Player Matchup

Thanatos
Thanatos
NicoDesi23
Thanatos
Level 61
God Stats
5W - 6L
1,421 SR
Queue Stats
67W - 98L
1,380 Elo+
Party 3
Guan Yu
Guan Yu
StoltzAria
Guan Yu
Level 26
God Stats
1W - 1L
1,638 SR
Queue Stats
55W - 78L
1,386 Elo+
Party 3
Nu Wa
Nu Wa
cobalto43
Nu Wa
Level 25
God Stats
16W - 13L
1,639 SR
Queue Stats
50W - 62L
1,459 Elo+
Party 3
Ymir
Ymir
papitasdia
Ymir
Level 16
God Stats
24W - 28L
1,463 SR
Queue Stats
25W - 30L
1,396 Elo+
Party 3
Charybdis
Charybdis
xMadeInHeavenx
Charybdis
Level 45
God Stats
4W - 15L
1,300 SR
Queue Stats
178W - 194L
1,468 Elo+
Party 3
Team Averages
Level 35
1,492 SR
1,418 Elo+

VS

Team Averages
Level 46
1,637 SR
1,504 Elo+
Ullr
Ullr
ChitoSensei
Ullr
Level 16
God Stats
7W - 4L
1,952 SR
Queue Stats
69W - 42L
1,590 Elo+
Party 2
Ares
Ares
EraLIAo
Ares
Level 36
God Stats
10W - 6L
1,598 SR
Queue Stats
102W - 111L
1,478 Elo+
Party 1
Nemesis
Nemesis
RBTBEE
Nemesis
Level 89
God Stats
2W - 0L
1,822 SR
Queue Stats
96W - 83L
1,475 Elo+
Party 1
Anhur
Anhur
Shipo0211
Anhur
Level 63
God Stats
7W - 5L
1,533 SR
Queue Stats
159W - 118L
1,525 Elo+
Party 2
Eset
Eset
sasori1416
Eset
Level 26
God Stats
1W - 1L
1,280 SR
Queue Stats
79W - 80L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NicoDesi23
Thanatos
16
3 / 8 / 1
10,725
488
5,573
18,441
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
StoltzAria
Guan Yu
16
2 / 10 / 5
10,388
472
13,037
20,124
20,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
cobalto43
Nu Wa
15
5 / 11 / 3
10,634
483
19,546
16,452
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 0
8,516
387
3,469
16,254
15,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
xMadeInHeavenx
Charybdis
16
2 / 9 / 4
9,643
438
12,831
20,121
6,501
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 5
14,284
649
12,944
17,239
6,449
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
EraLIAo
Ares
17
7 / 0 / 18
12,150
552
13,666
19,378
20,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
RBTBEE
Nemesis
19
11 / 3 / 18
12,766
580
17,708
17,851
8,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Shipo0211
Anhur
18
7 / 3 / 10
11,986
545
9,192
15,117
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 4 / 15
11,723
533
13,458
16,407
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
108
12
Kills
42
42
Deaths
12
13
Assists
66
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
W
Ares
EraLIAo
Ares
7
0
18
16
L
Thanatos
NicoDesi23
Thanatos
3
8
1
0.44
W
Nemesis
RBTBEE
Nemesis
11
3
18
6.67
W
Anhur
Shipo0211
Anhur
7
3
10
4
L
Guan Yu
StoltzAria
Guan Yu
2
10
5
0.45
L
Nu Wa
cobalto43
Nu Wa
5
11
3
0.59
L
0
4
0
0
W
7
4
15
3.63
L
Charybdis
xMadeInHeavenx
Charybdis
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,456
Damage
66,968
91,392
Taken
85,992
54,624
Mitigated
47,035
21,252
Healing
27,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,944
6,773
0
6,870
17,239
6,449
3,029
1,769
15,470
0
123,725
W
Ares
EraLIAo
Ares
13,666
678
0
4,979
19,378
20,717
313
6,175
13,203
46,462
0
L
Thanatos
NicoDesi23
Thanatos
5,573
1,021
0
8,486
18,441
7,032
27
4,718
13,437
0
69,790
W
Nemesis
RBTBEE
Nemesis
17,708
9,788
0
4,660
17,851
8,966
623
5,711
12,140
0
84,134
W
Anhur
Shipo0211
Anhur
9,192
2,832
0
5,918
15,117
5,178
5,218
2,979
12,138
0
75,735
L
Guan Yu
StoltzAria
Guan Yu
13,037
2,221
499
2,814
20,124
20,594
0
3,310
16,404
0
63,469
L
Nu Wa
cobalto43
Nu Wa
19,546
5,815
94
2,283
16,452
4,631
790
6,976
8,988
65,868
0
L
3,469
0
0
803
16,254
15,866
156
4,665
11,231
23,742
0
W
13,458
528
1,938
3,384
16,407
5,725
1,399
6,621
9,786
57,036
0
L
Charybdis
xMadeInHeavenx
Charybdis
12,831
5,943
0
6,273
20,121
6,501
559
6,489
13,488
0
78,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,906
Gold Earned
62,909
461
Minions Killed
573
0
Camps Cleared
0
1,860,557
Distance Traveled
2,136,468
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,284
649
190
9
0
417,807
2
W
Ares
12,150
552
53
2
0
446,383
10
L
Thanatos
10,725
488
106
5
0
392,293
2
W
Nemesis
12,766
580
101
5
0
457,185
2
W
Anhur
11,986
545
135
6
0
406,887
2
L
Guan Yu
10,388
472
108
5
0
396,226
4
L
Nu Wa
10,634
483
82
4
0
304,786
1
L
Ymir
8,516
387
36
2
0
417,582
0
W
Eset
11,723
533
94
4
0
408,206
1
L
Charybdis
9,643
438
129
6
0
349,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role