Player Matchup

Serqet
Serqet
Panjos-
Serqet
Level 117
God Stats
5W - 5L
1,513 SR
Queue Stats
605W - 712L
1,503 Elo+
Party 2
Neith
Neith
XxWolfFluffxX
Neith
Level 28
God Stats
52W - 42L
1,608 SR
Queue Stats
78W - 75L
1,497 Elo+
Party 2
Tiamat
Tiamat
invictus_86__
Tiamat
Level 45
God Stats
22W - 18L
1,636 SR
Queue Stats
93W - 100L
1,478 Elo+
Party 2
Athena
Athena
lraie
Athena
Level 49
God Stats
192W - 148L
1,614 SR
Queue Stats
279W - 286L
1,548 Elo+
Party 2
Mulan
Mulan
xINSIDlOUS
Mulan
Level 121
God Stats
10W - 19L
1,488 SR
Queue Stats
657W - 745L
1,501 Elo+
Party 2
Team Averages
Level 72
1,572 SR
1,505 Elo+

VS

Team Averages
Level 51
1,528 SR
1,508 Elo+
He Bo
He Bo
FatKidBen74
He Bo
Level 68
God Stats
0W - 3L
1,330 SR
Queue Stats
138W - 84L
1,509 Elo+
Party 1
Anubis
Anubis
JordoBear
Anubis
Level 29
God Stats
21W - 10L
1,783 SR
Queue Stats
114W - 72L
1,485 Elo+
Party 1
Merlin
Merlin
MasinTheFace
Merlin
Level 29
God Stats
0W - 2L
1,156 SR
Queue Stats
21W - 12L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
ORMSBEEEEE
Ao Kuang
Level 66
God Stats
21W - 8L
1,769 SR
Queue Stats
122W - 71L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
SignorTrash
Gilgamesh
Level 65
God Stats
3W - 3L
1,602 SR
Queue Stats
59W - 34L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Panjos-
Serqet
9
3 / 0 / 3
5,897
536
2,961
5,710
3,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 1 / 2
7,061
642
2,575
3,693
859
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 5
7,338
667
5,661
3,653
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
lraie
Athena
11
5 / 1 / 2
6,725
611
4,136
6,125
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
1 / 1 / 2
7,022
638
4,911
6,310
4,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,272
479
2,993
5,975
1,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
JordoBear
Anubis
9
2 / 3 / 0
5,923
538
1,968
5,497
1,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Merlin
9
0 / 3 / 0
5,385
490
1,488
5,139
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
ORMSBEEEEE
Ao Kuang
8
1 / 4 / 0
5,223
475
1,582
6,536
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SignorTrash
Gilgamesh
11
0 / 2 / 0
5,769
524
1,540
6,058
2,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
3
3
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Anubis
JordoBear
Anubis
2
3
0
0.67
L
Merlin
0
3
0
0
L
Ao Kuang
ORMSBEEEEE
Ao Kuang
1
4
0
0.25
W
Serqet
Panjos-
Serqet
3
0
3
4.5
L
Gilgamesh
SignorTrash
Gilgamesh
0
2
0
0
W
5
1
2
6
W
2
0
5
4.5
W
Athena
lraie
Athena
5
1
2
6
W
Mulan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,244
Damage
9,571
25,491
Taken
29,205
12,905
Mitigated
10,109
11,214
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,993
361
0
1,280
5,975
1,408
0
974
4,751
18,872
0
L
Anubis
JordoBear
Anubis
1,968
395
0
1,361
5,497
1,940
0
1,548
3,793
21,455
0
L
Merlin
1,488
53
0
290
5,139
1,696
0
3,873
930
27,828
0
L
Ao Kuang
ORMSBEEEEE
Ao Kuang
1,582
374
0
1,734
6,536
2,402
0
3,236
3,179
15,709
5,916
W
Serqet
Panjos-
Serqet
2,961
731
0
1,070
5,710
3,274
269
2,201
3,509
0
10,066
L
Gilgamesh
SignorTrash
Gilgamesh
1,540
573
0
2,232
6,058
2,663
0
849
5,209
0
24,704
W
2,575
792
0
1,706
3,693
859
319
1,993
1,700
0
35,159
W
5,661
61
0
2,013
3,653
1,649
396
1,091
2,562
44,116
0
W
Athena
lraie
Athena
4,136
1,248
0
3,117
6,125
2,265
334
1,895
4,230
36,544
0
W
Mulan
4,911
871
0
3,308
6,310
4,858
120
759
5,551
9,372
36,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
27,572
365
Minions Killed
237
0
Camps Cleared
0
1,173,720
Distance Traveled
1,019,944
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,272
479
30
3
0
205,521
2
L
Anubis
5,923
538
43
4
0
197,908
2
L
Merlin
5,385
490
56
5
0
191,790
3
L
Ao Kuang
5,223
475
46
4
0
206,570
3
W
Serqet
5,897
536
21
2
0
261,244
6
L
Gilgamesh
5,769
524
62
6
0
218,155
3
W
Neith
7,061
642
68
6
0
205,069
5
W
Tiamat
7,338
667
103
9
0
220,154
2
W
Athena
6,725
611
80
7
0
254,820
4
W
Mulan
7,022
638
93
8
0
232,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role