Player Matchup

Freya
Freya
BETER127
Freya
Level 106
God Stats
2W - 2L
1,502 SR
Queue Stats
19W - 12L
1,707 Elo+
Party 1
Ymir
Ymir
InAirplaneMode
Ymir
Level 41
God Stats
3W - 2L
1,634 SR
Queue Stats
14W - 9L
1,673 Elo+
Party 1
Fenrir
Fenrir
RapperDaBaby999
Fenrir
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,724 Elo+
Party 1
Team Averages
Level 86
1,546 SR
1,701 Elo+

VS

Team Averages
Level 105
1,481 SR
1,483 Elo+
Mulan
Mulan
CrypticGuile
Mulan
Level 107
God Stats
41W - 40L
1,555 SR
Queue Stats
362W - 367L
1,517 Elo+
Party 2
Neith
Neith
Englade
Neith
Level 103
God Stats
17W - 17L
1,537 SR
Queue Stats
264W - 335L
1,451 Elo+
Party 2
Terra
Terra
SnSThrackerzod
Terra
Level 106
God Stats
2W - 3L
1,352 SR
Queue Stats
223W - 261L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BETER127
Freya
13
8 / 2 / 7
9,024
820
15,604
12,305
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 11
8,739
794
8,491
13,710
14,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 3 / 7
8,474
770
9,511
13,448
7,384
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
7,609
692
8,975
13,504
16,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Englade
Neith
10
0 / 6 / 6
7,079
644
10,171
9,503
3,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 5 / 3
7,455
678
7,686
13,786
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
16
Kills
6
7
Deaths
16
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Freya
BETER127
Freya
8
2
7
5.75
L
4
5
1
0.9
L
Neith
Englade
Neith
0
6
6
0.5
W
3
2
11
4.25
W
5
3
7
2.83
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,606
Damage
26,832
39,463
Taken
36,793
28,852
Mitigated
31,711
8,745
Healing
5,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
BETER127
Freya
15,604
5,783
0
6,320
12,305
6,563
307
2,686
9,619
28,884
3,043
L
8,975
1,469
0
968
13,504
16,371
0
8,135
5,369
0
22,363
L
Neith
Englade
Neith
10,171
4,703
0
1,384
9,503
3,355
0
5,154
4,349
0
23,244
W
8,491
1,947
330
492
13,710
14,905
59
3,387
10,323
18,043
0
W
9,511
3,105
0
1,603
13,448
7,384
840
2,298
11,150
0
28,157
L
7,686
990
1,309
2,127
13,786
11,985
0
9,781
4,005
13,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
22,143
100
Minions Killed
83
7
Camps Cleared
3
596,698
Distance Traveled
587,814
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,024
820
47
4
5
190,224
3
L
Mulan
7,609
692
35
3
2
180,482
6
L
Neith
7,079
644
34
3
1
195,107
2
W
Ymir
8,739
794
20
2
1
186,401
0
W
Fenrir
8,474
770
33
3
1
220,073
4
L
Terra
7,455
678
14
1
0
212,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role