Player Matchup

Achilles
Achilles
Masehog
Achilles
Level 23
God Stats
0W - 1L
1,292 SR
Queue Stats
1W - 1L
1,655 Elo+
Party 2
King Arthur
King Arthur
MonkishKush
King Arthur
Level 17
God Stats
1W - 1L
1,608 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 2
Apollo
Apollo
Numerable
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 2
Thanatos
Thanatos
SenseiPanda67
Thanatos
Level 64
God Stats
1W - 1L
1,477 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 2
Anubis
Anubis
isa96
Anubis
Level 29
God Stats
7W - 3L
1,560 SR
Queue Stats
72W - 71L
1,491 Elo+
Solo
Team Averages
Level 27
1,487 SR
1,622 Elo+

VS

Team Averages
Level 28
1,574 SR
1,460 Elo+
Raijin
Raijin
KingSteezy47
Raijin
Level 80
God Stats
10W - 9L
1,485 SR
Queue Stats
470W - 492L
1,468 Elo+
Party 3
Nemesis
Nemesis
MetalNemesis
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,451 Elo+
Party 1
Ares
Ares
Potato10000
Ares
Level 18
God Stats
14W - 9L
1,678 SR
Queue Stats
55W - 43L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowPlasma2
Sun Wukong
Level 18
God Stats
4W - 4L
1,466 SR
Queue Stats
55W - 43L
1,452 Elo+
Party 1
Artemis
Artemis
itsGman
Artemis
Level 8
God Stats
2W - 0L
1,742 SR
Queue Stats
16W - 21L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Masehog
Achilles
16
3 / 5 / 2
10,266
411
6,652
22,323
16,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
MonkishKush
King Arthur
19
2 / 7 / 3
11,722
469
9,683
19,760
12,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Numerable
Apollo
14
1 / 9 / 4
9,402
376
7,913
13,926
3,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
SenseiPanda67
Thanatos
20
7 / 3 / 4
12,454
498
12,492
27,285
12,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
isa96
Anubis
19
9 / 5 / 3
12,387
495
26,420
15,108
6,885
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
8 / 7 / 7
14,215
569
14,090
16,556
5,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
MetalNemesis
Nemesis
20
5 / 5 / 13
12,503
500
13,261
21,572
11,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 13
11,332
453
8,246
20,114
19,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
ShadowPlasma2
Sun Wukong
18
3 / 3 / 12
11,965
479
9,918
14,561
15,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
itsGman
Artemis
19
9 / 6 / 13
12,923
517
24,783
17,024
7,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
22
Kills
29
29
Deaths
22
16
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Raijin
8
7
7
1.64
L
Achilles
Masehog
Achilles
3
5
2
0.8
W
Nemesis
MetalNemesis
Nemesis
5
5
13
2.3
L
King Arthur
MonkishKush
King Arthur
2
7
3
0.5
L
Apollo
Numerable
Apollo
1
9
4
0.33
W
4
1
13
10.5
L
Thanatos
SenseiPanda67
Thanatos
7
3
4
3
W
Sun Wukong
ShadowPlasma2
Sun Wukong
3
3
12
3
L
Anubis
isa96
Anubis
9
5
3
2.1
W
Artemis
itsGman
Artemis
9
6
13
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,160
Damage
70,298
98,402
Taken
89,827
52,025
Mitigated
58,762
39,171
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
14,090
1,690
0
2,565
16,556
5,401
703
9,955
6,553
108,760
0
L
Achilles
Masehog
Achilles
6,652
1,399
0
5,341
22,323
16,536
0
5,780
16,217
0
37,654
W
Nemesis
MetalNemesis
Nemesis
13,261
6,796
0
5,488
21,572
11,729
398
4,669
16,762
0
104,804
L
King Arthur
MonkishKush
King Arthur
9,683
1,219
0
1,894
19,760
12,553
756
1,965
16,962
0
72,509
L
Apollo
Numerable
Apollo
7,913
3,963
0
1,692
13,926
3,685
1,075
3,997
9,821
0
49,704
W
8,246
827
3,059
2,929
20,114
19,223
194
5,336
14,778
33,366
0
L
Thanatos
SenseiPanda67
Thanatos
12,492
4,096
691
25,561
27,285
12,366
0
4,996
21,678
456
104,154
W
Sun Wukong
ShadowPlasma2
Sun Wukong
9,918
2,134
0
2,175
14,561
15,192
83
2,877
11,070
0
58,293
L
Anubis
isa96
Anubis
26,420
380
0
3,992
15,108
6,885
0
5,069
9,664
88,117
0
W
Artemis
itsGman
Artemis
24,783
14,721
0
4,838
17,024
7,217
2,027
3,961
12,956
0
69,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,231
Gold Earned
62,938
577
Minions Killed
578
0
Camps Cleared
0
2,255,351
Distance Traveled
2,356,875
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,215
569
188
8
0
402,700
6
L
Achilles
10,266
411
43
2
0
501,913
0
W
Nemesis
12,503
500
132
5
0
491,265
0
L
King Arthur
11,722
469
153
6
0
460,211
0
L
Apollo
9,402
376
107
4
0
395,419
1
W
Ares
11,332
453
42
2
0
517,220
4
L
Thanatos
12,454
498
139
6
0
468,756
1
W
Sun Wukong
11,965
479
110
4
0
521,104
4
L
Anubis
12,387
495
135
5
0
429,052
1
W
Artemis
12,923
517
106
4
0
424,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role