Player Matchup

Kukulkan
Kukulkan
donutcarrotall
Kukulkan
Level 121
God Stats
4W - 7L
1,425 SR
Queue Stats
241W - 247L
1,592 Elo+
Party 1
Bacchus
Bacchus
pieceofchip
Bacchus
Level 145
God Stats
17W - 14L
1,599 SR
Queue Stats
291W - 276L
1,589 Elo+
Party 1
Izanami
Izanami
yoyodevil
Izanami
Level 124
God Stats
6W - 4L
1,575 SR
Queue Stats
149W - 123L
1,553 Elo+
Solo
Team Averages
Level 130
1,533 SR
1,578 Elo+

VS

Team Averages
Level 78
1,469 SR
1,458 Elo+
Merlin
Merlin
BotPlazma53
Merlin
Level 87
God Stats
4W - 7L
1,494 SR
Queue Stats
181W - 143L
1,533 Elo+
Party 2
Hades
Hades
Digirono
Hades
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 328L
1,599 Elo+
Party 2
Ymir
Ymir
eDplay7u7
Ymir
Level 24
God Stats
1W - 2L
1,413 SR
Queue Stats
2W - 8L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
6 / 2 / 6
9,696
746
9,673
8,327
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
pieceofchip
Bacchus
13
3 / 1 / 10
9,223
709
7,112
11,396
18,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
yoyodevil
Izanami
14
5 / 3 / 6
9,684
745
11,280
9,981
3,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 4 / 1
9,472
729
9,874
8,751
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Digirono
Hades
12
1 / 4 / 4
8,317
640
6,812
12,704
6,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
1 / 6 / 4
7,985
614
4,339
14,162
12,308
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
6
6
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
4
4
1
1.13
L
Hades
Digirono
Hades
1
4
4
0.75
W
Kukulkan
6
2
6
4.5
L
Ymir
1
6
4
0.5
W
Bacchus
pieceofchip
Bacchus
3
1
10
8
W
Izanami
yoyodevil
Izanami
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,065
Damage
21,025
29,704
Taken
35,617
26,176
Mitigated
21,703
6,732
Healing
6,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
9,874
608
0
500
8,751
3,043
0
4,824
3,927
33,866
0
L
Hades
Digirono
Hades
6,812
427
201
3,493
12,704
6,352
0
6,993
5,711
26,023
0
W
Kukulkan
9,673
1,589
0
2,126
8,327
4,109
460
5,449
2,640
44,947
0
L
Ymir
4,339
221
0
2,164
14,162
12,308
0
5,247
8,915
13,099
0
W
Bacchus
pieceofchip
Bacchus
7,112
1,785
0
2,635
11,396
18,534
15
6,467
4,516
15,256
0
W
Izanami
yoyodevil
Izanami
11,280
5,708
0
1,971
9,981
3,533
2,305
8,486
1,249
0
42,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,603
Gold Earned
25,774
156
Minions Killed
134
6
Camps Cleared
6
718,193
Distance Traveled
676,852
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,472
729
71
5
3
209,323
3
L
Hades
8,317
640
49
4
2
236,492
1
W
Kukulkan
9,696
746
71
5
4
224,974
2
L
Ymir
7,985
614
14
1
1
231,037
7
W
Bacchus
9,223
709
9
1
1
251,595
2
W
Izanami
9,684
745
76
6
1
241,624
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role