Player Matchup

Izanami
Izanami
DrN00B69
Izanami
Level 7
God Stats
7W - 5L
1,268 SR
Queue Stats
18W - 30L
1,457 Elo+
Party 1
Anubis
Anubis
Shagg3r
Anubis
Level 39
God Stats
2W - 4L
1,132 SR
Queue Stats
49W - 79L
1,351 Elo+
Party 1
Fenrir
Fenrir
ToastySconez
Fenrir
Level 25
God Stats
2W - 7L
1,344 SR
Queue Stats
32W - 35L
1,457 Elo+
Solo
Khepri
Khepri
babymamameg
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 66L
1,387 Elo+
Party 1
Olorun
Olorun
pullup65rf
Olorun
Level 29
God Stats
17W - 13L
1,516 SR
Queue Stats
103W - 97L
1,433 Elo+
Solo
Team Averages
Level 25
1,352 SR
1,417 Elo+

VS

Team Averages
Level 20
1,498 SR
1,474 Elo+
Cupid
Cupid
BestAD
Cupid
Level 17
God Stats
10W - 6L
1,616 SR
Queue Stats
68W - 55L
1,476 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChuBoDoi69
Morgan Le Fay
Level 18
God Stats
5W - 5L
1,387 SR
Queue Stats
65W - 60L
1,511 Elo+
Party 2
Ymir
Ymir
ILainI
Ymir
Level 25
God Stats
6W - 6L
1,570 SR
Queue Stats
114W - 101L
1,470 Elo+
Solo
Bakasura
Bakasura
LeoKiller2696
Bakasura
Level 18
God Stats
4W - 5L
1,317 SR
Queue Stats
70W - 60L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
smokesallday
Gilgamesh
Level 24
God Stats
18W - 12L
1,598 SR
Queue Stats
29W - 27L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrN00B69
Izanami
13
0 / 14 / 3
8,649
346
6,077
20,167
5,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Shagg3r
Anubis
19
6 / 10 / 4
12,494
500
17,260
18,085
6,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
18
4 / 7 / 4
11,733
469
12,903
21,783
11,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
15
0 / 9 / 9
9,535
381
2,687
18,654
17,747
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
pullup65rf
Olorun
19
8 / 8 / 1
12,734
509
18,091
22,485
8,922
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BestAD
Cupid
20
18 / 5 / 7
16,304
652
27,725
20,873
6,785
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ChuBoDoi69
Morgan Le Fay
20
10 / 6 / 7
14,526
581
16,502
13,707
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
ILainI
Ymir
20
5 / 2 / 18
14,234
569
11,185
20,698
27,328
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
LeoKiller2696
Bakasura
20
11 / 0 / 5
15,385
615
18,703
18,239
11,155
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
smokesallday
Gilgamesh
20
3 / 7 / 6
13,793
552
7,923
23,023
16,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
18
Kills
47
48
Deaths
20
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Cupid
BestAD
Cupid
18
5
7
4.3
W
Morgan Le Fay
ChuBoDoi69
Morgan Le Fay
10
6
7
2.25
L
Izanami
DrN00B69
Izanami
0
14
3
0.11
W
Ymir
ILainI
Ymir
5
2
18
7
W
Bakasura
LeoKiller2696
Bakasura
11
0
5
13.5
L
Anubis
Shagg3r
Anubis
6
10
4
0.8
L
Fenrir
4
7
4
0.86
L
Khepri
0
9
9
0.5
L
Olorun
pullup65rf
Olorun
8
8
1
1.06
W
Gilgamesh
smokesallday
Gilgamesh
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,018
Damage
82,038
101,174
Taken
96,540
50,411
Mitigated
66,645
19,149
Healing
32,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BestAD
Cupid
27,725
22,343
0
9,422
20,873
6,785
2,678
9,310
11,563
0
153,532
W
Morgan Le Fay
ChuBoDoi69
Morgan Le Fay
16,502
2,146
0
4,143
13,707
5,231
1,707
5,000
8,707
97,675
0
L
Izanami
DrN00B69
Izanami
6,077
4,348
0
1,738
20,167
5,496
259
7,309
12,858
0
46,914
W
Ymir
ILainI
Ymir
11,185
3,658
0
4,019
20,698
27,328
361
6,862
13,836
70,740
0
W
Bakasura
LeoKiller2696
Bakasura
18,703
11,526
0
8,841
18,239
11,155
1,336
4,614
13,625
0
110,280
L
Anubis
Shagg3r
Anubis
17,260
438
0
3,167
18,085
6,388
53
5,940
12,145
60,579
0
L
Fenrir
12,903
3,377
0
4,526
21,783
11,858
0
4,341
16,727
0
76,945
L
Khepri
2,687
582
0
40
18,654
17,747
0
6,401
11,617
12,356
0
L
Olorun
pullup65rf
Olorun
18,091
7,545
1,380
8,298
22,485
8,922
2,508
4,860
16,872
80,940
5,560
W
Gilgamesh
smokesallday
Gilgamesh
7,923
2,102
119
6,108
23,023
16,146
4,301
11,022
12,001
8,137
83,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,145
Gold Earned
74,242
454
Minions Killed
757
0
Camps Cleared
0
1,998,267
Distance Traveled
2,357,047
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
16,304
652
201
8
0
411,482
2
W
Morgan Le Fay
14,526
581
158
6
0
430,780
1
L
Izanami
8,649
346
87
3
0
381,082
2
W
Ymir
14,234
569
73
3
0
457,147
4
W
Bakasura
15,385
615
193
8
0
587,563
0
L
Anubis
12,494
500
98
4
0
370,546
0
L
Fenrir
11,733
469
115
5
0
434,851
4
L
Khepri
9,535
381
12
0
0
426,041
0
L
Olorun
12,734
509
142
6
0
385,747
4
W
Gilgamesh
13,793
552
132
5
0
470,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role