Player Matchup

Artemis
Artemis
An117
Artemis
Level 86
God Stats
20W - 12L
1,634 SR
Queue Stats
314W - 327L
1,502 Elo+
Party 1
King Arthur
King Arthur
GrayYourClothes
King Arthur
Level 29
God Stats
80W - 73L
1,463 SR
Queue Stats
99W - 103L
1,354 Elo+
Party 3
Geb
Geb
NeroElGorgonita
Geb
Level 66
God Stats
10W - 9L
1,617 SR
Queue Stats
138W - 186L
1,386 Elo+
Party 1
Vamana
Vamana
Purp_Ferox
Vamana
Level 106
God Stats
317W - 236L
1,660 SR
Queue Stats
1,018W - 1,004L
1,558 Elo+
Party 3
Ao Kuang
Ao Kuang
slyntel
Ao Kuang
Level 129
God Stats
2W - 3L
1,600 SR
Queue Stats
228W - 266L
1,515 Elo+
Party 3
Team Averages
Level 83
1,595 SR
1,463 Elo+

VS

Team Averages
Level 93
1,594 SR
1,404 Elo+
Skadi
Skadi
ExtenddWoodsman
Skadi
Level 43
God Stats
25W - 17L
1,595 SR
Queue Stats
179W - 159L
1,470 Elo+
Party 2
Discordia
Discordia
Khulil
Discordia
Level 85
God Stats
4W - 0L
1,500 SR
Queue Stats
148W - 161L
1,380 Elo+
Party 2
Set
Set
Kxeja
Set
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 148L
1,419 Elo+
Party 2
Artio
Artio
Wtue
Artio
Level 97
God Stats
6W - 3L
1,584 SR
Queue Stats
171W - 187L
1,398 Elo+
Party 2
Fenrir
Fenrir
piratathor
Fenrir
Level 140
God Stats
3W - 0L
1,792 SR
Queue Stats
12W - 15L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
An117
Artemis
18
2 / 7 / 2
10,638
484
9,163
16,924
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
GrayYourClothes
King Arthur
17
1 / 3 / 1
9,920
451
3,794
20,244
13,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 7
9,233
420
6,919
21,674
22,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
Purp_Ferox
Vamana
11
2 / 3 / 3
8,431
383
7,283
12,758
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
slyntel
Ao Kuang
19
10 / 3 / 3
11,973
544
23,410
23,302
10,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 4
13,821
628
20,979
13,714
4,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Khulil
Discordia
17
1 / 1 / 4
10,865
494
11,160
8,939
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Kxeja
Set
19
4 / 2 / 3
12,321
560
15,107
18,760
17,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Wtue
Artio
14
2 / 4 / 6
9,168
417
6,546
17,469
20,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
piratathor
Fenrir
18
5 / 6 / 5
12,284
558
12,703
20,681
9,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
15
Kills
22
22
Deaths
15
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
An117
Artemis
2
7
2
0.43
W
10
2
4
6
L
King Arthur
GrayYourClothes
King Arthur
1
3
1
0.5
W
Discordia
Khulil
Discordia
1
1
4
3
W
Set
Kxeja
Set
4
2
3
2.75
L
0
6
7
0.58
L
Vamana
Purp_Ferox
Vamana
2
3
3
1.17
W
Artio
Wtue
Artio
2
4
6
1.25
W
Fenrir
piratathor
Fenrir
5
6
5
1.25
L
Ao Kuang
slyntel
Ao Kuang
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,569
Damage
66,495
94,902
Taken
79,563
58,277
Mitigated
56,674
27,388
Healing
24,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
An117
Artemis
9,163
4,339
0
3,485
16,924
5,897
689
1,636
15,266
0
94,809
W
20,979
10,220
0
4,649
13,714
4,706
3,155
4,691
9,023
0
129,175
L
King Arthur
GrayYourClothes
King Arthur
3,794
251
0
4,763
20,244
13,225
65
2,871
16,592
0
56,225
W
Discordia
Khulil
Discordia
11,160
738
205
3,552
8,939
3,333
291
2,069
6,870
67,676
0
W
Set
Kxeja
Set
15,107
7,107
0
4,536
18,760
17,848
375
7,462
11,298
0
91,775
L
6,919
1,119
0
3,468
21,674
22,530
243
4,303
17,043
29,370
0
L
Vamana
Purp_Ferox
Vamana
7,283
4,106
0
4,563
12,758
6,079
300
4,028
7,944
0
31,127
W
Artio
Wtue
Artio
6,546
902
1,549
4,385
17,469
20,968
379
7,582
9,887
19,570
0
W
Fenrir
piratathor
Fenrir
12,703
2,562
0
5,196
20,681
9,819
153
6,667
14,014
0
77,185
L
Ao Kuang
slyntel
Ao Kuang
23,410
9,740
0
11,109
23,302
10,546
0
4,076
18,788
80,618
18,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,195
Gold Earned
58,459
479
Minions Killed
607
0
Camps Cleared
0
1,956,079
Distance Traveled
2,077,257
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,638
484
141
6
0
326,019
1
W
Skadi
13,821
628
196
9
0
412,279
12
L
King Arthur
9,920
451
107
5
0
429,862
1
W
Discordia
10,865
494
124
6
0
429,841
3
W
Set
12,321
560
161
7
0
401,005
3
L
Geb
9,233
420
32
1
0
426,959
0
L
Vamana
8,431
383
58
3
0
321,605
0
W
Artio
9,168
417
25
1
0
393,166
0
W
Fenrir
12,284
558
101
5
0
440,966
4
L
Ao Kuang
11,973
544
141
6
0
451,634
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role