Player Matchup

Kuzenbo
Kuzenbo
BackIn10
Kuzenbo
Level 155
God Stats
34W - 17L
1,793 SR
Queue Stats
59W - 42L
1,735 Elo+
Party 1
Guan Yu
Guan Yu
Joshupa21
Guan Yu
Level 117
God Stats
1W - 1L
1,495 SR
Queue Stats
38W - 33L
1,464 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SalsaPatty
Morgan Le Fay
Level 97
God Stats
52W - 18L
1,685 SR
Queue Stats
188W - 140L
1,542 Elo+
Party 1
Xbalanque
Xbalanque
joinferno
Xbalanque
Level 27
God Stats
3W - 4L
1,434 SR
Queue Stats
13W - 11L
1,413 Elo+
Party 1
Loki
Loki
vTrueBum
Loki
Level 61
God Stats
24W - 20L
1,573 SR
Queue Stats
117W - 102L
1,494 Elo+
Party 1
Team Averages
Level 91
1,596 SR
1,530 Elo+

VS

Team Averages
Level 70
1,609 SR
1,475 Elo+
Chaac
Chaac
A PAYNE BRINGER
Chaac
Level 102
God Stats
10W - 10L
1,650 SR
Queue Stats
214W - 208L
1,500 Elo+
Party 2
Bellona
Bellona
DiogenesPitch405
Bellona
Level 17
God Stats
32W - 41L
1,470 SR
Queue Stats
100W - 118L
1,420 Elo+
Party 3
Thor
Thor
Its Tylerjw23
Thor
Level 109
God Stats
1W - 1L
1,847 SR
Queue Stats
169W - 164L
1,486 Elo+
Party 2
Sol
Sol
LordDownSyndrome
Sol
Level 86
God Stats
3W - 2L
1,500 SR
Queue Stats
188W - 234L
1,366 Elo+
Party 3
Cthulhu
Cthulhu
pikapal360
Cthulhu
Level 37
God Stats
28W - 18L
1,578 SR
Queue Stats
54W - 37L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BackIn10
Kuzenbo
17
7 / 1 / 9
11,361
568
13,143
17,871
20,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Joshupa21
Guan Yu
16
2 / 0 / 3
9,045
452
3,916
13,913
17,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SalsaPatty
Morgan Le Fay
17
7 / 2 / 5
10,683
534
20,837
14,346
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
joinferno
Xbalanque
15
3 / 2 / 6
9,425
471
5,864
11,106
4,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
15
5 / 6 / 4
9,683
484
5,596
10,384
3,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,404
470
16,185
15,411
13,781
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

5
1 / 3 / 0
6,365
318
2,199
5,719
3,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
2 / 6 / 1
8,537
427
4,223
12,797
4,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
3 / 8 / 3
9,434
472
12,247
17,240
4,248
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
pikapal360
Cthulhu
13
3 / 4 / 2
9,336
467
9,074
16,005
15,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
24
Kills
11
11
Deaths
24
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Kuzenbo
BackIn10
Kuzenbo
7
1
9
11.5
L
1
3
0
0.33
L
2
6
1
0.42
W
Guan Yu
Joshupa21
Guan Yu
2
0
3
3.5
L
3
8
3
0.56
W
Morgan Le Fay
SalsaPatty
Morgan Le Fay
7
2
5
4.75
W
Xbalanque
joinferno
Xbalanque
3
2
6
3
L
Cthulhu
pikapal360
Cthulhu
3
4
2
1
W
Loki
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,356
Damage
43,928
67,620
Taken
67,172
51,695
Mitigated
40,976
26,037
Healing
18,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,185
3,875
0
6,445
15,411
13,781
269
5,429
9,070
0
71,248
W
Kuzenbo
BackIn10
Kuzenbo
13,143
3,343
871
4,372
17,871
20,539
649
7,673
10,198
63,374
0
L
2,199
668
70
2,298
5,719
3,299
0
2,326
3,393
0
12,168
L
4,223
1,120
0
1,719
12,797
4,494
0
5,546
7,188
0
51,128
W
Guan Yu
Joshupa21
Guan Yu
3,916
897
1,468
9,506
13,913
17,149
662
1,285
12,628
0
33,090
L
12,247
2,893
0
3,817
17,240
4,248
0
12,095
5,048
50,337
0
W
Morgan Le Fay
SalsaPatty
Morgan Le Fay
20,837
2,142
122
4,714
14,346
6,409
1,941
6,157
8,189
82,486
0
W
Xbalanque
joinferno
Xbalanque
5,864
4,038
0
3,614
11,106
4,096
3,160
3,867
7,239
0
47,513
L
Cthulhu
pikapal360
Cthulhu
9,074
125
340
4,272
16,005
15,154
0
8,982
6,975
40,909
0
W
Loki
5,596
915
0
1,370
10,384
3,502
151
2,339
8,045
0
45,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,197
Gold Earned
43,076
431
Minions Killed
413
0
Camps Cleared
0
1,806,784
Distance Traveled
1,530,870
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,404
470
126
6
0
363,580
2
W
Kuzenbo
11,361
568
76
4
0
394,553
10
L
Bellona
6,365
318
21
1
0
136,733
0
L
Thor
8,537
427
97
5
0
350,462
6
W
Guan Yu
9,045
452
65
3
0
377,367
0
L
Sol
9,434
472
110
6
0
332,835
1
W
Morgan Le Fay
10,683
534
128
6
0
366,758
3
W
Xbalanque
9,425
471
83
4
0
322,581
2
L
Cthulhu
9,336
467
59
3
0
347,260
2
W
Loki
9,683
484
79
4
0
345,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role