Player Matchup

Geb
Geb
 
Geb
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
FrogiozZ_YT
Hercules
Level 106
God Stats
19W - 13L
1,563 SR
Queue Stats
357W - 344L
1,462 Elo+
Party 3
Heimdallr
Heimdallr
HenSoCold
Heimdallr
Level 22
God Stats
10W - 13L
1,516 SR
Queue Stats
79W - 77L
1,295 Elo+
Party 3
Mercury
Mercury
killa-j-frog112
Mercury
Level 91
God Stats
2W - 4L
1,500 SR
Queue Stats
296W - 268L
1,485 Elo+
Party 3
Sol
Sol
kingk0713
Sol
Level 79
God Stats
23W - 19L
1,518 SR
Queue Stats
116W - 125L
1,462 Elo+
Party 1
Team Averages
Level 65
1,520 SR
1,441 Elo+

VS

Team Averages
Level 87
1,506 SR
1,402 Elo+
Thanatos
Thanatos
CallMeDinis
Thanatos
Level 36
God Stats
30W - 35L
1,483 SR
Queue Stats
66W - 82L
1,426 Elo+
Solo
Medusa
Medusa
ChiefThunder758
Medusa
Level 152
God Stats
108W - 86L
1,517 SR
Queue Stats
415W - 401L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
JacobHXG
Cthulhu
Level 108
God Stats
74W - 63L
1,441 SR
Queue Stats
214W - 208L
1,442 Elo+
Party 2
Sol
Sol
TitanPT2616
Sol
Level 112
God Stats
32W - 24L
1,566 SR
Queue Stats
143W - 131L
1,397 Elo+
Party 2
Nike
Nike
xlZizZoUlx
Nike
Level 28
God Stats
10W - 9L
1,521 SR
Queue Stats
182W - 214L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 3 / 0
5,828
389
1,384
8,337
5,262
Magic Focus

Magic Focus

+20
Magical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
FrogiozZ_YT
Hercules
12
1 / 1 / 1
7,215
481
4,314
9,761
7,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
HenSoCold
Heimdallr
10
0 / 2 / 0
6,473
432
1,215
5,847
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
6,855
457
4,012
8,476
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 2 / 0
7,007
467
3,586
8,675
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CallMeDinis
Thanatos
14
1 / 2 / 1
8,109
541
2,321
9,721
4,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 0 / 1
8,290
553
3,735
5,667
1,741
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
JacobHXG
Cthulhu
12
1 / 0 / 5
7,327
488
4,993
8,621
6,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 1 / 3
8,244
550
6,202
7,311
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
7,656
510
5,541
9,452
9,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
0
0
W
Thanatos
CallMeDinis
Thanatos
1
2
1
0.75
W
5
0
1
5.5
L
Hercules
FrogiozZ_YT
Hercules
1
1
1
1.5
L
Heimdallr
HenSoCold
Heimdallr
0
2
0
0
W
Cthulhu
JacobHXG
Cthulhu
1
0
5
3.5
W
1
1
3
2.5
L
2
1
1
2.5
L
1
2
0
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,511
Damage
22,792
41,096
Taken
40,772
20,945
Mitigated
23,853
11,366
Healing
20,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,384
132
0
926
8,337
5,262
225
2,754
5,583
19,959
0
W
Thanatos
CallMeDinis
Thanatos
2,321
294
0
10,144
9,721
4,124
0
0
9,721
0
63,175
W
3,735
992
0
1,304
5,667
1,741
632
513
5,154
0
45,652
L
Hercules
FrogiozZ_YT
Hercules
4,314
706
96
4,454
9,761
7,725
0
1,837
7,924
0
33,911
L
Heimdallr
HenSoCold
Heimdallr
1,215
813
90
531
5,847
1,323
694
1,313
4,534
0
27,288
W
Cthulhu
JacobHXG
Cthulhu
4,993
311
742
1,879
8,621
6,031
762
1,444
7,177
30,605
0
W
6,202
1,966
0
3,208
7,311
2,567
2,961
1,622
5,689
53,383
0
L
4,012
1,064
0
1,074
8,476
3,280
0
1,973
6,503
0
37,314
L
3,586
1,233
0
4,195
8,675
3,355
0
3,909
4,766
39,195
7,218
W
5,541
621
0
3,000
9,452
9,390
455
1,049
8,403
3,490
31,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
39,626
323
Minions Killed
387
0
Camps Cleared
0
1,429,791
Distance Traveled
1,502,184
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,828
389
24
2
0
255,740
4
W
Thanatos
8,109
541
98
7
0
313,661
5
W
Medusa
8,290
553
87
6
0
339,269
2
L
Hercules
7,215
481
67
4
0
283,056
1
L
Heimdallr
6,473
432
72
5
0
263,549
1
W
Cthulhu
7,327
488
42
3
0
301,727
5
W
Sol
8,244
550
88
6
0
287,598
4
L
Mercury
6,855
457
76
5
0
355,927
3
L
Sol
7,007
467
84
6
0
271,519
5
W
Nike
7,656
510
72
5
0
259,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role