Player Matchup

Anhur
Anhur
DyingMercury
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,313 Elo+
Party 2
Cthulhu
Cthulhu
InsidiousMunch
Cthulhu
Level 44
God Stats
3W - 0L
1,463 SR
Queue Stats
12W - 9L
1,313 Elo+
Party 2
Amaterasu
Amaterasu
MoonTerm
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,735 Elo+
Party 2
Gilgamesh
Gilgamesh
SadMorta
Gilgamesh
Level 16
God Stats
9W - 6L
1,423 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 2
Merlin
Merlin
SleepyLui
Merlin
Level 6
God Stats
10W - 8L
1,532 SR
Queue Stats
13W - 11L
1,478 Elo+
Party 2
Team Averages
Level 20
1,484 SR
1,468 Elo+

VS

Team Averages
Level 17
1,307 SR
1,260 Elo+
Heimdallr
Heimdallr
Drey_Storm
Heimdallr
Level 4
God Stats
6W - 6L
1,192 SR
Queue Stats
8W - 12L
1,110 Elo+
Solo
Yemoja
Yemoja
L4Z3R4453
Yemoja
Level 5
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 5L
1,107 Elo+
Party 3
Tiamat
Tiamat
Quetzalc0at1
Tiamat
Level 5
God Stats
0W - 4L
1,065 SR
Queue Stats
10W - 21L
1,187 Elo+
Party 3
Scylla
Scylla
Tb3xwruxu
Scylla
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,444 Elo+
Party 1
Kali
Kali
goodawareness
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,604
467
607
2,660
659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
6,037
503
1,192
5,636
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
MoonTerm
Amaterasu
12
7 / 1 / 0
7,536
628
4,564
6,821
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
SadMorta
Gilgamesh
13
3 / 0 / 2
7,257
605
3,271
8,295
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
SleepyLui
Merlin
12
1 / 1 / 2
7,142
595
2,981
3,955
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Drey_Storm
Heimdallr
10
2 / 2 / 2
6,029
502
3,026
4,293
1,296
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
L4Z3R4453
Yemoja
5
1 / 2 / 0
4,978
415
1,266
3,453
1,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Tiamat
5
0 / 5 / 1
4,533
378
1,840
4,459
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
Tb3xwruxu
Scylla
10
0 / 2 / 1
5,453
454
4,874
3,786
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 2
6,297
525
3,863
10,475
3,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
12
Kills
5
5
Deaths
13
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Drey_Storm
Heimdallr
2
2
2
1.5
W
1
1
0
1
W
0
2
1
0.25
L
Yemoja
L4Z3R4453
Yemoja
1
2
0
0.5
W
Amaterasu
MoonTerm
Amaterasu
7
1
0
7
L
Tiamat
0
5
1
0.1
W
Gilgamesh
SadMorta
Gilgamesh
3
0
2
4
W
Merlin
SleepyLui
Merlin
1
1
2
2
L
Scylla
Tb3xwruxu
Scylla
0
2
1
0.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,615
Damage
14,869
27,367
Taken
26,466
13,410
Mitigated
8,544
6,554
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Drey_Storm
Heimdallr
3,026
829
0
275
4,293
1,296
576
1,077
3,184
0
20,703
W
607
129
0
511
2,660
659
253
388
2,272
0
14,727
W
1,192
134
0
723
5,636
3,191
88
291
5,345
15,862
0
L
Yemoja
L4Z3R4453
Yemoja
1,266
883
115
329
3,453
1,681
242
0
3,453
6,588
0
W
Amaterasu
MoonTerm
Amaterasu
4,564
2,100
0
3,939
6,821
4,617
22
4,130
2,518
0
29,627
L
Tiamat
1,840
569
0
422
4,459
1,194
239
641
3,784
7,539
0
W
Gilgamesh
SadMorta
Gilgamesh
3,271
1,207
0
610
8,295
3,469
0
1,104
7,159
0
51,640
W
Merlin
SleepyLui
Merlin
2,981
39
0
771
3,955
1,474
294
1,832
2,093
35,653
0
L
Scylla
Tb3xwruxu
Scylla
4,874
239
0
461
3,786
990
160
1,029
2,661
30,374
0
L
3,863
2,271
0
3,140
10,475
3,383
0
1,164
9,211
0
38,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,576
Gold Earned
27,290
302
Minions Killed
200
0
Camps Cleared
0
1,335,304
Distance Traveled
864,997
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,029
502
40
3
0
178,021
2
W
Anhur
5,604
467
39
3
0
291,621
2
W
Cthulhu
6,037
503
24
2
0
219,682
1
L
Yemoja
4,978
415
13
1
0
97,635
0
W
Amaterasu
7,536
628
56
5
0
261,203
5
L
Tiamat
4,533
378
23
2
0
117,012
0
W
Gilgamesh
7,257
605
89
7
0
310,815
3
W
Merlin
7,142
595
94
8
0
251,983
5
L
Scylla
5,453
454
54
5
0
201,001
3
L
Kali
6,297
525
70
6
0
271,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role