Player Matchup

Amaterasu
Amaterasu
JCamp74
Amaterasu
Level 13
God Stats
15W - 8L
1,500 SR
Queue Stats
75W - 80L
1,397 Elo+
Party 3
Yemoja
Yemoja
Sapphiiree
Yemoja
Level 8
God Stats
3W - 6L
1,265 SR
Queue Stats
80W - 74L
1,309 Elo+
Party 3
Danzaburou
Danzaburou
ToasterMain1321
Danzaburou
Level 29
God Stats
6W - 7L
1,510 SR
Queue Stats
131W - 154L
1,485 Elo+
Party 1
Anubis
Anubis
cerberus2012
Anubis
Level 22
God Stats
10W - 12L
1,657 SR
Queue Stats
60W - 78L
1,393 Elo+
Party 1
Arachne
Arachne
thiccQT
Arachne
Level 8
God Stats
0W - 2L
1,238 SR
Queue Stats
6W - 10L
1,385 Elo+
Solo
Team Averages
Level 16
1,434 SR
1,394 Elo+

VS

Team Averages
Level 44
1,548 SR
1,469 Elo+
Ares
Ares
Beauchamp532
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,669 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HootHoot22
Morgan Le Fay
Level 29
God Stats
7W - 3L
1,562 SR
Queue Stats
32W - 19L
1,553 Elo+
Party 2
Amaterasu
Amaterasu
NovaChroma
Amaterasu
Level 149
God Stats
1W - 2L
1,443 SR
Queue Stats
28W - 21L
1,461 Elo+
Party 2
Susano
Susano
bigboybillionz
Susano
Level 28
God Stats
2W - 0L
1,733 SR
Queue Stats
35W - 26L
1,554 Elo+
Party 2
Izanami
Izanami
joaco2382
Izanami
Level 4
God Stats
8W - 6L
1,500 SR
Queue Stats
82W - 73L
1,110 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JCamp74
Amaterasu
18
3 / 5 / 2
11,834
493
10,313
14,844
13,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Sapphiiree
Yemoja
17
0 / 6 / 9
10,474
436
5,936
16,897
12,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
ToasterMain1321
Danzaburou
17
7 / 9 / 3
11,227
468
22,098
26,810
10,021
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
19
7 / 8 / 1
12,295
512
14,062
14,282
6,967
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
thiccQT
Arachne
18
8 / 7 / 4
11,629
485
14,943
25,170
9,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 10
11,366
474
8,777
21,677
20,559
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
HootHoot22
Morgan Le Fay
20
13 / 4 / 8
13,938
581
22,691
12,381
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
NovaChroma
Amaterasu
20
5 / 2 / 6
13,338
556
13,924
19,337
21,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 8 / 6
12,031
501
17,237
17,848
9,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
joaco2382
Izanami
17
3 / 5 / 7
10,751
448
10,926
18,059
6,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
25
Kills
35
35
Deaths
25
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
6
10
1.83
W
Morgan Le Fay
HootHoot22
Morgan Le Fay
13
4
8
4.25
L
Amaterasu
JCamp74
Amaterasu
3
5
2
0.8
W
Amaterasu
NovaChroma
Amaterasu
5
2
6
4
L
Yemoja
Sapphiiree
Yemoja
0
6
9
0.75
L
Danzaburou
ToasterMain1321
Danzaburou
7
9
3
0.94
W
8
8
6
1.38
L
Anubis
7
8
1
0.94
W
Izanami
joaco2382
Izanami
3
5
7
1.3
L
Arachne
thiccQT
Arachne
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,352
Damage
73,555
98,003
Taken
89,302
53,511
Mitigated
60,742
27,925
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,777
1,621
0
0
21,677
20,559
184
5,326
16,351
16,316
0
W
Morgan Le Fay
HootHoot22
Morgan Le Fay
22,691
802
639
2,148
12,381
2,723
460
8,420
3,961
80,287
0
L
Amaterasu
JCamp74
Amaterasu
10,313
4,596
0
1,272
14,844
13,822
130
3,886
10,958
137
74,378
W
Amaterasu
NovaChroma
Amaterasu
13,924
5,354
0
5,161
19,337
21,731
1,504
1,135
18,202
14,679
81,159
L
Yemoja
Sapphiiree
Yemoja
5,936
2,319
4,080
2,512
16,897
12,914
173
8,359
8,538
25,725
0
L
Danzaburou
ToasterMain1321
Danzaburou
22,098
14,909
0
9,527
26,810
10,021
1,119
9,659
17,151
0
91,627
W
17,237
5,344
0
3,204
17,848
9,615
132
3,979
13,869
0
87,443
L
Anubis
14,062
465
0
2,870
14,282
6,967
126
8,312
5,970
63,199
0
W
Izanami
joaco2382
Izanami
10,926
8,047
625
6,867
18,059
6,114
1,126
1,531
16,528
0
68,695
L
Arachne
thiccQT
Arachne
14,943
12,427
0
7,664
25,170
9,787
322
4,004
21,166
0
94,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,459
Gold Earned
61,424
545
Minions Killed
534
0
Camps Cleared
0
2,023,794
Distance Traveled
2,283,507
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,366
474
14
1
0
469,981
0
W
Morgan Le Fay
13,938
581
129
5
0
465,348
9
L
Amaterasu
11,834
493
143
6
0
461,323
2
W
Amaterasu
13,338
556
170
7
0
514,757
1
L
Yemoja
10,474
436
41
2
0
359,044
0
L
Danzaburou
11,227
468
122
5
0
348,086
1
W
Susano
12,031
501
108
5
0
470,900
2
L
Anubis
12,295
512
112
5
0
381,359
10
W
Izanami
10,751
448
113
5
0
362,521
2
L
Arachne
11,629
485
127
5
0
473,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role