Player Matchup

Ao Kuang
Ao Kuang
EL TIIMBA
Ao Kuang
Level 92
God Stats
15W - 7L
1,692 SR
Queue Stats
334W - 369L
1,445 Elo+
Party 2
Kukulkan
Kukulkan
LeohhVee
Kukulkan
Level 88
God Stats
12W - 7L
1,583 SR
Queue Stats
244W - 258L
1,380 Elo+
Solo
Sylvanus
Sylvanus
LocaPrincess331
Sylvanus
Level 119
God Stats
19W - 28L
1,431 SR
Queue Stats
430W - 489L
1,421 Elo+
Party 2
Ullr
Ullr
TicTac10
Ullr
Level 112
God Stats
4W - 4L
1,444 SR
Queue Stats
275W - 323L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
medicpingu
Guan Yu
Level 27
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 2
Team Averages
Level 88
1,481 SR
1,417 Elo+

VS

Team Averages
Level 88
1,610 SR
1,461 Elo+
Chang'e
Chang'e
DatBoiDRU
Chang'e
Level 88
God Stats
6W - 3L
1,532 SR
Queue Stats
50W - 49L
1,412 Elo+
Party 1
Hou Yi
Hou Yi
Ricarrrix
Hou Yi
Level 95
God Stats
21W - 4L
1,653 SR
Queue Stats
35W - 19L
1,653 Elo+
Party 1
Sol
Sol
S1V4K3
Sol
Level 138
God Stats
1W - 2L
1,581 SR
Queue Stats
10W - 8L
1,433 Elo+
Party 1
Chaac
Chaac
SavageSupremacy
Chaac
Level 18
God Stats
11W - 8L
1,830 SR
Queue Stats
95W - 83L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
YellaBoiDaBest21
Amaterasu
Level 100
God Stats
21W - 11L
1,454 SR
Queue Stats
218W - 210L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EL TIIMBA
Ao Kuang
9
3 / 3 / 1
5,756
576
4,112
7,276
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
LeohhVee
Kukulkan
10
1 / 1 / 1
5,634
563
3,758
6,188
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
8
1 / 3 / 2
4,997
500
1,272
7,273
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ullr
8
1 / 2 / 1
4,903
490
2,730
4,672
1,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
medicpingu
Guan Yu
7
0 / 1 / 0
4,163
416
498
4,558
1,177

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DatBoiDRU
Chang'e
10
0 / 2 / 0
5,401
540
3,250
6,204
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Ricarrrix
Hou Yi
9
3 / 1 / 5
5,726
573
5,980
4,335
1,221
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
S1V4K3
Sol
10
4 / 2 / 0
6,081
608
4,340
4,979
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 0
6,105
611
4,301
4,631
3,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
11
2 / 1 / 0
6,037
604
2,910
6,055
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
10
10
Deaths
6
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DatBoiDRU
Chang'e
0
2
0
0
L
Ao Kuang
EL TIIMBA
Ao Kuang
3
3
1
1.17
L
Kukulkan
LeohhVee
Kukulkan
1
1
1
1.5
L
Sylvanus
1
3
2
0.67
W
Hou Yi
Ricarrrix
Hou Yi
3
1
5
5.5
W
Sol
S1V4K3
Sol
4
2
0
2
W
1
0
0
1
L
Ullr
1
2
1
0.75
W
Amaterasu
2
1
0
2
L
Guan Yu
medicpingu
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,370
Damage
20,781
29,967
Taken
26,204
10,544
Mitigated
10,334
8,387
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DatBoiDRU
Chang'e
3,250
512
409
2,893
6,204
1,690
304
2,862
3,066
28,738
0
L
Ao Kuang
EL TIIMBA
Ao Kuang
4,112
1,304
0
1,792
7,276
2,733
0
596
6,549
20,021
6,723
L
Kukulkan
LeohhVee
Kukulkan
3,758
644
0
2,575
6,188
2,012
0
3,206
2,982
31,144
0
L
Sylvanus
1,272
433
434
1,888
7,273
3,214
0
3,100
4,173
16,979
5,340
W
Hou Yi
Ricarrrix
Hou Yi
5,980
3,761
0
1,840
4,335
1,221
1,017
1,045
3,290
0
17,727
W
Sol
S1V4K3
Sol
4,340
1,551
191
865
4,979
1,270
2,229
1,354
3,547
30,730
0
W
4,301
289
0
2,012
4,631
3,196
565
1,147
3,484
3,585
25,119
L
Ullr
2,730
1,062
0
814
4,672
1,408
0
993
3,679
0
15,836
W
Amaterasu
2,910
1,110
0
2,013
6,055
2,957
0
1,731
4,220
0
36,258
L
Guan Yu
medicpingu
Guan Yu
498
0
110
774
4,558
1,177
0
84
3,936
0
7,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
29,350
206
Minions Killed
268
0
Camps Cleared
0
910,825
Distance Traveled
923,531
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,401
540
51
5
0
198,171
3
L
Ao Kuang
5,756
576
50
5
0
198,442
1
L
Kukulkan
5,634
563
61
6
0
162,058
3
L
Sylvanus
4,997
500
39
4
0
176,023
0
W
Hou Yi
5,726
573
30
3
0
144,237
2
W
Sol
6,081
608
63
6
0
168,205
0
W
Chaac
6,105
611
59
6
0
199,070
0
L
Ullr
4,903
490
45
5
0
182,249
0
W
Amaterasu
6,037
604
65
7
0
213,848
1
L
Guan Yu
4,163
416
11
1
0
192,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role