Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Chronic
Nu Wa
Level 127
God Stats
8W - 24L
1,505 SR
Queue Stats
33W - 55L
1,299 Elo+
Solo
Team Averages
Level 106
1,502 SR
1,433 Elo+

VS

Team Averages
Level 69
1,544 SR
1,619 Elo+
Jing Wei
Jing Wei
AGENT MURDA
Jing Wei
Level 115
God Stats
2W - 0L
1,449 SR
Queue Stats
16W - 8L
1,652 Elo+
Party 1
Fenrir
Fenrir
BeAtKiNg17
Fenrir
Level 65
God Stats
4W - 2L
1,511 SR
Queue Stats
55W - 100L
1,321 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lil Frownz
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,673 SR
Queue Stats
4W - 0L
1,885 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 7 / 0
7,759
776
5,686
10,420
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
 
Hel
9
0 / 6 / 1
6,303
630
3,771
11,268
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
Chronic
Nu Wa
10
0 / 6 / 2
6,691
669
3,132
9,641
3,747
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AGENT MURDA
Jing Wei
13
9 / 0 / 6
9,149
915
6,129
8,917
2,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
BeAtKiNg17
Fenrir
11
3 / 1 / 7
7,797
780
2,496
6,035
1,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Lil Frownz
Morgan Le Fay
13
7 / 2 / 11
9,132
913
14,572
6,250
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
19
19
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
7
0
0.43
L
Hel
 
Hel
0
6
1
0.08
W
Jing Wei
AGENT MURDA
Jing Wei
9
0
6
12
W
Fenrir
BeAtKiNg17
Fenrir
3
1
7
6.5
L
Nu Wa
Chronic
Nu Wa
0
6
2
0.17
W
Morgan Le Fay
Lil Frownz
Morgan Le Fay
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,589
Damage
23,197
31,329
Taken
21,202
10,591
Mitigated
6,993
10,691
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,686
866
0
2,063
10,420
3,137
720
4,356
5,818
16,783
0
L
Hel
 
Hel
3,771
219
3,025
4,543
11,268
3,707
283
3,898
7,178
22,032
0
W
Jing Wei
AGENT MURDA
Jing Wei
6,129
3,751
0
2,624
8,917
2,987
1,378
5,626
3,087
0
31,582
W
Fenrir
BeAtKiNg17
Fenrir
2,496
160
0
1,004
6,035
1,885
352
2,951
3,068
0
13,359
L
Nu Wa
Chronic
Nu Wa
3,132
1,016
0
1,060
9,641
3,747
0
5,866
3,379
14,335
0
W
Morgan Le Fay
Lil Frownz
Morgan Le Fay
14,572
2,156
0
1,498
6,250
2,121
752
4,581
1,493
38,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,753
Gold Earned
26,078
86
Minions Killed
120
5
Camps Cleared
5
544,256
Distance Traveled
611,935
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,759
776
31
3
2
180,050
4
L
Hel
6,303
630
39
4
3
186,939
3
W
Jing Wei
9,149
915
52
5
0
223,111
6
W
Fenrir
7,797
780
14
1
1
200,524
0
L
Nu Wa
6,691
669
16
2
0
177,267
3
W
Morgan Le Fay
9,132
913
54
5
4
188,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role