Player Matchup

Khepri
Khepri
CecesPizza
Khepri
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,693 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JuanDaEnchilada
Kumbhakarna
Level 20
God Stats
1W - 3L
1,327 SR
Queue Stats
61W - 93L
1,537 Elo+
Party 2
Cerberus
Cerberus
ghostboy2015
Cerberus
Level 108
God Stats
0W - 2L
1,428 SR
Queue Stats
54W - 69L
1,569 Elo+
Party 2
Fafnir
Fafnir
omnomnomcake
Fafnir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,789 Elo+
Party 2
Team Averages
Level 74
1,439 SR
1,647 Elo+

VS

Team Averages
Level 51
1,729 SR
1,615 Elo+
Neith
Neith
Cearux
Neith
Level 77
God Stats
23W - 15L
1,638 SR
Queue Stats
136W - 148L
1,557 Elo+
Solo
Sol
Sol
MrDeegan
Sol
Level 28
God Stats
6W - 0L
1,886 SR
Queue Stats
38W - 5L
1,816 Elo+
Party 1
Cthulhu
Cthulhu
Nexail
Cthulhu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 62L
1,466 Elo+
Solo
Thor
Thor
yourahizardwarry
Thor
Level 29
God Stats
4W - 1L
1,894 SR
Queue Stats
19W - 5L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CecesPizza
Khepri
15
3 / 6 / 1
9,612
801
9,613
15,442
7,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
JuanDaEnchilada
Kumbhakarna
14
0 / 9 / 1
8,385
699
4,927
14,515
5,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
ghostboy2015
Cerberus
13
0 / 7 / 2
8,229
686
4,842
14,086
4,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
13
1 / 7 / 1
8,153
679
3,657
12,712
6,754
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cearux
Neith
17
8 / 0 / 11
11,387
949
14,278
9,242
3,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 2 / 10
11,369
947
12,919
6,918
3,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Nexail
Cthulhu
16
3 / 3 / 8
10,396
866
5,795
13,982
11,243
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
10 / 2 / 9
12,064
1,005
13,048
9,905
3,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
4
Kills
29
29
Deaths
7
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
Cearux
Neith
8
0
11
13.5
L
Khepri
CecesPizza
Khepri
3
6
1
0.58
L
Kumbhakarna
JuanDaEnchilada
Kumbhakarna
0
9
1
0.06
W
8
2
10
6.5
W
Cthulhu
Nexail
Cthulhu
3
3
8
2.33
L
Cerberus
ghostboy2015
Cerberus
0
7
2
0.14
L
Fafnir
1
7
1
0.21
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,039
Damage
46,040
56,755
Taken
40,047
24,845
Mitigated
21,803
5,004
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cearux
Neith
14,278
4,961
0
2,446
9,242
3,593
3,204
5,905
3,337
0
46,774
L
Khepri
CecesPizza
Khepri
9,613
2,765
0
629
15,442
7,348
0
4,704
10,738
32,735
2,353
L
Kumbhakarna
JuanDaEnchilada
Kumbhakarna
4,927
1,297
0
1,109
14,515
5,894
287
5,341
9,174
32,735
1,848
W
12,919
6,522
0
2,941
6,918
3,110
3,421
3,423
3,495
39,378
0
W
Cthulhu
Nexail
Cthulhu
5,795
668
0
2,431
13,982
11,243
563
5,431
8,454
32,067
0
L
Cerberus
ghostboy2015
Cerberus
4,842
286
0
2,802
14,086
4,849
0
3,668
10,418
23,584
0
L
Fafnir
3,657
620
0
464
12,712
6,754
0
5,632
7,080
10,822
0
W
13,048
3,554
0
2,460
9,905
3,857
386
7,007
2,898
0
51,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,379
Gold Earned
45,216
201
Minions Killed
242
8
Camps Cleared
16
688,952
Distance Traveled
946,367
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,387
949
64
5
1
253,011
4
L
Khepri
9,612
801
57
5
3
183,663
0
L
Kumbhakarna
8,385
699
60
5
2
171,225
0
W
Sol
11,369
947
68
6
2
211,498
1
W
Cthulhu
10,396
866
53
4
4
249,221
2
L
Cerberus
8,229
686
70
6
2
144,152
1
L
Fafnir
8,153
679
14
1
1
189,912
2
W
Thor
12,064
1,005
57
5
9
232,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role