Player Matchup

Baron Samedi
Baron Samedi
ComBean
Baron Samedi
Level 16
God Stats
12W - 8L
1,413 SR
Queue Stats
36W - 37L
1,429 Elo+
Party 3
Anubis
Anubis
CrimsonWolf88
Anubis
Level 22
God Stats
19W - 10L
1,601 SR
Queue Stats
130W - 127L
1,450 Elo+
Party 1
Awilix
Awilix
NHChel
Awilix
Level 28
God Stats
3W - 2L
1,562 SR
Queue Stats
64W - 62L
1,494 Elo+
Party 3
Izanami
Izanami
Songbird146
Izanami
Level 23
God Stats
30W - 27L
1,326 SR
Queue Stats
64W - 74L
1,376 Elo+
Party 1
Jormungandr
Jormungandr
yomamason
Jormungandr
Level 28
God Stats
28W - 30L
1,409 SR
Queue Stats
63W - 82L
1,330 Elo+
Solo
Team Averages
Level 23
1,462 SR
1,416 Elo+

VS

Team Averages
Level 9
1,267 SR
1,229 Elo+
Neith
Neith
JOHANVKILL
Neith
Level 15
God Stats
4W - 4L
1,542 SR
Queue Stats
10W - 8L
1,474 Elo+
Solo
Nox
Nox
OcclusionMapping
Nox
Level 7
God Stats
2W - 12L
986 SR
Queue Stats
3W - 15L
1,080 Elo+
Party 2
Pele
Pele
Parallax3
Pele
Level 13
God Stats
1W - 7L
1,137 SR
Queue Stats
9W - 24L
1,234 Elo+
Party 2
Yemoja
Yemoja
uUUuzBekIstan
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,174 Elo+
Party 2
Cerberus
Cerberus
zlanphar47
Cerberus
Level 5
God Stats
3W - 10L
1,171 SR
Queue Stats
3W - 10L
1,180 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ComBean
Baron Samedi
19
1 / 4 / 28
11,078
1,007
12,971
9,933
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
13 / 2 / 24
14,012
1,274
20,813
13,041
6,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
NHChel
Awilix
20
20 / 1 / 21
14,229
1,294
18,597
9,610
3,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Songbird146
Izanami
19
9 / 5 / 23
12,084
1,099
18,255
11,943
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Jormungandr
yomamason
Jormungandr
19
5 / 6 / 29
12,301
1,118
16,560
14,571
3,781
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
3 / 4 / 12
11,893
1,081
10,212
14,497
4,835
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 13 / 7
9,629
875
9,194
17,190
5,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
18
11 / 12 / 5
13,792
1,254
15,917
22,200
6,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 6 / 7
10,684
971
11,216
15,761
8,240
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
zlanphar47
Cerberus
18
1 / 13 / 7
10,554
959
7,941
25,517
7,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
56
48
Kills
18
18
Deaths
48
125
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ComBean
Baron Samedi
1
4
28
3.75
W
13
2
24
12.5
L
Neith
3
4
12
2.25
W
Awilix
NHChel
Awilix
20
1
21
30.5
L
0
13
7
0.27
L
Pele
11
12
5
1.13
W
Izanami
Songbird146
Izanami
9
5
23
4.1
L
3
6
7
1.08
W
Jormungandr
yomamason
Jormungandr
5
6
29
3.25
L
Cerberus
zlanphar47
Cerberus
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,196
Damage
54,480
59,098
Taken
95,165
22,014
Mitigated
32,718
14,511
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ComBean
Baron Samedi
12,971
1,037
2,050
1,625
9,933
4,144
0
5,253
4,680
30,391
0
W
20,813
959
0
5,730
13,041
6,483
0
6,647
6,394
42,699
0
L
Neith
10,212
5,910
0
1,237
14,497
4,835
0
7,825
6,672
0
33,945
W
Awilix
NHChel
Awilix
18,597
8,008
0
246
9,610
3,466
0
4,326
5,284
0
31,342
L
9,194
1,039
0
33
17,190
5,599
0
6,702
10,488
21,290
0
L
Pele
15,917
4,481
0
705
22,200
6,810
0
12,182
10,018
0
39,260
W
Izanami
Songbird146
Izanami
18,255
13,819
0
2,274
11,943
4,140
0
5,320
6,623
0
33,244
L
11,216
1,079
782
101
15,761
8,240
0
8,045
7,716
29,657
0
W
Jormungandr
yomamason
Jormungandr
16,560
3,147
902
1,684
14,571
3,781
0
6,805
7,766
31,910
0
L
Cerberus
zlanphar47
Cerberus
7,941
755
117
2,731
25,517
7,234
0
15,590
9,927
29,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,704
Gold Earned
56,552
200
Minions Killed
215
8
Camps Cleared
7
936,943
Distance Traveled
920,918
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,078
1,007
52
5
2
169,972
0
W
Anubis
14,012
1,274
58
5
2
194,972
0
L
Neith
11,893
1,081
45
4
2
184,113
1
W
Awilix
14,229
1,294
27
2
1
241,684
2
L
Nox
9,629
875
24
2
1
182,720
1
L
Pele
13,792
1,254
52
5
1
213,008
0
W
Izanami
12,084
1,099
29
3
1
163,360
0
L
Yemoja
10,684
971
36
3
0
178,323
1
W
Jormungandr
12,301
1,118
34
3
2
166,955
0
L
Cerberus
10,554
959
58
5
3
162,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role