Player Matchup

Thoth
Thoth
AlanScientist
Thoth
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,526 Elo+
Solo
Hercules
Hercules
Nvx V k1NG
Hercules
Level 113
God Stats
23W - 22L
1,534 SR
Queue Stats
478W - 459L
1,471 Elo+
Solo
Ra
Ra
RogueLuster
Ra
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,547 Elo+
Solo
Anhur
Anhur
Xentril
Anhur
Level 129
God Stats
1W - 3L
1,113 SR
Queue Stats
210W - 196L
1,515 Elo+
Solo
Cu Chulainn
Cu Chulainn
theLuks3
Cu Chulainn
Level 96
God Stats
2W - 0L
1,690 SR
Queue Stats
30W - 19L
1,515 Elo+
Solo
Team Averages
Level 119
1,467 SR
1,515 Elo+

VS

Team Averages
Level 95
1,454 SR
1,446 Elo+
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
IMANOL--NEUS
The Morrigan
Level 144
God Stats
0W - 1L
1,271 SR
Queue Stats
367W - 403L
1,392 Elo+
Solo
Ares
Ares
Rizzzard
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Trapgod TM
Ne Zha
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
253W - 265L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 13
8,794
733
9,477
5,778
1,986
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Nvx V k1NG
Hercules
16
7 / 4 / 13
10,047
837
14,434
19,797
21,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 2 / 19
9,601
800
14,415
7,004
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Anhur
Xentril
Anhur
18
8 / 1 / 16
10,165
847
14,131
10,608
3,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
theLuks3
Cu Chulainn
16
6 / 2 / 15
9,838
820
14,147
19,084
14,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
3 / 5 / 4
9,165
764
16,390
22,482
24,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
 
Guan Yu
15
2 / 3 / 6
8,310
693
12,033
19,034
25,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
IMANOL--NEUS
The Morrigan
15
3 / 4 / 4
8,474
706
9,699
8,711
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
15
2 / 5 / 6
8,970
748
9,080
17,058
19,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Trapgod TM
Ne Zha
9
0 / 9 / 4
6,594
550
2,472
9,547
4,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
26
Kills
10
10
Deaths
26
76
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
5
4
1
L
Guan Yu
 
Guan Yu
2
3
6
1.67
W
2
1
13
8.5
L
The Morrigan
IMANOL--NEUS
The Morrigan
3
4
4
1.25
W
Hercules
Nvx V k1NG
Hercules
7
4
13
3.38
L
Ares
2
5
6
1
W
3
2
19
6.25
L
Ne Zha
Trapgod TM
Ne Zha
0
9
4
0.22
W
Anhur
Xentril
Anhur
8
1
16
16
W
Cu Chulainn
theLuks3
Cu Chulainn
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,604
Damage
49,674
62,271
Taken
76,832
44,916
Mitigated
77,806
36,542
Healing
25,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
16,390
3,922
1,516
5,741
22,482
24,594
0
7,774
14,456
9,312
26,513
L
Guan Yu
 
Guan Yu
12,033
1,153
7,367
8,849
19,034
25,173
0
6,630
12,272
0
16,516
W
9,477
896
2,195
945
5,778
1,986
744
1,980
3,658
24,399
0
L
The Morrigan
IMANOL--NEUS
The Morrigan
9,699
1,228
838
530
8,711
4,596
204
2,983
5,695
18,975
3,203
W
Hercules
Nvx V k1NG
Hercules
14,434
5,837
669
7,384
19,797
21,457
349
7,346
12,170
0
23,397
L
Ares
9,080
1,577
0
562
17,058
19,108
0
7,471
9,413
13,043
0
W
14,415
1,746
7,636
2,737
7,004
2,736
1,209
1,445
5,519
26,711
0
L
Ne Zha
Trapgod TM
Ne Zha
2,472
755
0
184
9,547
4,335
0
2,740
6,791
0
3,437
W
Anhur
Xentril
Anhur
14,131
5,463
1,964
2,524
10,608
3,947
2,216
2,246
7,990
0
40,223
W
Cu Chulainn
theLuks3
Cu Chulainn
14,147
2,762
2,664
7,824
19,084
14,790
112
6,922
10,935
7,738
20,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,445
Gold Earned
41,513
133
Minions Killed
81
0
Camps Cleared
0
1,088,012
Distance Traveled
1,024,321
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,165
764
39
3
0
194,383
0
L
Guan Yu
8,310
693
9
1
0
236,554
0
W
Thoth
8,794
733
23
2
0
243,614
0
L
The Morrigan
8,474
706
27
2
0
209,921
4
W
Hercules
10,047
837
22
2
0
194,379
1
L
Ares
8,970
748
6
1
0
221,648
2
W
Ra
9,601
800
26
2
0
205,289
0
L
Ne Zha
6,594
550
0
0
0
161,815
0
W
Anhur
10,165
847
42
4
0
211,578
1
W
Cu Chulainn
9,838
820
20
2
0
233,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role