Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
CouchPatato69
He Bo
Level 136
God Stats
5W - 7L
1,521 SR
Queue Stats
619W - 522L
1,591 Elo+
Party 1
Cernunnos
Cernunnos
FishHead07
Cernunnos
Level 67
God Stats
8W - 7L
1,622 SR
Queue Stats
33W - 24L
1,554 Elo+
Party 3
Bacchus
Bacchus
RifT RELAPSE15
Bacchus
Level 135
God Stats
91W - 54L
1,644 SR
Queue Stats
847W - 726L
1,609 Elo+
Party 1
Chaac
Chaac
RifT Turnip
Chaac
Level 84
God Stats
29W - 26L
1,579 SR
Queue Stats
448W - 377L
1,577 Elo+
Party 1
Team Averages
Level 110
1,573 SR
1,566 Elo+

VS

Team Averages
Level 113
1,575 SR
1,531 Elo+
The Morrigan
The Morrigan
DRedMenace
The Morrigan
Level 108
God Stats
14W - 18L
1,365 SR
Queue Stats
468W - 458L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
OBK Ruthless
Danzaburou
Level 107
God Stats
8W - 8L
1,749 SR
Queue Stats
253W - 256L
1,527 Elo+
Party 2
Ao Kuang
Ao Kuang
Rehan142
Ao Kuang
Level 121
God Stats
34W - 19L
1,709 SR
Queue Stats
956W - 955L
1,546 Elo+
Party 2
Tsukuyomi
Tsukuyomi
aldrich09
Tsukuyomi
Level 117
God Stats
17W - 10L
1,661 SR
Queue Stats
673W - 673L
1,548 Elo+
Solo
Athena
Athena
zombieboss1037
Athena
Level 114
God Stats
2W - 3L
1,392 SR
Queue Stats
580W - 600L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
18
7 / 3 / 6
10,643
507
12,693
13,125
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 5 / 2
10,440
497
14,129
12,798
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
FishHead07
Cernunnos
15
1 / 5 / 5
8,976
427
5,606
14,210
4,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 6
8,922
425
9,897
10,451
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 4
10,159
484
9,514
17,897
15,762
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DRedMenace
The Morrigan
18
4 / 2 / 4
10,861
517
7,148
11,123
4,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
OBK Ruthless
Danzaburou
15
2 / 7 / 2
9,419
449
6,731
13,761
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Rehan142
Ao Kuang
16
4 / 5 / 4
9,902
472
10,200
18,611
5,367
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
aldrich09
Tsukuyomi
19
5 / 2 / 6
11,615
553
17,967
15,487
17,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
1 / 4 / 10
9,358
446
7,013
17,093
16,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
20
Kills
16
16
Deaths
20
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
7
3
6
3.33
L
7
5
2
1.6
W
The Morrigan
DRedMenace
The Morrigan
4
2
4
3
L
Cernunnos
FishHead07
Cernunnos
1
5
5
0.7
W
Danzaburou
OBK Ruthless
Danzaburou
2
7
2
0.43
W
Ao Kuang
Rehan142
Ao Kuang
4
5
4
1.2
L
4
0
6
7
L
1
3
4
1
W
Tsukuyomi
aldrich09
Tsukuyomi
5
2
6
4
W
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,839
Damage
49,059
68,481
Taken
76,075
44,601
Mitigated
48,262
22,901
Healing
22,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
12,693
5,144
0
4,770
13,125
5,594
390
4,993
8,032
0
87,794
L
14,129
647
0
3,485
12,798
5,235
392
5,388
7,262
75,438
0
W
The Morrigan
DRedMenace
The Morrigan
7,148
1,878
13
4,017
11,123
4,588
0
1,944
9,179
66,941
18,512
L
Cernunnos
FishHead07
Cernunnos
5,606
2,577
0
4,464
14,210
4,486
951
2,873
11,230
0
49,396
W
Danzaburou
OBK Ruthless
Danzaburou
6,731
2,460
0
2,715
13,761
4,395
53
4,194
9,440
0
66,111
W
Ao Kuang
Rehan142
Ao Kuang
10,200
2,260
120
6,727
18,611
5,367
0
9,249
9,239
43,614
0
L
9,897
1,186
0
2,348
10,451
13,524
0
4,426
5,977
18,365
0
L
9,514
1,778
0
7,834
17,897
15,762
0
2,835
13,456
0
68,662
W
Tsukuyomi
aldrich09
Tsukuyomi
17,967
3,792
0
5,180
15,487
17,588
0
2,598
12,721
0
77,603
W
7,013
1,615
525
3,380
17,093
16,324
134
5,835
11,099
25,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,140
Gold Earned
51,155
507
Minions Killed
476
0
Camps Cleared
0
1,926,848
Distance Traveled
1,998,040
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,643
507
145
7
0
417,179
4
L
He Bo
10,440
497
130
6
0
347,597
3
W
The Morrigan
10,861
517
127
6
0
425,845
4
L
Cernunnos
8,976
427
75
4
0
355,321
7
W
Danzaburou
9,419
449
109
5
0
373,413
2
W
Ao Kuang
9,902
472
73
3
0
365,231
0
L
Bacchus
8,922
425
22
1
0
436,862
5
L
Chaac
10,159
484
135
6
0
369,889
0
W
Tsukuyomi
11,615
553
131
6
0
417,784
4
W
Athena
9,358
446
36
2
0
415,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role