Player Matchup

Cthulhu
Cthulhu
MikerSlasher
Cthulhu
Level 5
God Stats
1W - 2L
1,695 SR
Queue Stats
3W - 9L
1,367 Elo+
Party 2
Yemoja
Yemoja
NatevenLying
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,679 Elo+
Party 2
Hun Batz
Hun Batz
Taydawgaz
Hun Batz
Level 29
God Stats
0W - 4L
1,222 SR
Queue Stats
100W - 112L
1,405 Elo+
Solo
Scylla
Scylla
mikaylaisme123
Scylla
Level 22
God Stats
3W - 6L
1,554 SR
Queue Stats
42W - 46L
1,526 Elo+
Party 2
Pele
Pele
sithwork666
Pele
Level 28
God Stats
2W - 4L
1,495 SR
Queue Stats
142W - 178L
1,435 Elo+
Party 2
Team Averages
Level 17
1,493 SR
1,483 Elo+

VS

Team Averages
Level 26
1,610 SR
1,492 Elo+
Nu Wa
Nu Wa
AbysalPanda7
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 80L
1,443 Elo+
Solo
Horus
Horus
DarkMaddr
Horus
Level 18
God Stats
21W - 11L
1,581 SR
Queue Stats
62W - 43L
1,520 Elo+
Party 1
Bacchus
Bacchus
SnoopyLovesYou
Bacchus
Level 20
God Stats
31W - 27L
1,677 SR
Queue Stats
178W - 181L
1,511 Elo+
Party 1
Hou Yi
Hou Yi
TheShlappening
Hou Yi
Level 39
God Stats
10W - 7L
1,660 SR
Queue Stats
97W - 85L
1,425 Elo+
Party 1
Skadi
Skadi
viynled
Skadi
Level 27
God Stats
11W - 9L
1,630 SR
Queue Stats
142W - 134L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MikerSlasher
Cthulhu
15
0 / 4 / 1
8,814
881
7,063
14,428
14,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
15
0 / 6 / 2
9,565
957
3,303
14,831
16,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Taydawgaz
Hun Batz
15
1 / 7 / 1
8,917
892
11,297
16,802
6,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 0
9,825
983
12,771
9,073
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 9 / 1
8,506
851
4,658
13,541
5,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

95

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 10
11,286
1,129
12,260
6,266
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
DarkMaddr
Horus
17
1 / 0 / 22
10,409
1,041
6,896
10,123
11,988
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
4 / 1 / 21
11,125
1,113
11,100
11,449
14,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 1 / 10
10,617
1,062
13,870
8,680
3,586
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
viynled
Skadi
18
9 / 0 / 12
11,469
1,147
20,405
6,284
2,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
103
3
Kills
28
28
Deaths
3
5
Assists
75
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
Horus
DarkMaddr
Horus
1
0
22
12
L
Cthulhu
MikerSlasher
Cthulhu
0
4
1
0.13
L
Yemoja
0
6
2
0.17
W
4
1
21
14.5
L
Hun Batz
Taydawgaz
Hun Batz
1
7
1
0.21
W
7
1
10
12
L
2
2
0
1
L
0
9
1
0.06
W
Skadi
viynled
Skadi
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,092
Damage
64,531
68,675
Taken
42,802
45,792
Mitigated
35,599
6,309
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,260
4,611
342
1,294
6,266
2,780
0
3,597
2,669
30,767
0
W
Horus
DarkMaddr
Horus
6,896
3,121
5,485
4,924
10,123
11,988
0
4,915
5,208
0
13,609
L
Cthulhu
MikerSlasher
Cthulhu
7,063
199
505
0
14,428
14,480
0
5,729
8,699
18,633
0
L
Yemoja
3,303
322
1,185
1,204
14,831
16,062
0
4,971
9,860
12,490
0
W
11,100
1,746
0
1,570
11,449
14,697
0
6,903
4,546
18,567
0
L
Hun Batz
Taydawgaz
Hun Batz
11,297
3,562
0
2,468
16,802
6,990
0
4,989
11,813
0
24,855
W
13,870
10,062
0
505
8,680
3,586
0
5,069
3,611
0
32,137
L
12,771
656
0
35
9,073
3,184
0
3,436
5,637
46,169
0
L
4,658
783
0
912
13,541
5,076
0
4,235
9,306
0
10,751
W
Skadi
viynled
Skadi
20,405
13,882
0
0
6,284
2,548
0
2,653
3,631
0
42,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,627
Gold Earned
54,906
161
Minions Killed
184
5
Camps Cleared
6
879,860
Distance Traveled
1,028,575
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,286
1,129
46
5
1
189,665
1
W
Horus
10,409
1,041
17
2
1
250,794
0
L
Cthulhu
8,814
881
33
3
3
198,941
0
L
Yemoja
9,565
957
16
2
0
165,382
0
W
Bacchus
11,125
1,113
16
2
0
222,338
0
L
Hun Batz
8,917
892
18
2
1
200,849
4
W
Hou Yi
10,617
1,062
40
4
3
171,675
0
L
Scylla
9,825
983
78
8
0
209,533
0
L
Pele
8,506
851
16
2
1
105,155
0
W
Skadi
11,469
1,147
65
7
1
194,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role