Player Matchup

Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DaveRosx
Chang'e
Level 104
God Stats
1W - 1L
1,227 SR
Queue Stats
125W - 126L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Ferni2509
Danzaburou
Level 65
God Stats
10W - 8L
1,468 SR
Queue Stats
101W - 110L
1,443 Elo+
Party 1
Anubis
Anubis
FlyGuyReetz
Anubis
Level 64
God Stats
95W - 103L
1,522 SR
Queue Stats
155W - 179L
1,416 Elo+
Solo
Kuzenbo
Kuzenbo
Hits Wax
Kuzenbo
Level 135
God Stats
4W - 3L
1,655 SR
Queue Stats
58W - 57L
1,427 Elo+
Solo
Team Averages
Level 87
1,475 SR
1,448 Elo+

VS

Team Averages
Level 94
1,518 SR
1,408 Elo+
Cthulhu
Cthulhu
NiesonWyatt
Cthulhu
Level 123
God Stats
51W - 59L
1,505 SR
Queue Stats
679W - 730L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
YOURINFERIOR608
Gilgamesh
Level 106
God Stats
12W - 11L
1,853 SR
Queue Stats
328W - 325L
1,379 Elo+
Solo
Mulan
Mulan
YoYonis
Mulan
Level 87
God Stats
9W - 17L
1,318 SR
Queue Stats
102W - 101L
1,447 Elo+
Solo
Ra
Ra
Yorch_Mono
Ra
Level 69
God Stats
60W - 88L
1,385 SR
Queue Stats
493W - 558L
1,407 Elo+
Solo
Danzaburou
Danzaburou
averymkiller15
Danzaburou
Level 87
God Stats
195W - 184L
1,528 SR
Queue Stats
682W - 733L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 0 / 3
5,210
579
1,783
4,056
963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
DaveRosx
Chang'e
8
1 / 0 / 0
5,109
568
1,975
3,632
2,259
Danzaburou
Ferni2509
Danzaburou
8
1 / 2 / 1
4,767
530
2,136
3,690
651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
10
3 / 2 / 1
5,739
638
2,577
5,069
1,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
Hits Wax
Kuzenbo
9
2 / 2 / 2
5,340
593
2,370
6,311
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NiesonWyatt
Cthulhu
8
1 / 3 / 3
4,920
547
3,624
5,598
1,950
Gilgamesh
YOURINFERIOR608
Gilgamesh
10
1 / 0 / 0
5,424
603
2,083
4,657
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mulan
YoYonis
Mulan
3
0 / 1 / 0
3,563
396
275
1,622
480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 1
5,893
655
1,582
4,432
1,069
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
averymkiller15
Danzaburou
10
3 / 2 / 1
5,813
646
4,818
4,417
1,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
8
Kills
6
6
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
3
2.5
W
Chang'e
DaveRosx
Chang'e
1
0
0
1
W
Danzaburou
Ferni2509
Danzaburou
1
2
1
0.75
W
Anubis
3
2
1
1.75
W
Kuzenbo
Hits Wax
Kuzenbo
2
2
2
1.5
L
Cthulhu
NiesonWyatt
Cthulhu
1
3
3
0.83
L
Gilgamesh
YOURINFERIOR608
Gilgamesh
1
0
0
1
L
Mulan
YoYonis
Mulan
0
1
0
0
L
1
2
1
0.75
L
Danzaburou
averymkiller15
Danzaburou
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,841
Damage
12,382
22,758
Taken
20,726
10,054
Mitigated
6,645
7,524
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,783
241
0
700
4,056
963
272
924
3,132
26,177
0
W
Chang'e
DaveRosx
Chang'e
1,975
443
0
2,476
3,632
2,259
311
0
3,632
21,642
0
W
Danzaburou
Ferni2509
Danzaburou
2,136
578
0
656
3,690
651
0
918
2,772
0
21,827
W
Anubis
2,577
0
0
1,956
5,069
1,988
0
1,310
3,759
28,621
0
W
Kuzenbo
Hits Wax
Kuzenbo
2,370
857
0
1,736
6,311
4,193
0
2,054
4,257
14,416
0
L
Cthulhu
NiesonWyatt
Cthulhu
3,624
430
0
1,030
5,598
1,950
0
2,441
3,157
22,687
0
L
Gilgamesh
YOURINFERIOR608
Gilgamesh
2,083
689
0
1,670
4,657
1,643
351
1,279
3,378
0
27,132
L
Mulan
YoYonis
Mulan
275
0
0
644
1,622
480
0
808
814
0
5,123
L
1,582
404
96
1,231
4,432
1,069
0
2,496
1,936
38,133
0
L
Danzaburou
averymkiller15
Danzaburou
4,818
1,861
0
1,159
4,417
1,503
93
1,681
2,736
0
30,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,165
Gold Earned
25,613
217
Minions Killed
257
0
Camps Cleared
0
811,157
Distance Traveled
723,331
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,210
579
57
6
0
171,758
0
W
Chang'e
5,109
568
43
5
0
128,449
1
W
Danzaburou
4,767
530
41
5
0
176,382
2
W
Anubis
5,739
638
52
6
0
167,390
4
W
Kuzenbo
5,340
593
24
3
0
167,178
2
L
Cthulhu
4,920
547
50
6
0
158,379
0
L
Gilgamesh
5,424
603
57
6
0
158,224
0
L
Mulan
3,563
396
13
1
0
52,049
0
L
Ra
5,893
655
79
9
0
188,403
6
L
Danzaburou
5,813
646
58
6
0
166,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role