Player Matchup

Ah Puch
Ah Puch
FALCON D ACE
Ah Puch
Level 104
God Stats
4W - 6L
1,518 SR
Queue Stats
33W - 45L
1,294 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mr Rage8398
Tsukuyomi
Level 29
God Stats
9W - 10L
1,621 SR
Queue Stats
38W - 65L
1,298 Elo+
Party 2
Ganesha
Ganesha
TootieOdin34721
Ganesha
Level 145
God Stats
2W - 1L
1,548 SR
Queue Stats
44W - 61L
1,354 Elo+
Party 2
Team Averages
Level 93
1,562 SR
1,315 Elo+

VS

Team Averages
Level 37
1,422 SR
1,134 Elo+
Hun Batz
Hun Batz
CrazyJiggly
Hun Batz
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 29L
1,012 Elo+
Solo
Hercules
Hercules
Tootgas24
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,302 Elo+
Party 1
Ares
Ares
bardyfilms
Ares
Level 17
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 4L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FALCON D ACE
Ah Puch
16
13 / 0 / 6
11,316
808
18,728
8,749
2,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Mr Rage8398
Tsukuyomi
13
6 / 2 / 8
10,045
718
11,463
8,592
3,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 2 / 17
10,507
751
10,612
11,893
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CrazyJiggly
Hun Batz
11
0 / 5 / 4
7,999
571
7,411
10,628
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Tootgas24
Hercules
11
4 / 6 / 0
8,985
642
8,943
18,639
7,785
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 8 / 3
7,703
550
3,226
16,325
11,374
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
4
4
Deaths
19
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CrazyJiggly
Hun Batz
0
5
4
0.4
W
Ah Puch
FALCON D ACE
Ah Puch
13
0
6
16
W
Tsukuyomi
Mr Rage8398
Tsukuyomi
6
2
8
5
L
Hercules
Tootgas24
Hercules
4
6
0
0.67
W
0
2
17
4.25
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,803
Damage
19,580
29,234
Taken
45,592
19,375
Mitigated
22,299
10,701
Healing
2,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CrazyJiggly
Hun Batz
7,411
1,818
0
613
10,628
3,140
0
6,821
3,807
0
27,759
W
Ah Puch
FALCON D ACE
Ah Puch
18,728
1,703
221
3,903
8,749
2,893
301
1,256
7,493
46,353
0
W
Tsukuyomi
Mr Rage8398
Tsukuyomi
11,463
2,527
424
1,994
8,592
3,196
1,466
1,060
7,532
0
30,012
L
Hercules
Tootgas24
Hercules
8,943
2,054
0
2,323
18,639
7,785
265
12,914
5,725
5,169
14,188
W
10,612
1,138
0
4,159
11,893
13,286
589
2,814
9,079
32,811
0
L
3,226
365
0
0
16,325
11,374
176
9,982
6,343
14,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
24,687
148
Minions Killed
92
9
Camps Cleared
3
833,205
Distance Traveled
662,770
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,999
571
47
3
3
220,327
2
W
Ah Puch
11,316
808
87
6
7
262,546
0
W
Tsukuyomi
10,045
718
56
4
2
304,535
3
L
Hercules
8,985
642
24
2
0
229,214
2
W
Ganesha
10,507
751
5
0
0
266,124
5
L
Ares
7,703
550
21
2
0
213,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role