Player Matchup

Mulan
Mulan
CanadianHaz3
Mulan
Level 25
God Stats
2W - 1L
1,728 SR
Queue Stats
78W - 64L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Derek_1019
Morgan Le Fay
Level 44
God Stats
13W - 8L
1,815 SR
Queue Stats
195W - 173L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
KING111502
Sun Wukong
Level 96
God Stats
5W - 5L
1,706 SR
Queue Stats
245W - 220L
1,501 Elo+
Party 2
Kali
Kali
jrthebest1213
Kali
Level 35
God Stats
3W - 2L
1,298 SR
Queue Stats
239W - 229L
1,457 Elo+
Party 2
Sol
Sol
stumpystump
Sol
Level 143
God Stats
26W - 26L
1,501 SR
Queue Stats
222W - 218L
1,469 Elo+
Party 1
Team Averages
Level 69
1,610 SR
1,491 Elo+

VS

Team Averages
Level 75
1,384 SR
1,484 Elo+
Kuzenbo
Kuzenbo
Avenged Element
Kuzenbo
Level 81
God Stats
1W - 2L
1,298 SR
Queue Stats
48W - 52L
1,439 Elo+
Party 4
Thanatos
Thanatos
OGDea7hmonkey
Thanatos
Level 27
God Stats
0W - 2L
1,258 SR
Queue Stats
111W - 128L
1,461 Elo+
Party 4
Poseidon
Poseidon
P0w3rT0p
Poseidon
Level 109
God Stats
18W - 7L
1,651 SR
Queue Stats
258W - 226L
1,569 Elo+
Party 3
Danzaburou
Danzaburou
lutherd13
Danzaburou
Level 36
God Stats
3W - 3L
1,365 SR
Queue Stats
12W - 15L
1,418 Elo+
Party 3
Gilgamesh
Gilgamesh
xDiRtY_SpRiTx
Gilgamesh
Level 122
God Stats
0W - 5L
1,351 SR
Queue Stats
125W - 107L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 13
11,932
568
17,559
21,484
18,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
Derek_1019
Morgan Le Fay
15
2 / 6 / 3
10,169
484
10,513
17,718
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
KING111502
Sun Wukong
20
4 / 2 / 4
12,542
597
8,736
14,229
6,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
13 / 3 / 5
12,993
619
18,071
19,152
9,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 5 / 2
11,990
571
11,898
15,182
7,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 1
10,144
483
9,251
17,098
19,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
OGDea7hmonkey
Thanatos
13
3 / 8 / 5
8,874
423
4,214
15,968
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
P0w3rT0p
Poseidon
18
8 / 5 / 4
11,508
548
21,874
14,880
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
lutherd13
Danzaburou
12
0 / 11 / 6
8,235
392
7,173
16,142
4,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
xDiRtY_SpRiTx
Gilgamesh
15
3 / 7 / 3
9,871
470
13,567
20,322
17,056
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
39
34
Kills
20
20
Deaths
34
27
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
W
7
4
13
3.38
W
Morgan Le Fay
Derek_1019
Morgan Le Fay
2
6
3
0.58
W
Sun Wukong
KING111502
Sun Wukong
4
2
4
3
L
Thanatos
OGDea7hmonkey
Thanatos
3
8
5
0.69
L
Poseidon
P0w3rT0p
Poseidon
8
5
4
2
W
13
3
5
5.17
L
Danzaburou
lutherd13
Danzaburou
0
11
6
0.27
W
8
5
2
1.8
L
Gilgamesh
xDiRtY_SpRiTx
Gilgamesh
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,777
Damage
56,079
87,765
Taken
84,410
49,009
Mitigated
51,619
35,036
Healing
17,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,251
2,830
0
2,873
17,098
19,506
0
4,303
12,795
30,799
0
W
17,559
1,404
0
10,312
21,484
18,030
918
7,572
13,912
0
64,837
W
Morgan Le Fay
Derek_1019
Morgan Le Fay
10,513
990
0
4,060
17,718
6,649
237
9,166
8,552
67,232
0
W
Sun Wukong
KING111502
Sun Wukong
8,736
2,048
0
6,567
14,229
6,996
1,613
2,245
11,984
0
84,401
L
Thanatos
OGDea7hmonkey
Thanatos
4,214
442
360
9,283
15,968
4,771
0
4,679
11,289
0
37,456
L
Poseidon
P0w3rT0p
Poseidon
21,874
4,195
0
599
14,880
5,362
0
5,632
9,248
94,469
0
W
18,071
10,024
0
7,880
19,152
9,744
375
6,984
12,168
0
91,772
L
Danzaburou
lutherd13
Danzaburou
7,173
2,556
0
1,738
16,142
4,924
0
4,149
11,993
0
37,174
W
11,898
4,244
0
6,217
15,182
7,590
3,050
5,575
9,607
87,424
12,574
L
Gilgamesh
xDiRtY_SpRiTx
Gilgamesh
13,567
4,354
313
1,956
20,322
17,056
499
2,605
17,717
0
58,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,626
Gold Earned
48,632
658
Minions Killed
419
0
Camps Cleared
0
1,968,790
Distance Traveled
1,903,633
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,144
483
39
2
0
386,421
0
W
Mulan
11,932
568
89
4
0
378,140
6
W
Morgan Le Fay
10,169
484
107
5
0
358,655
1
W
Sun Wukong
12,542
597
163
8
0
400,483
0
L
Thanatos
8,874
423
54
3
0
429,450
0
L
Poseidon
11,508
548
153
7
0
386,805
0
W
Kali
12,993
619
133
6
0
489,113
1
L
Danzaburou
8,235
392
67
3
0
357,061
0
W
Sol
11,990
571
166
8
0
342,399
2
L
Gilgamesh
9,871
470
106
5
0
343,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role