Player Matchup

Izanami
Izanami
Arieloves
Izanami
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 5L
1,135 Elo+
Party 1
Sun Wukong
Sun Wukong
CrispyPickle1
Sun Wukong
Level 7
God Stats
7W - 8L
1,290 SR
Queue Stats
9W - 9L
1,224 Elo+
Party 2
Bellona
Bellona
Jennalove136
Bellona
Level 26
God Stats
4W - 3L
1,468 SR
Queue Stats
5W - 5L
1,135 Elo+
Party 1
Ne Zha
Ne Zha
Sakura5038
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,323 Elo+
Party 2
Baron Samedi
Baron Samedi
redfox13891
Baron Samedi
Level 27
God Stats
5W - 4L
1,748 SR
Queue Stats
30W - 40L
1,399 Elo+
Solo
Team Averages
Level 19
1,501 SR
1,243 Elo+

VS

Team Averages
Level 7
1,542 SR
1,106 Elo+
Jormungandr
Jormungandr
Lucifers1end
Jormungandr
Level 8
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 26L
897 Elo+
Party 3
Bellona
Bellona
MrGreen7865
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,260 Elo+
Solo
Kukulkan
Kukulkan
SSalomon
Kukulkan
Level 6
God Stats
22W - 11L
1,710 SR
Queue Stats
91W - 86L
1,371 Elo+
Solo
Nemesis
Nemesis
pukasnia
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,096 Elo+
Solo
Zeus
Zeus
xX228922X4922Xx
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
908 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arieloves
Izanami
9
3 / 3 / 7
6,483
463
6,062
6,382
1,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
CrispyPickle1
Sun Wukong
12
11 / 0 / 3
7,996
571
5,470
6,852
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Jennalove136
Bellona
11
7 / 1 / 7
7,409
529
5,952
8,028
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Sakura5038
Ne Zha
15
10 / 1 / 5
9,102
650
7,988
9,002
3,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
redfox13891
Baron Samedi
15
3 / 0 / 3
8,754
625
4,459
6,069
2,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lucifers1end
Jormungandr
8
4 / 8 / 0
5,854
418
3,549
9,555
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
MrGreen7865
Bellona
9
0 / 9 / 3
5,711
408
7,615
11,836
10,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
SSalomon
Kukulkan
12
1 / 5 / 0
7,009
501
3,096
6,526
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
pukasnia
Nemesis
5
0 / 6 / 0
4,683
335
736
4,960
1,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 7 / 2
5,898
421
2,973
8,992
1,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
34
Kills
5
5
Deaths
35
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arieloves
Izanami
3
3
7
2.17
W
Sun Wukong
CrispyPickle1
Sun Wukong
11
0
3
12.5
W
Bellona
Jennalove136
Bellona
7
1
7
10.5
L
Jormungandr
Lucifers1end
Jormungandr
4
8
0
0.5
L
Bellona
MrGreen7865
Bellona
0
9
3
0.17
L
Kukulkan
SSalomon
Kukulkan
1
5
0
0.2
W
Ne Zha
Sakura5038
Ne Zha
10
1
5
12.5
L
Nemesis
pukasnia
Nemesis
0
6
0
0
W
Baron Samedi
redfox13891
Baron Samedi
3
0
3
4.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,931
Damage
17,969
36,333
Taken
41,869
18,083
Mitigated
21,463
14,220
Healing
1,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arieloves
Izanami
6,062
4,626
0
1,425
6,382
1,783
470
3,269
3,105
0
24,682
W
Sun Wukong
CrispyPickle1
Sun Wukong
5,470
1,711
0
2,946
6,852
4,813
855
1,824
4,914
0
29,962
W
Bellona
Jennalove136
Bellona
5,952
2,304
0
3,018
8,028
5,119
228
2,821
5,199
0
19,849
L
Jormungandr
Lucifers1end
Jormungandr
3,549
926
0
487
9,555
6,007
140
152
9,299
19,385
0
L
Bellona
MrGreen7865
Bellona
7,615
1,248
0
212
11,836
10,461
59
0
11,658
7,359
17,036
L
Kukulkan
SSalomon
Kukulkan
3,096
384
0
0
6,526
1,656
0
1,297
5,002
31,198
0
W
Ne Zha
Sakura5038
Ne Zha
7,988
2,403
0
4,109
9,002
3,823
874
1,629
7,359
0
53,522
L
Nemesis
pukasnia
Nemesis
736
486
0
164
4,960
1,516
0
0
4,764
0
8,592
W
Baron Samedi
redfox13891
Baron Samedi
4,459
28
160
2,562
6,069
2,545
2,797
2,050
4,007
56,711
0
L
2,973
712
0
508
8,992
1,823
0
2,676
6,070
18,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,744
Gold Earned
29,155
384
Minions Killed
194
0
Camps Cleared
0
1,383,444
Distance Traveled
1,008,190
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,483
463
53
4
0
251,318
0
W
Sun Wukong
7,996
571
49
4
0
231,334
1
W
Bellona
7,409
529
37
3
0
324,299
0
L
Jormungandr
5,854
418
23
2
0
231,532
1
L
Bellona
5,711
408
40
3
0
204,456
0
L
Kukulkan
7,009
501
81
6
0
242,872
3
W
Ne Zha
9,102
650
115
8
0
322,270
1
L
Nemesis
4,683
335
13
1
0
139,494
2
W
Baron Samedi
8,754
625
130
9
0
254,223
2
L
Zeus
5,898
421
37
3
0
189,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role