Player Matchup

Heimdallr
Heimdallr
Gold IV
Blightedii
Heimdallr
Gold IV
Level 156
God Stats
2W - 6L
1,504 SR
Queue Stats
53W - 49L
1,764 MMR
Solo
Ravana
Ravana
Platinum III
GOLdenBloOD322
Ravana
Platinum III
Level 107
God Stats
36W - 40L
1,579 SR
Queue Stats
187W - 190L
1,749 MMR
Solo
Chang'e
Chang'e
Gold I
Lonatick
Chang'e
Gold I
Level 139
God Stats
1W - 3L
1,491 SR
Queue Stats
323W - 326L
1,734 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
PrimoCHENCHO
Zhong Kui
Platinum V
Level 155
God Stats
30W - 20L
1,706 SR
Queue Stats
175W - 184L
1,739 MMR
Solo
Achilles
Achilles
Platinum IV
Young_Sauce_K
Achilles
Platinum IV
Level 154
God Stats
18W - 15L
1,551 SR
Queue Stats
268W - 260L
1,732 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,566 SR
1,744 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,587 SR
1,695 MMR
Mulan
Mulan
Platinum III
 
Mulan
Platinum III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Platinum IV
BMFSnorlax
Chaac
Platinum IV
Level 136
God Stats
14W - 7L
1,704 SR
Queue Stats
310W - 315L
1,737 MMR
Party 1
Ne Zha
Ne Zha
Gold V
CelicRelic
Ne Zha
Gold V
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,690 MMR
Party 2
Sol
Sol
Platinum I
HoboOnAHelo
Sol
Platinum I
Level 160
God Stats
101W - 75L
1,635 SR
Queue Stats
778W - 783L
1,831 MMR
Party 1
Merlin
Merlin
Gold II
llUprisell
Merlin
Gold II
Level 129
God Stats
3W - 2L
1,597 SR
Queue Stats
65W - 43L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blightedii
Heimdallr
20
3 / 5 / 3
13,221
490
14,819
19,181
7,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 3
14,506
537
12,446
15,604
7,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Lonatick
Chang'e
20
2 / 5 / 1
12,861
476
9,701
23,938
8,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
PrimoCHENCHO
Zhong Kui
19
2 / 7 / 7
12,872
477
16,208
23,348
24,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Young_Sauce_K
Achilles
15
1 / 7 / 5
10,039
372
11,449
25,579
26,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Bans
ArtioTiamatGilgameshPersephoneMorgan Le Fay

VS

Bans
AthenaSylvanusGebOdinYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
8 / 4 / 6
15,664
580
19,916
25,349
22,779
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
18
3 / 2 / 13
12,682
470
9,647
27,175
36,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
CelicRelic
Ne Zha
20
7 / 6 / 11
15,570
577
14,815
25,600
14,126
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 3
16,185
599
13,340
19,408
7,631
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
llUprisell
Merlin
20
5 / 1 / 12
16,308
604
20,583
12,429
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
15
Kills
28
28
Deaths
15
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
4
6
2.75
W
Chaac
3
2
13
4.75
L
Heimdallr
Blightedii
Heimdallr
3
5
3
0.9
W
Ne Zha
CelicRelic
Ne Zha
7
6
11
2.08
L
7
4
3
2.13
W
5
2
3
3.25
L
Chang'e
Lonatick
Chang'e
2
5
1
0.5
L
Zhong Kui
PrimoCHENCHO
Zhong Kui
2
7
7
0.79
L
Achilles
Young_Sauce_K
Achilles
1
7
5
0.5
W
Merlin
llUprisell
Merlin
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,623
Damage
78,301
107,650
Taken
109,961
75,225
Mitigated
86,257
34,853
Healing
53,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
19,916
2,718
0
10,640
25,349
22,779
1,053
10,658
14,691
0
83,699
W
Chaac
9,647
797
0
13,629
27,175
36,628
630
6,020
21,155
0
30,661
L
Heimdallr
Blightedii
Heimdallr
14,819
8,296
0
7,050
19,181
7,888
0
6,901
12,033
0
126,074
W
Ne Zha
CelicRelic
Ne Zha
14,815
5,740
0
7,781
25,600
14,126
2,576
7,927
17,673
0
110,206
L
12,446
2,908
0
3,890
15,604
7,688
0
5,434
10,170
0
116,790
W
13,340
3,373
0
16,433
19,408
7,631
9,525
3,580
15,828
174,040
0
L
Chang'e
Lonatick
Chang'e
9,701
629
2,393
10,458
23,938
8,880
437
9,002
14,612
109,904
0
L
Zhong Kui
PrimoCHENCHO
Zhong Kui
16,208
2,443
142
5,472
23,348
24,278
556
3,602
19,502
86,453
9,856
L
Achilles
Young_Sauce_K
Achilles
11,449
2,274
190
5,258
25,579
26,491
0
9,146
15,354
11,409
42,802
W
Merlin
llUprisell
Merlin
20,583
1,279
0
4,557
12,429
5,093
1,708
2,787
9,642
155,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,499
Gold Earned
76,409
771
Minions Killed
753
0
Camps Cleared
0
2,450,361
Distance Traveled
2,678,872
29
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
15,664
580
144
5
0
517,394
4
W
Chaac
12,682
470
23
1
0
580,354
14
L
Heimdallr
13,221
490
190
7
0
472,042
7
W
Ne Zha
15,570
577
136
5
0
559,240
6
L
Ravana
14,506
537
154
6
0
565,846
6
W
Sol
16,185
599
231
9
0
517,825
6
L
Chang'e
12,861
476
194
7
0
487,526
5
L
Zhong Kui
12,872
477
166
6
0
442,781
6
L
Achilles
10,039
372
67
2
0
482,166
5
W
Merlin
16,308
604
219
8
0
504,059
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role