Zugzor
Cupid
4
5
1
0.9
L
0
0
0
0
W
Tiamat
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,841
Damage
29,307
45,388
Taken
60,700
19,400
Mitigated
36,089
9,007
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,324
5,683
505
5,747
16,769
6,424
3,443
1,499
15,111
0
99,321
L
Mulan
LankyUwU
Mulan
4,384
1,027
15
1,517
11,051
8,881
0
2,598
8,135
0
33,831
W
Fenrir
Leodidos
Fenrir
5,798
1,830
0
8,706
15,051
7,467
2,548
1,763
13,245
0
97,750
W
2,045
1,056
0
2,051
10,927
10,976
1,260
2,458
8,213
26,062
0
L
Tsukuyomi
Rookini
Tsukuyomi
9,744
1,803
0
3,272
13,712
4,585
0
1,922
11,668
0
61,250
W
Cthulhu
SilentSam96
Cthulhu
2,052
35
0
352
7,132
5,336
524
2,721
4,411
36,389
0
L
Morgan Le Fay
Zendry
Morgan Le Fay
9,402
1,372
0
879
9,134
3,303
0
2,118
6,782
57,107
0
L
Cupid
Zugzor
Cupid
5,311
4,262
0
3,324
11,491
2,631
0
1,749
9,618
0
47,494
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
5,088
427
0
2,569
10,821
5,886
1,168
1,284
9,447
44,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,078
Gold Earned
53,696
376
Minions Killed
518
0
Camps Cleared
0
1,302,212
Distance Traveled
1,858,361
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,386
619
144
7
0
372,609
5
L
Mulan
8,186
409
55
3
0
333,410
7
W
Fenrir
11,621
581
138
7
0
441,957
4
W
Athena
9,468
473
53
3
0
317,464
0
L
Tsukuyomi
9,360
468
94
5
0
360,005
1
W
Cthulhu
9,817
491
92
5
0
368,989
0
L
Morgan Le Fay
10,128
506
115
6
0
297,618
5
L
Cupid
10,069
503
112
6
0
311,179
1
L
He Bo
5,335
267
0
0
0
0
0
W
Tiamat
10,404
520
91
5
0
357,342
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role