Player Matchup

Chiron
Chiron
WICKED_M0NST3RRx
Chiron
Level 103
God Stats
35W - 19L
1,605 SR
Queue Stats
159W - 163L
1,443 Elo+
Party 1
Anubis
Anubis
WK_Aware
Anubis
Level 44
God Stats
66W - 57L
1,569 SR
Queue Stats
116W - 128L
1,445 Elo+
Party 1
Achilles
Achilles
jay12xd
Achilles
Level 29
God Stats
11W - 11L
1,500 SR
Queue Stats
166W - 149L
1,502 Elo+
Party 1
Team Averages
Level 59
1,558 SR
1,463 Elo+

VS

Team Averages
Level 39
1,300 SR
1,257 Elo+
Anhur
Anhur
HARDBOILEDJESUS
Anhur
Level 7
God Stats
0W - 5L
1,238 SR
Queue Stats
12W - 21L
1,274 Elo+
Party 2
Raijin
Raijin
Serpsy
Raijin
Level 45
God Stats
3W - 4L
1,440 SR
Queue Stats
81W - 153L
1,253 Elo+
Party 2
Horus
Horus
TallHats
Horus
Level 65
God Stats
0W - 3L
1,222 SR
Queue Stats
38W - 79L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 4 / 7
9,125
913
10,474
8,821
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
WK_Aware
Anubis
12
4 / 2 / 8
8,254
825
10,859
7,156
3,524
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
jay12xd
Achilles
11
4 / 3 / 10
8,282
828
8,300
9,497
7,707
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 6
7,095
710
4,289
13,753
2,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Serpsy
Raijin
11
7 / 5 / 2
8,235
824
10,110
9,476
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
TallHats
Horus
10
1 / 4 / 6
7,422
742
3,821
13,458
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
18
Kills
9
9
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
9
6
0.44
L
Raijin
Serpsy
Raijin
7
5
2
1.6
L
Horus
TallHats
Horus
1
4
6
1
W
10
4
7
3.38
W
Anubis
WK_Aware
Anubis
4
2
8
4
W
Achilles
jay12xd
Achilles
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,633
Damage
18,220
25,474
Taken
36,687
14,272
Mitigated
13,996
10,686
Healing
6,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,289
2,517
0
868
13,753
2,495
0
5,365
8,388
0
12,274
L
Raijin
Serpsy
Raijin
10,110
1,065
0
1,492
9,476
2,610
0
2,418
7,058
20,416
0
L
Horus
TallHats
Horus
3,821
2,013
1,362
2,906
13,458
8,891
0
3,076
10,382
0
9,602
W
10,474
3,870
607
3,206
8,821
3,041
1,698
4,044
4,414
0
33,076
W
Anubis
WK_Aware
Anubis
10,859
516
454
3,412
7,156
3,524
380
2,356
4,590
30,708
0
W
Achilles
jay12xd
Achilles
8,300
1,771
424
2,583
9,497
7,707
389
3,267
5,744
0
18,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,661
Gold Earned
22,752
100
Minions Killed
54
6
Camps Cleared
1
495,212
Distance Traveled
514,964
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,095
710
25
3
1
161,669
3
L
Raijin
8,235
824
17
2
0
168,134
0
L
Horus
7,422
742
12
1
0
185,161
1
W
Chiron
9,125
913
46
5
4
171,648
0
W
Anubis
8,254
825
35
4
2
144,819
3
W
Achilles
8,282
828
19
2
0
178,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role