Player Matchup

Cthulhu
Cthulhu
Auzzieauzborn15
Cthulhu
Level 28
God Stats
7W - 2L
1,917 SR
Queue Stats
61W - 15L
1,873 Elo+
Party 1
Jing Wei
Jing Wei
Davidpcgamer
Jing Wei
Level 56
God Stats
180W - 41L
1,826 SR
Queue Stats
247W - 57L
1,771 Elo+
Party 1
Janus
Janus
MasterAlchymest1
Janus
Level 157
God Stats
7W - 2L
1,738 SR
Queue Stats
399W - 148L
1,724 Elo+
Party 1
Sol
Sol
Veibaee--
Sol
Level 24
God Stats
3W - 0L
1,744 SR
Queue Stats
96W - 88L
1,546 Elo+
Solo
Tyr
Tyr
nedanovskii
Tyr
Level 155
God Stats
12W - 7L
1,727 SR
Queue Stats
421W - 152L
1,734 Elo+
Party 1
Team Averages
Level 84
1,790 SR
1,730 Elo+

VS

Team Averages
Level 79
1,541 SR
1,563 Elo+
Nu Wa
Nu Wa
Anathros
Nu Wa
Level 27
God Stats
10W - 9L
1,600 SR
Queue Stats
56W - 54L
1,555 Elo+
Party 3
Bastet
Bastet
ShadowDragon774
Bastet
Level 144
God Stats
8W - 5L
1,705 SR
Queue Stats
105W - 94L
1,572 Elo+
Party 2
Charybdis
Charybdis
Thefeels
Charybdis
Level 138
God Stats
0W - 1L
1,371 SR
Queue Stats
85W - 74L
1,575 Elo+
Party 2
Khepri
Khepri
UltraWeird0
Khepri
Level 16
God Stats
4W - 3L
1,679 SR
Queue Stats
7W - 6L
1,563 Elo+
Party 2
Horus
Horus
mach1545
Horus
Level 69
God Stats
0W - 2L
1,350 SR
Queue Stats
59W - 59L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 11
12,012
751
11,715
15,921
16,996
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Davidpcgamer
Jing Wei
18
5 / 2 / 8
12,042
753
13,218
10,209
3,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 2 / 8
12,372
773
17,736
8,743
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
2 / 1 / 4
11,293
706
5,976
9,903
2,852
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 3 / 12
11,530
721
8,603
18,089
17,178
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anathros
Nu Wa
18
3 / 4 / 5
10,482
655
13,381
11,357
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 7 / 1
11,081
693
9,993
13,971
6,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Thefeels
Charybdis
16
1 / 5 / 5
9,508
594
12,315
12,874
6,247
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
15
0 / 1 / 6
9,524
595
5,576
11,254
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
mach1545
Horus
16
3 / 5 / 3
9,712
607
6,077
15,559
18,518
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
30
22
Kills
10
11
Deaths
22
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Anathros
Nu Wa
3
4
5
1.38
W
5
3
11
3.5
W
Jing Wei
Davidpcgamer
Jing Wei
5
2
8
4.5
W
6
2
8
5
L
3
7
1
0.5
L
Charybdis
Thefeels
Charybdis
1
5
5
0.7
L
Khepri
0
1
6
3
W
2
1
4
4
L
Horus
mach1545
Horus
3
5
3
0.9
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,248
Damage
47,342
62,865
Taken
65,015
43,070
Mitigated
51,247
14,279
Healing
7,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Anathros
Nu Wa
13,381
3,870
228
1,494
11,357
5,409
216
7,492
3,865
52,297
0
W
11,715
192
1,123
2,182
15,921
16,996
1
5,292
10,629
28,904
0
W
Jing Wei
Davidpcgamer
Jing Wei
13,218
9,684
0
510
10,209
3,312
100
2,713
7,496
0
60,554
W
17,736
734
0
625
8,743
2,732
85
3,164
5,579
67,983
0
L
9,993
1,426
0
0
13,971
6,037
0
7,418
6,553
0
33,693
L
Charybdis
Thefeels
Charybdis
12,315
6,975
0
1,434
12,874
6,247
24
6,522
6,352
0
39,931
L
Khepri
5,576
476
0
1,636
11,254
15,036
0
7,140
4,114
19,556
0
W
5,976
944
0
4,188
9,903
2,852
5,428
3,134
6,769
63,259
0
L
Horus
mach1545
Horus
6,077
1,828
623
2,249
15,559
18,518
0
7,175
8,384
0
15,625
W
8,603
1,371
0
5,651
18,089
17,178
1
5,615
12,474
786
29,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,249
Gold Earned
50,307
461
Minions Killed
287
11
Camps Cleared
5
1,527,439
Distance Traveled
1,375,972
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,482
655
100
6
2
279,861
6
W
Cthulhu
12,012
751
62
4
0
292,482
4
W
Jing Wei
12,042
753
118
7
1
324,699
1
W
Janus
12,372
773
133
8
4
325,643
4
L
Bastet
11,081
693
63
4
2
239,293
5
L
Charybdis
9,508
594
83
5
1
253,995
1
L
Khepri
9,524
595
19
1
0
312,398
3
W
Sol
11,293
706
117
7
3
293,096
4
L
Horus
9,712
607
22
1
0
290,425
5
W
Tyr
11,530
721
31
2
3
291,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role