Player Matchup

Janus
Janus
DINGUSDUCK2
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Artemis
Artemis
PercySid
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Ra
Ra
Talkingheadache
Ra
Level 29
God Stats
48W - 61L
1,432 SR
Queue Stats
106W - 143L
1,372 Elo+
Solo
Ymir
Ymir
WaffleOnAStick
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
vascoria
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Team Averages
Level 8
1,486 SR
1,474 Elo+

VS

Team Averages
Level 23
1,582 SR
1,285 Elo+
Poseidon
Poseidon
Cifrax1990
Poseidon
Level 5
God Stats
1W - 2L
1,425 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 1
Bacchus
Bacchus
Pyroenthused
Bacchus
Level 29
God Stats
1W - 1L
1,549 SR
Queue Stats
6W - 8L
1,348 Elo+
Solo
Medusa
Medusa
mauricioluque35
Medusa
Level 26
God Stats
36W - 30L
1,522 SR
Queue Stats
48W - 44L
1,316 Elo+
Party 1
Loki
Loki
patotron
Loki
Level 29
God Stats
28W - 21L
1,441 SR
Queue Stats
100W - 118L
1,348 Elo+
Solo
Mulan
Mulan
randyleo
Mulan
Level 26
God Stats
1W - 1L
1,971 SR
Queue Stats
11W - 19L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 0
7,728
515
7,816
10,937
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
PercySid
Artemis
11
0 / 6 / 0
6,628
442
4,421
8,991
3,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 2 / 2
7,362
491
4,400
10,257
5,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 6 / 3
5,957
397
2,344
11,297
8,046
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
vascoria
Amaterasu
11
1 / 1 / 0
6,915
461
2,278
8,071
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cifrax1990
Poseidon
12
3 / 5 / 5
7,232
482
7,904
6,736
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Pyroenthused
Bacchus
12
3 / 0 / 6
7,684
512
8,050
9,203
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
12 / 2 / 3
8,872
591
8,990
9,413
3,309
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
2 / 0 / 5
8,029
535
5,685
6,420
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
randyleo
Mulan
12
1 / 1 / 4
7,249
483
5,583
7,180
5,474
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
21
21
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Cifrax1990
Poseidon
3
5
5
1.1
L
6
6
0
1
L
Artemis
PercySid
Artemis
0
6
0
0
W
Bacchus
Pyroenthused
Bacchus
3
0
6
6
L
0
2
2
0.5
L
0
6
3
0.25
W
12
2
3
6.75
W
Loki
2
0
5
4.5
W
Mulan
randyleo
Mulan
1
1
4
3
L
Amaterasu
vascoria
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,259
Damage
36,212
49,553
Taken
38,952
24,661
Mitigated
22,583
10,478
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Cifrax1990
Poseidon
7,904
1,204
0
240
6,736
2,633
165
5,430
1,306
40,710
0
L
7,816
861
0
3,200
10,937
3,016
0
1,481
9,456
42,836
0
L
Artemis
PercySid
Artemis
4,421
2,459
0
1,227
8,991
3,264
556
4,518
4,473
0
33,026
W
Bacchus
Pyroenthused
Bacchus
8,050
761
0
3,379
9,203
8,398
321
2,252
6,951
30,075
0
L
4,400
0
561
2,722
10,257
5,618
161
3,468
6,789
44,808
0
L
2,344
776
0
0
11,297
8,046
0
5,735
5,562
10,108
0
W
8,990
4,885
0
2,474
9,413
3,309
272
3,761
5,652
0
46,917
W
Loki
5,685
407
0
1,137
6,420
2,769
0
1,949
4,471
0
58,007
W
Mulan
randyleo
Mulan
5,583
899
0
1,070
7,180
5,474
0
1,168
6,012
0
29,907
L
Amaterasu
vascoria
Amaterasu
2,278
771
0
2,768
8,071
4,717
648
752
7,319
0
21,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
39,066
313
Minions Killed
336
0
Camps Cleared
0
1,384,016
Distance Traveled
1,465,066
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,232
482
73
5
0
280,398
0
L
Janus
7,728
515
83
6
0
286,608
2
L
Artemis
6,628
442
68
5
0
241,599
0
W
Bacchus
7,684
512
33
2
0
231,100
0
L
Ra
7,362
491
82
5
0
303,477
0
L
Ymir
5,957
397
24
2
0
250,161
1
W
Medusa
8,872
591
66
4
0
292,934
0
W
Loki
8,029
535
100
7
0
334,471
0
W
Mulan
7,249
483
64
4
0
326,163
2
L
Amaterasu
6,915
461
56
4
0
302,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role