Player Matchup

Ra
Ra
JoeyZee123
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,446 Elo+
Party 1
Sobek
Sobek
WILDCARD-RESOL
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,318 Elo+
Party 1
Xbalanque
Xbalanque
iOReilly
Xbalanque
Level 23
God Stats
1W - 0L
1,268 SR
Queue Stats
12W - 9L
1,421 Elo+
Party 1
Team Averages
Level 14
1,423 SR
1,395 Elo+

VS

Team Averages
Level 99
1,527 SR
1,457 Elo+
Agni
Agni
LaaWYY_017
Agni
Level 92
God Stats
5W - 6L
1,616 SR
Queue Stats
445W - 545L
1,503 Elo+
Party 2
Neith
Neith
Srry4playn
Neith
Level 89
God Stats
40W - 58L
1,466 SR
Queue Stats
188W - 287L
1,322 Elo+
Solo
Terra
Terra
THE_BEAST666_QC
Terra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
848W - 1,046L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 11
9,688
745
10,665
10,832
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 1 / 14
9,182
706
8,462
14,001
12,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
iOReilly
Xbalanque
14
10 / 1 / 8
10,491
807
20,514
9,519
3,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,828
602
10,209
10,602
4,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
12
3 / 8 / 1
8,778
675
7,592
14,437
5,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 2
7,340
565
6,060
21,157
14,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
18
Kills
4
4
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
1
6
2
0.33
L
Neith
3
8
1
0.44
L
0
4
2
0.25
W
3
1
14
10
W
Xbalanque
iOReilly
Xbalanque
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,641
Damage
23,861
34,352
Taken
46,196
20,473
Mitigated
23,981
14,009
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,665
1,181
3,355
5,195
10,832
4,050
258
5,393
5,439
41,096
0
L
10,209
143
104
1,904
10,602
4,019
0
3,488
7,052
34,447
0
L
Neith
7,592
2,121
0
3,139
14,437
5,377
0
5,658
8,524
0
29,362
L
6,060
585
1,237
8,105
21,157
14,585
0
9,686
11,009
14,650
0
W
8,462
957
661
3,687
14,001
12,736
145
5,611
8,390
19,785
0
W
Xbalanque
iOReilly
Xbalanque
20,514
9,666
0
1,111
9,519
3,687
1,354
5,657
3,862
0
47,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
23,946
162
Minions Killed
95
9
Camps Cleared
3
737,801
Distance Traveled
647,479
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,688
745
69
5
3
250,279
0
L
Agni
7,828
602
41
3
3
220,667
0
L
Neith
8,778
675
28
2
0
183,794
0
L
Terra
7,340
565
26
2
0
243,018
1
W
Sobek
9,182
706
18
1
0
264,424
5
W
Xbalanque
10,491
807
75
6
6
223,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role